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Shadow heat
Seykal Expeditionary Group Minmatar Republic
8
|
Posted - 2013.06.18 09:33:00 -
[1] - Quote
Where is it ? One of the reasons i got a new PS3 if to use the Mouse in a console, that sounded so cool to me, specially in a shooter game. But the Mouse support in this game is terrible, Is CCP having problems setting the sensitivity of the mouse with the PS3 ? Because it feels like a virtual stick, is not accurate at all, and i need a 5 meters long table to just turn 90 degrees. That is so disappointing, i was very exited about this feature. |
GLiMPSE X
IMPSwarm Negative-Feedback
161
|
Posted - 2013.06.18 09:41:00 -
[2] - Quote
Shadow heat wrote:Where is it ? One of the reasons i got a new PS3 if to use the Mouse in a console, that sounded so cool to me, specially in a shooter game. But the Mouse support in this game is terrible, Is CCP having problems setting the sensitivity of the mouse with the PS3 ? Because it feels like a virtual stick, is not accurate at all, and i need a 5 meters long table to just turn 90 degrees. That is so disappointing, i was very exited about this feature.
It is a virtual stick, from my understanding it has to be implemented like so to allow for the turnspeed limitations to be effective across the board for kbm and sticks.
It stinks, but it's better then using a gamepad.
A few tips, use a low dpi mouse or a mouse w/ dpi resolution memory that supports very low dpi. I find a cheap mouse typically works best.
Don't go over 90 sensitivity. The jump to 100 is really weird and makes tracking nearly impossible with ADS. |
stlcarlos989
SVER True Blood Public Disorder.
134
|
Posted - 2013.06.18 09:42:00 -
[3] - Quote
Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance. |
Shadow heat
Seykal Expeditionary Group Minmatar Republic
8
|
Posted - 2013.06.18 09:43:00 -
[4] - Quote
GLiMPSE X wrote:Shadow heat wrote:Where is it ? One of the reasons i got a new PS3 if to use the Mouse in a console, that sounded so cool to me, specially in a shooter game. But the Mouse support in this game is terrible, Is CCP having problems setting the sensitivity of the mouse with the PS3 ? Because it feels like a virtual stick, is not accurate at all, and i need a 5 meters long table to just turn 90 degrees. That is so disappointing, i was very exited about this feature. It is a virtual stick, from my understanding it has to be implemented like so to allow for the turnspeed limitations to be effective across the board for kbm and sticks. It stinks, but it's better then using a gamepad. A few tips, use a low dpi mouse or a mouse w/ dpi resolution memory that supports very low dpi. I find a cheap mouse typically works best. Don't go over 90 sensitivity. The jump to 100 is really weird and makes tracking nearly impossible with ADS.
So you saying that my gaming mouse is useless ? Because the lower i can go is 800dpi, well that sucks. I try what you said, thanks for the tips. |
GLiMPSE X
IMPSwarm Negative-Feedback
161
|
Posted - 2013.06.18 09:44:00 -
[5] - Quote
stlcarlos989 wrote:Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance.
No offense taken.
Sometimes I think they should have just launched on PC. No offense. |
GLiMPSE X
IMPSwarm Negative-Feedback
161
|
Posted - 2013.06.18 09:45:00 -
[6] - Quote
Shadow heat wrote:GLiMPSE X wrote:Shadow heat wrote:Where is it ? One of the reasons i got a new PS3 if to use the Mouse in a console, that sounded so cool to me, specially in a shooter game. But the Mouse support in this game is terrible, Is CCP having problems setting the sensitivity of the mouse with the PS3 ? Because it feels like a virtual stick, is not accurate at all, and i need a 5 meters long table to just turn 90 degrees. That is so disappointing, i was very exited about this feature. It is a virtual stick, from my understanding it has to be implemented like so to allow for the turnspeed limitations to be effective across the board for kbm and sticks. It stinks, but it's better then using a gamepad. A few tips, use a low dpi mouse or a mouse w/ dpi resolution memory that supports very low dpi. I find a cheap mouse typically works best. Don't go over 90 sensitivity. The jump to 100 is really weird and makes tracking nearly impossible with ADS. So you saying that my gaming mouse is useless ? Because the lower i can go is 800dpi, well that sucks. I try what you said, thanks for the tips.
