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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Paran Tadec
Imperfects Negative-Feedback
1119
|
Posted - 2013.06.17 18:54:00 -
[1] - Quote
We will be at 4 years ago http://www.youtube.com/watch?v=jzVjggarRns |
Big Boss XIII
M.T.A.C Assault Operations Command
315
|
Posted - 2013.06.17 19:20:00 -
[2] - Quote
Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future |
Mobius Wyvern
BetaMax. CRONOS.
1970
|
Posted - 2013.06.17 19:24:00 -
[3] - Quote
Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch.
Everything in a game is built off of its engine. You don't just "change engines". |
Golda Go
Fraternity of St. Venefice Amarr Empire
47
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Posted - 2013.06.17 19:24:00 -
[4] - Quote
Pretty much |
Your Absolut End
SVER True Blood Public Disorder.
100
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Posted - 2013.06.17 19:27:00 -
[5] - Quote
I'm still getting a hard one from this. Still didn't lose hope on Dust, CCP is doing there best but it's simply not so easy to fullfil this big dream on the limitations of the ps3 right now I guess. |
Mobius Wyvern
BetaMax. CRONOS.
1971
|
Posted - 2013.06.17 19:28:00 -
[6] - Quote
Your Absolut End wrote:I'm still getting a hard one from this. Still didn't lose hope on Dust, CCP is doing there best but it's simply not so easy to fullfil this big dream on the limitations of the ps3 right now I guess. It was already intended to be a console game even then. Notice him playing on a 360 controller up on stage, which I know most stage presentations usually involved due to KBM being unusable while standing up, but still. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1821
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Posted - 2013.06.17 19:30:00 -
[7] - Quote
That's the trailer I saw that got me into Dust 514 in the first place. I want that Dust back! |
Big Boss XIII
M.T.A.C Assault Operations Command
315
|
Posted - 2013.06.17 19:51:00 -
[8] - Quote
Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines".
It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow
Wonder what unreal 4 will let them do
|
ZDub 303
TeamPlayers EoN.
386
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Posted - 2013.06.17 19:57:00 -
[9] - Quote
I wanna play that game, that looks sweet. |
Mobius Wyvern
BetaMax. CRONOS.
1971
|
Posted - 2013.06.17 19:59:00 -
[10] - Quote
Big Boss XIII wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines". It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow Wonder what unreal 4 will let them do Uh, you realize that was a pre-rendered trailer, right?
Wait, are you guys really basing your opinions of the 2009 build as superior on a pre-rendered cinematic trailer?
I mean, if you're going to talk mechanics, at least cite the actual gameplay during the presentation. |
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Kitten Empress
Ametat Security Amarr Empire
639
|
Posted - 2013.06.17 20:00:00 -
[11] - Quote
Big Boss XIII wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines". It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow Wonder what unreal 4 will let them do They can do all of that with Unreal Engine 3 ya know... There is nothing limiting them when it comes to the Engine, what IS limiting them is budget/staff/other resources/talent. |
Paran Tadec
Imperfects Negative-Feedback
1120
|
Posted - 2013.06.17 20:02:00 -
[12] - Quote
Mobius Wyvern wrote:Big Boss XIII wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines". It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow Wonder what unreal 4 will let them do Uh, you realize that was a pre-rendered trailer, right? Wait, are you guys really basing your opinions of the 2009 build as superior on a pre-rendered cinematic trailer? I mean, if you're going to talk mechanics, at least cite the actual gameplay during the presentation.
You realize the look and feel of the game is regressing? That trailer looks like it belongs in the EVE universe. |
xXCleopatra FlippantXx
Silver Sand Social Club
13
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Posted - 2013.06.17 20:10:00 -
[13] - Quote
hahahaha, Funny man, well spotted^^ |
Buster Friently
Rosen Association
726
|
Posted - 2013.06.17 20:13:00 -
[14] - Quote
Mobius Wyvern wrote:Big Boss XIII wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines". It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow Wonder what unreal 4 will let them do Uh, you realize that was a pre-rendered trailer, right? Wait, are you guys really basing your opinions of the 2009 build as superior on a pre-rendered cinematic trailer? I mean, if you're going to talk mechanics, at least cite the actual gameplay during the presentation.
People on these forums are predominantly stupid. |
Mobius Wyvern
BetaMax. CRONOS.
