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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1903
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Posted - 2013.06.18 13:35:00 -
[1] - Quote
Logis should be able to revive whether they have an injector on their equient or not.
Discuss! |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1904
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Posted - 2013.06.18 13:55:00 -
[2] - Quote
iceyburnz wrote:Cosgar wrote:Logis should be able to revive whether they have an injector on their equient or not.
Discuss! Yup. Providing they're combat abilities are nerfed. Instead of a Logistics Suit what about a Trauma/Medical Varient? A logi's combat abilities are already limited, we don't have sidearms. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1906
|
Posted - 2013.06.18 14:12:00 -
[3] - Quote
iceyburnz wrote:Cosgar wrote:iceyburnz wrote:Cosgar wrote:Logis should be able to revive whether they have an injector on their equient or not.
Discuss! Yup. Providing they're combat abilities are nerfed. Instead of a Logistics Suit what about a Trauma/Medical Varient? A logi's combat abilities are already limited, we don't have sidearms. Respectfully, Thats hardly a limit. When you can just prance around with proto rifles and a tank superior to a heavy. This is all MHO ofcourse, but I feel that, while dust is meant to be a versitile shooter, logi'bros don't really fill thier supposed role. I see a lot more logi runnign and gunning for the massive HP bonuses, than I do providing logistical support for thier team. This is a game design issue and not the players fault, most people will go where they get the most advantage and thats fine. But I think I would prefer to see logis fill a sort of combat engineer role rather than a front line, got a huge tank role. The problem is there is no way CCP can fix this without making some people unhappy. Especially after the second respec were many assult players re assigned points into logistics for the edge. You, like a lot of people think logi = medic. Logis are built around giving up base stats and their sidearm for versatility through gear. The extra survivability comes at a cost of speed since they move slower. Also, you're thinking of the Caldari Logi as the one with the huge HP pool. The suit itself isn't OP, it's the racial bonus stacking with the shield extender bonus giving them +35% to every shield extender they equip. Other suits are fine, but the Amarr needs a slight CPU/PG buff. But let's not turn this into another Logi vs Assault topic, we already have plenty of those on these forums. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1906
|
Posted - 2013.06.18 14:14:00 -
[4] - Quote
iceyburnz wrote:Fearless Speech wrote: If I can shoot you with yellow lazer beams that magical stitch your armor back together, why can't I shoot you with nanobeamz?
Exactly. Id rather have something thats easy and works, than a fancy animation. What if the repair tool could revive with the R1/Right click? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1906
|
Posted - 2013.06.18 14:17:00 -
[5] - Quote
iceyburnz wrote:Cosgar wrote:iceyburnz wrote:Fearless Speech wrote: If I can shoot you with yellow lazer beams that magical stitch your armor back together, why can't I shoot you with nanobeamz?
Exactly. Id rather have something thats easy and works, than a fancy animation. What if the repair tool could revive with the R1/Right click? Yeah. But isn't that a balance issue because then you have a piece of equipment that can do two things.? We already have nanohives that can heal armor and restore ammo at the same time. Nobody complains about them. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1909
|
Posted - 2013.06.18 14:28:00 -
[6] - Quote
Fearless Speech wrote:
Given the repair rate on the current tools, I would imagine it would take a non-insignificant amount of time to actually revive (rather than the supposed instant of the needle), which would itself balance. If I have to jesus-zap you for 3 or 4 seconds to get you back on your feet with low armor/shields, that's not particularly op. Especially if its on a second button press because then I'll have to retarget you and zap you again to start repairing you.
Since we're on the topic of repair tools, this could be specifically for the triage tool and raise the CPU/PG requirements for it or a different variant altogether that has a lower repair rate. |
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