Ya, i've got a gaming mouse also, tried it, couldnt get to a resolution that made it easy. Opted to use a free Dell mouse :-P |
stlcarlos989
SVER True Blood Public Disorder.
134
|
Posted - 2013.06.18 09:47:00 -
[7] - Quote
GLiMPSE X wrote:stlcarlos989 wrote:Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance. No offense taken. Sometimes I think they should have just launched on PC. No offense.
Well they didn't, they went a console and should have stuck with a console controller. |
GLiMPSE X
IMPSwarm Negative-Feedback
161
|
Posted - 2013.06.18 09:48:00 -
[8] - Quote
stlcarlos989 wrote:GLiMPSE X wrote:stlcarlos989 wrote:Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance. No offense taken. Sometimes I think they should have just launched on PC. No offense. Well they didn't, they went a console and should have stuck with a console controller.
Ya, but they should have, it would save us PC gamers from having to associate with your ilk. |
Shadow heat
Seykal Expeditionary Group Minmatar Republic
8
|
Posted - 2013.06.18 09:52:00 -
[9] - Quote
stlcarlos989 wrote:GLiMPSE X wrote:stlcarlos989 wrote:Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance. No offense taken. Sometimes I think they should have just launched on PC. No offense. Well they didn't, they went a console and should have stuck with a console controller.
Yeah, but they did advertise that Dust 514 will have KB/M support, something unique for consoles that will appeal to PC users. I'm sure Sony sold lots of PS3's because this specific feature, i don't want to use the word LIE, but i can't think any other word. |
stlcarlos989
SVER True Blood Public Disorder.
134
|
Posted - 2013.06.18 10:26:00 -
[10] - Quote
Shadow heat wrote:stlcarlos989 wrote:GLiMPSE X wrote:stlcarlos989 wrote:Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance. No offense taken. Sometimes I think they should have just launched on PC. No offense. Well they didn't, they went a console and should have stuck with a console controller. Yeah, but they did advertise that Dust 514 will have KB/M support, something unique for consoles that will appeal to PC users. I'm sure Sony sold lots of PS3's because this specific feature, i don't want to use the word LIE, but i can't think any other word.
Actually I've been paying attention to Dust 514 since 2009 when my roommate my freshmen year told me about it. Since that point I watched every video that I could find that talked about It. I got into the closed beta a little over a year ago and shortly before I got in I watched a developer Q&A session during fanfest and one of the questions was about KBM the developer said there were no plans to have KBM support for Dust 514. When I got into the closed beta a year ago it only had DS3 support and still CCP made no mention of adding KBM. As the closed beta went along the console FPS gamers were dominating the battlefield and all the EVE online players who were in closed beta who didn't have as much console FPS experience complained and begged for KBM support so CCP gave in.
You're talking about the later stages of the game in their advertising, I was talking about the early stages pre-closed beta.