1971
|
Posted - 2013.06.17 20:14:00 -
[15] - Quote
Paran Tadec wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines". It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow Wonder what unreal 4 will let them do Uh, you realize that was a pre-rendered trailer, right? Wait, are you guys really basing your opinions of the 2009 build as superior on a pre-rendered cinematic trailer? I mean, if you're going to talk mechanics, at least cite the actual gameplay during the presentation. You realize the look and feel of the game is regressing? That trailer looks like it belongs in the EVE universe. The trailer looks like some generic fps that has nothing to do with the EVE universe. Only things from the stage demo that didn't look like something you could make today were the MCCs and that Gallente Fighter. |
Rogatien Merc
Ill Omens EoN.
81
|
Posted - 2013.06.17 20:15:00 -
[16] - Quote
Mobius Wyvern wrote:Big Boss XIII wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines". It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow Wonder what unreal 4 will let them do Uh, you realize that was a pre-rendered trailer, right? Wait, are you guys really basing your opinions of the 2009 build as superior on a pre-rendered cinematic trailer? I mean, if you're going to talk mechanics, at least cite the actual gameplay during the presentation. I think they're saying they want to play the trailer... |
Travis Snyders
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.06.17 22:36:00 -
[17] - Quote
This is getting old, lock thread |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1874
|
Posted - 2013.06.17 22:38:00 -
[18] - Quote
Deleted again? Guess I did figure it out... |
Travis Snyders
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.06.17 23:14:00 -
[19] - Quote
OP your funny, Delete this thread.
And biomass him |
Planetside2 FreeonPS4
Tronhadar Free Guard Minmatar Republic
3
|
Posted - 2013.06.18 00:31:00 -
[20] - Quote
Planetside 2 free on PS4 this year |
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Mobius Wyvern
BetaMax. CRONOS.
1987
|
Posted - 2013.06.18 02:11:00 -
[21] - Quote
Planetside2 FreeonPS4 wrote: http://www.youtube.com/watch?v=t2nWNZfKFSI |
Mobius Wyvern
BetaMax. CRONOS.
1987
|
Posted - 2013.06.18 02:11:00 -
[22] - Quote
Planetside2 FreeonPS4 wrote: http://www.youtube.com/watch?v=t2nWNZfKFSI |
Greg Dopson
Shining Flame Amarr Empire
0
|
Posted - 2013.06.19 04:39:00 -
[23] - Quote
Should this thread be deleted?
alot of hate and spam |
Harry Hendersons
Royal Uhlans Amarr Empire
3
|
Posted - 2013.06.21 00:04:00 -
[24] - Quote
What is the point of this thread? Making fun of progress? Ok. |
Surt gods end
Demon Ronin
325
|
Posted - 2013.06.21 00:11:00 -
[25] - Quote
Cosgar wrote:Deleted again? Guess I did figure it out...
stealth deletes. they are sneaky with that. I had a good dust 514 ad going, but it got deleted cause it was too sexy. Thought girls was always a +? |
Azura Sakura
Militaires-Sans-Frontieres
139
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Posted - 2013.06.21 00:36:00 -
[26] - Quote
So many haters on this forum. The game looks better than the one we have now. Even if it looks like another generic shooter... I'll play that generic Dust 514 over the current one we have now |
General Technique
Vherokior Combat Logistics Minmatar Republic
57
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Posted - 2013.06.21 00:48:00 -
[27] - Quote
Kitten Empress wrote:Big Boss XIII wrote:Mobius Wyvern wrote:Big Boss XIII wrote:Why its not already like that is beyond me really looks epic in the video can only hope it will be like that in the future Because changing from developing in Trinity 2.0 to Unreal 3 requires throwing out all the old assets and starting over from scratch. Everything in a game is built off of its engine. You don't just "change engines". It is a big shame that looks so good the lighting and glossiness the movement of the characters and how the shockwave knocked him down just wow Wonder what unreal 4 will let them do They can do all of that with Unreal Engine 3 ya know... There is nothing limiting them when it comes to the Engine, what IS limiting them is budget/staff/other resources/TALENT
*fixed for you* |
copy left
SyNergy Gaming EoN.
235
|
Posted - 2013.06.21 00:53:00 -
[28] - Quote
where is that game, i am not playing it right now/ |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
0
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Posted - 2013.06.21 20:11:00 -
[29] - Quote
Even 2 years? Can dust make it 2 years on ps3?
It has managed 6 months of open beta and release. |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
2
|
Posted - 2013.06.22 05:26:00 -
[30] - Quote
Feedback appreciated
Here is what I think
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