So next time you want to call some one a liar make sure you know your facts and history of the game. I was #1 in warpoints at the end of the E3 build last year so I think I know a thing or 2 about this game. |
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Shadow heat
Seykal Expeditionary Group Minmatar Republic
8
|
Posted - 2013.06.18 10:31:00 -
[11] - Quote
stlcarlos989 wrote:Shadow heat wrote:stlcarlos989 wrote:GLiMPSE X wrote:stlcarlos989 wrote:Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance. No offense taken. Sometimes I think they should have just launched on PC. No offense. Well they didn't, they went a console and should have stuck with a console controller. Yeah, but they did advertise that Dust 514 will have KB/M support, something unique for consoles that will appeal to PC users. I'm sure Sony sold lots of PS3's because this specific feature, i don't want to use the word LIE, but i can't think any other word. Actually I've been paying attention to Dust 514 since 2009 when my roommate my freshmen year told me about it. Since that point I watched every video that I could find that talked about It. I got into the closed beta a little over a year ago and shortly before I got in I watched a developer Q&A session during fanfest and one of the questions was about KBM the developer said there were no plans to have KBM support for Dust 514. When I got into the closed beta a year ago it only had DS3 support and still CCP made no mention of adding KBM. As the closed beta went along the console FPS gamers were dominating the battlefield and all the EVE online players who were in closed beta who didn't have as much console FPS experience complained and begged for KBM support so CCP gave in. You're talking about the later stages of the game in their advertising, I was talking about the early stages pre-closed beta. So next time you want to call some one a liar make sure you know your facts and history of the game. I was #1 in warpoints at the end of the E3 build last year so I think I know a thing or 2 about this game.
Beta is different from Official Release, and for the "Official Release", KB/M support was advertise as a main feature. |
GLiMPSE X
IMPSwarm Negative-Feedback
163
|
Posted - 2013.06.18 10:33:00 -
[12] - Quote
stlcarlos989 wrote:Shadow heat wrote:stlcarlos989 wrote:GLiMPSE X wrote:stlcarlos989 wrote:Its because they're trying to balance DS3, KBM, and PS Move so that neither input method has an advantage. No offense to KBM users but CCP should have stuck with just DS3 like they originally intended, then at least the controls would be more precise and less sluggish because they wouldn't have to worry about balance. No offense taken. Sometimes I think they should have just launched on PC. No offense. Well they didn't, they went a console and should have stuck with a console controller. Yeah, but they did advertise that Dust 514 will have KB/M support, something unique for consoles that will appeal to PC users. I'm sure Sony sold lots of PS3's because this specific feature, i don't want to use the word LIE, but i can't think any other word. Actually I've been paying attention to Dust 514 since 2009 when my roommate my freshmen year told me about it. Since that point I watched every video that I could find that talked about It. I got into the closed beta a little over a year ago and shortly before I got in I watched a developer Q&A session during fanfest and one of the questions was about KBM the developer said there were no plans to have KBM support for Dust 514. When I got into the closed beta a year ago it only had DS3 support and still CCP made no mention of adding KBM. As the closed beta went along the console FPS gamers were dominating the battlefield and all the EVE online players who were in closed beta who didn't have as much console FPS experience complained and begged for KBM support so CCP gave in. You're talking about the later stages of the game in their advertising, I was talking about the early stages pre-closed beta. So next time you want to call some one a liar make sure you know your facts and history of the game. I was #1 in warpoints at the end of the E3 build last year so I think I know a thing or 2 about this game.
Cool, story. Bro.
I've followed this game for a bit also and there announcement of supporting KBM, before open beta ever released was the reason I followed the game and eventually picked it up.
Did some quick Googling and it looks like it was confirmed ~ feb 2012. Open beta didnt start until 2013.....
Hmmmm..
HmmMMMmmmm... "When I got into closed beta a year ago it only had DS3 support"....
HMMMMMMMMMM.......
HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM..... "Mouse and keyboard support announced 2/2012"
HMMMMMm.... that's 1 year and ~4 months...
hmmmmm
|
stlcarlos989
SVER True Blood Public Disorder.
135
|
Posted - 2013.06.18 10:39:00 -
[13] - Quote
GLiMPSE X wrote:Cool, story. Bro.
I've followed this game for a bit also and there announcement of supporting KBM, before open beta ever released was the reason I followed the game and eventually picked it up.
Did some quick Googling and it looks like it was confirmed ~ feb 2012. Open beta didnt start until 2013.....
Hmmmm..
HmmMMMmmmm... "When I got into the closed beta a year ago it only had DS3 support and still CCP made no mention of adding KBM"....
HMMMMMMMMMM.......
HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM..... "Mouse and keyboard support announced 2/2012"
HMMMMMm.... that's 1 year and ~4 months...
hmmmmm
I think that makes you a liar :-(
Re-read my post I said CLOSED BETA. |
GLiMPSE X
IMPSwarm Negative-Feedback
165
|
Posted - 2013.06.18 10:44:00 -
[14] - Quote
stlcarlos989 wrote:GLiMPSE X wrote:Cool, story. Bro.
I've followed this game for a bit also and there announcement of supporting KBM, before open beta ever released was the reason I followed the game and eventually picked it up.
Did some quick Googling and it looks like it was confirmed ~ feb 2012. Open beta didnt start until 2013.....
Hmmmm..
HmmMMMmmmm... "When I got into the closed beta a year ago it only had DS3 support and still CCP made no mention of adding KBM"....
HMMMMMMMMMM.......
HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM..... "Mouse and keyboard support announced 2/2012"
HMMMMMm.... that's 1 year and ~4 months...
hmmmmm
I think that makes you a liar :-( Re-read my post I said CLOSED BETA.
Re-read mine. So did I.
|
hgghyujh
Expert Intervention Caldari State
31
|
Posted - 2013.06.18 11:06:00 -
[15] - Quote
good god shut up all of you all your control schemes and favored platforms are both pretty. Yes KB/M support was stated prior to closed beta but implemented late in close beta, no it doesn't ******* matter.
yes CCP made a mistake making this game on current gen consoles.
yes KB/M deployment and balancing is making all control scheems wonky and frankly even as a KB/M user I wish they would remove mouse acceleration or remove KB/M altogether, and fix the damn DS3.
this whole ******* fayboy bull **** needs to stop, GOD ******* DAMN IT!! I am so ******* tired of listening to you act like a bunch of bigoted 13yos hating on people because they don't like every thing the same way you do, making generalizations that are so ignorant it would be called a ******* hate crime if it was said about another race. GROW THE **** UP! Like it or not, you are a ******* community now, you are playing a game where you will have to interface with both PC and console players on a regular basis so put aside your preconceptions and bigotry and try to work with them to better this game instead of trying to eradicate all traces of their "taint". |
hgghyujh
Expert Intervention Caldari State
32
|
Posted - 2013.06.18 11:09:00 -
[16] - Quote
sorry not all of that applied to this post but that was where it was heading, and all from a simple question on how to make this damn game work, something we should all be sympathetic to. |
Deranged Disaster
Seraphim Initiative. CRONOS.
200
|
Posted - 2013.06.18 11:12:00 -
[17] - Quote
Chromosome KBM support was very nice. I think their efforts to put deadzones and limitations to turning speed on any form of input is wrong. If they just removed the strafing limitations both in DS3 and KBM people wouldn't complain about heavies being able to do 360 turns with KBM and not with DS3, plus it would be up to the skill of the user not up to the strafing speed of the class. |
Jack Boost
Zarena Family
247
|
Posted - 2013.06.18 11:14:00 -
[18] - Quote
Boys with toys :)
1. Keyboard and mouse... it is not perfect.. but all you need to know to right choose dpi for your mouse vs Dust options. That is it. The end. 2. It is not perfect from PC player that have more options and smooth plaing,... but it is acceptable. The end. 3. From console payers point of view K/M is unfair. Post a lot of topics about cheating, geting extra casch for eq (realy 5-20$ for mouse .. that probably already have in home? vs 60$+ for DS3 (my country price) ) , that CCP should stay with DS3 etc. This is somekind of cros-platform game... why we must stay in dungeon of console players ? Why?
I'm average player. I'm still improving. For me DS3 for that kind game is... painful. K/M is more preferable for me and comfort (stange for you I know). But why I can't use 'feature' more pleased for me ? I'm not automaticly 'god' of battlefield.
Now: -try it (look at point 1 and 2 again, at last borrow mouse form your friend or dady) -stick with DS3 if you please - I know a lot of players that are good with it.
Dont bother more. This is only smal feature :)
P.S. You can always buy pad emulator and use K/M without game support. |
D ofDk
Ghost Wolf Industries Alpha Wolf Pack
8
|
Posted - 2013.06.18 12:01:00 -
[19] - Quote
Jack Boost wrote:Boys with toys :)
1. Keyboard and mouse... it is not perfect.. but all you need to know to right choose dpi for your mouse vs Dust options. That is it. The end. 2. It is not perfect from PC player that have more options and smooth playing,... but it is acceptable. The end. 3. From console payers point of view K/M is unfair. Post a lot of topics about cheating, geting extra casch for eq (realy 5-20$ for mouse .. that probably already have in home? vs 60$+ for DS3 (my country price) ) , that CCP should stay with DS3 etc. This is somekind of cros-platform game... why we must stay in dungeon of console players ? Why?
I'm average player. I'm still improving. For me DS3 for that kind game is... painful. K/M is more preferable for me and comfort (stange for you I know). But why I can't use 'feature' more pleased for me ? I'm not automaticly 'god' of battlefield.
Now: -try it (look at point 1 and 2 again, at last borrow mouse form your friend or dady) -stick with DS3 if you please - I know a lot of players that are good with it.
Dont bother more. This is only smal feature :)
P.S. You can always buy pad emulator and use K/M without game support.
Word!
Im a gamer (almost 30years old) and was used to both the controller since i had all gaming consoles incl ATARI but also played with MKB. I loved when UT3 official supported MKB. I loved that CS on PS3 official supported MKB and i love that Dust supports it. Im not that guy sitting 4m away on a sofa. Im a gamer, i got a gaming room on my house, sitting 30cm infront of my gaming screen and i simply love to use MKB.
I just found out that DPI really matters. My expensive gaming mouse is overruled by my wireless logitech M705 wich costs almost nothing.
There is only one thing i still do with my fancy scarlet red controller: driving my LAV. Because thats smoother with the right settings.
What i do miss, is that we are allowed to change the button layout as we want it to be.
I mean free choice for both, the controller and MKB. That would be awesome! |
Daedric Lothar
Onslaught Inc RISE of LEGION
670
|
Posted - 2013.06.18 12:10:00 -
[20] - Quote
Oh look, its this thread again.. KM v DS3. I don't even bother hooking up my KM anymore. Actually, I must admit... When I made this change was about the same time I stopped trying to find time to play this game. I have a job and family and kids and getting play time was hard, now I don't bother.
KM support in this game is a joke. |
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PonyClause Rex
TRAMADOL KNIGHTS
120
|
Posted - 2013.06.18 13:00:00 -
[21] - Quote
Two ways things should of happened
Option1 create game on PC use kb/m input
Option2 create game on console use DS3 input
but..
Option 3 create game on console have a kb/m and DS3 input making DS3 users obsolete
Checkmate |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
470
|
Posted - 2013.06.18 15:32:00 -
[22] - Quote
Shadow heat wrote:GLiMPSE X wrote:Shadow heat wrote:Where is it ? One of the reasons i got a new PS3 if to use the Mouse in a console, that sounded so cool to me, specially in a shooter game. But the Mouse support in this game is terrible, Is CCP having problems setting the sensitivity of the mouse with the PS3 ? Because it feels like a virtual stick, is not accurate at all, and i need a 5 meters long table to just turn 90 degrees. That is so disappointing, i was very exited about this feature. It is a virtual stick, from my understanding it has to be implemented like so to allow for the turnspeed limitations to be effective across the board for kbm and sticks. It stinks, but it's better then using a gamepad. A few tips, use a low dpi mouse or a mouse w/ dpi resolution memory that supports very low dpi. I find a cheap mouse typically works best. Don't go over 90 sensitivity. The jump to 100 is really weird and makes tracking nearly impossible with ADS. So you saying that my gaming mouse is useless ? Because the lower i can go is 800dpi, well that sucks. I try what you said, thanks for the tips.
DPI adjustment in a mouse is awesome. It does take some time to find good balance of mouse DPI vs dust sensitivity - but you CAN reach state where it is close to PC gaming. |
ZDub 303
TeamPlayers EoN.
402
|
Posted - 2013.06.18 15:49:00 -
[23] - Quote
Shadow heat wrote:So you saying that my gaming mouse is useless ? Because the lower i can go is 800dpi, well that sucks. I try what you said, thanks for the tips.
I use the 800 dpi setting on my mouse and i find it quite nice.
However keep in mind that since it is a virtual stick, the settings for the PS move and the DS3 affect it as well.
I turned the sensitivity on the DS3 to 100/100 and the move I increased the sensitivity to 100 and zeroed the deadzone features.
Then mouse smoothing off, aim assist off, and play with in game sens on the mouse until you're happy.
I use... 40 I think for the mouse, and my buddy uses 60 or 70.
After that, play for a couple hours, get a muscle memory developing for it, and pretty soon it should feel pretty decent. It does for me at least.
Now... input lag and terrible frame rates... no amount of aim fixes will help that. And this game runs ~20 fps from what I can see, which might also be why the controls feel so sluggish. |
Shadow heat
Seykal Expeditionary Group Minmatar Republic
22
|
Posted - 2013.06.18 15:57:00 -
[24] - Quote
ZDub 303 wrote:Shadow heat wrote:So you saying that my gaming mouse is useless ? Because the lower i can go is 800dpi, well that sucks. I try what you said, thanks for the tips. I use the 800 dpi setting on my mouse and i find it quite nice. However keep in mind that since it is a virtual stick, the settings for the PS move and the DS3 affect it as well. I turned the sensitivity on the DS3 to 100/100 and the move I increased the sensitivity to 100 and zeroed the deadzone features. Then mouse smoothing off, aim assist off, and play with in game sens on the mouse until you're happy. I use... 40 I think for the mouse, and my buddy uses 60 or 70. After that, play for a couple hours, get a muscle memory developing for it, and pretty soon it should feel pretty decent. It does for me at least. Now... input lag and terrible frame rates... no amount of aim fixes will help that. And this game runs ~20 fps from what I can see, which might also be why the controls feel so sluggish.
That is interesting, and also shocking. So all the other settings also affects the mouse ? I will never guessed that in a million years. I think CCP needs to put a sticky about this. Thanks for the info, much appreciated. |
Jayquan18
The Southern Legion RISE of LEGION
92
|
Posted - 2013.06.18 16:13:00 -
[25] - Quote
If you want to play a game based on KBM then move over to PC. Consoles are made with Controllers. Nuff said. |
Shadow heat
Seykal Expeditionary Group Minmatar Republic
22
|
Posted - 2013.06.18 16:17:00 -
[26] - Quote
Jayquan18 wrote:If you want to play a game based on KBM then move over to PC. Consoles are made with Controllers. Nuff said.
You obviously haven't read the full thread. Troll. |
hgghyujh
Expert Intervention Caldari State
34
|
Posted - 2013.06.18 23:55:00 -
[27] - Quote
consoles are made for controllers and pcs are made for mice aaahhhhh the height of ignorance....
PC game support all inputs, consoles limit user input to provide a uniform user experience which is kinda the what consoles do, how ever as consoles as they are becoming more powerful, popular, and games are becoming more diverse consoles are starting to head towards being more open to games of all sorts and devices of all sorts, so really get used to the controllers other then the one that comes with your console or expect developers to start avoiding putting some of the more interesting games on that console.
actually this has kinda been the story with consoles for a while. in an attempt to achieve that uniform user experience, consoles have always taken a step backwards in implementing features that have been stock on PC for as much as a decade, but as computing hardware has been getting cheaper and gaming has started to take off in it own right, console have been narrowing that gap and may even take the lead some day, but for that to happen it will mean that the uniform user experience is not going to be able to stay, and may in fact already be gone, from the sounds of it both the PS4 and Xbone will be upgradeable. |
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