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Kitten Empress
Ametat Security Amarr Empire
634
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Posted - 2013.06.17 11:34:00 -
[1] - Quote
By what CCP said, heavy suits + HMG are point defense/ CQC suits. Problem is, the maps are so huge that getting into CQC is a tricky part. Most people I know avoid the heavy and stay far away from its HMG optimal. But if they DO encounter a heavy in CQC, and the heavy can see them, its either run away or die.
What about point defense? Most points have perfect view for snipers coming from everywhere, and all other suits can just gun them down before they get close. There is one map, I forgot which, that has a control point in relative CQC, and man oh man is the heavy a pain in the arse to deal with there.
I believe the heavy will be shining in CQC maps, which don't exist yet.
So what should we do? Balance the heavy for what we have now, or wait for CCP to release CQC maps so that their idea of a heavy would be useful? |
Kitten Empress
Ametat Security Amarr Empire
634
|
Posted - 2013.06.17 11:42:00 -
[2] - Quote
Tectonious Falcon wrote:I remember CCP saying they weren't going to force you to use suits in a generic "class" system, saying things like " if you want to be a heavy that's light on his feet, or a scout that has heaps of health, then you can do that"
I'm kind of pissed off that CCP have now turned around and said that heavies are meant to be used for point defence and that's it. They're going back on everything this game was meant to be. Actually, they talked about suits, not weapons. A heavy can still use assault rifles you know. I actually saw some people being really effective in those at AR ranges, even more so than most assaults.
Weapons dictate what you are, not suits. Can you say that Nova knives dictate you to CQC? Yes. Can you say sniper rifles dictate you to long range? Yes. |
Kitten Empress
Ametat Security Amarr Empire
634
|
Posted - 2013.06.17 11:58:00 -
[3] - Quote
Tectonious Falcon wrote:Kitten Empress wrote:Tectonious Falcon wrote:I remember CCP saying they weren't going to force you to use suits in a generic "class" system, saying things like " if you want to be a heavy that's light on his feet, or a scout that has heaps of health, then you can do that"
I'm kind of pissed off that CCP have now turned around and said that heavies are meant to be used for point defence and that's it. They're going back on everything this game was meant to be. Actually, they talked about suits, not weapons. A heavy can still use assault rifles you know. I actually saw some people being really effective in those at AR ranges, even more so than most assaults. Weapons dictate what you are, not suits. Can you say that Nova knives dictate you to CQC? Yes. Can you say sniper rifles dictate you to long range? Yes. And yet CCP said Heavy suits were made for point defence. Suits definitely affect what you are, maybe not as much as weapons, but they do. Sniping in a heavy suit means no stealth, hard to get into high positions, no nano hives or uplinks, almost no high slots. Using a mass driver in a logistics suit means you will be a very support oriented player, because you have no sidearm go fall back on and the mass driver is very unreliable for killing people. Weapons dictate your effective range and that's about it. Yes, suits do dictate. But to a point. If all suits could do what other suits do, what would be the point of different suits? Also about sniper heavy, there are modules made to make you stealthy. They're very underused, but in this situation, if you REALLY want stealth, put a couple of those on. |
Kitten Empress
Ametat Security Amarr Empire
634
|
Posted - 2013.06.17 12:10:00 -
[4] - Quote
ChromeBreaker wrote:Ever seen what hapens when a heavy maxes out on plates, extenders, and then walks into a room with a shotgun? i have, and he murdered 4 people before reloading and killing the last guy.
Definetly not point defence
HMG + LAV = Not point defence HMG charging a choke point... yep
Forge gun sniper... yep Forge gun shotgun... yep
Scout tank... yep
Logi assault... yep
This game alows a huge variety of playstyles... trying to restrict that is bad... mmm kay See, the HMG situations are harder to pull off. Choke points aren't common in this game, and LAV's require you to be vehicle bound. So changing playstyle is possible, just harder than classes that are intended for this specific playstyle.
Also, I was talking about the HMG, not the heavy suit. Heavy suits can do whatever they want, but weapons usually restrict your play style. Also, logi assault isn't a good example, as it is better in every way than normal assaults. Seriously, no real drawbacks that can't be corrected with the extra slots logis have, in addition to two-three more equipment slots. |
Kitten Empress
Ametat Security Amarr Empire
635
|
Posted - 2013.06.17 12:39:00 -
[5] - Quote
ChromeBreaker wrote:It might be difficult but saying heavies are point defence is still incorrect. That is not how i use them, and its not how many heavy's i know use them. Slowing us down might make it longer for us to get somewhere... but i will still get there if thats what i want to do. HMG's have restrictions, but that doesnt stop me working with what they can do in different ways.
Ah i knew someone would say something about the logi lol, it is broken, agreed, imagine im talking about a minmatar logi... but the example still stands As I said, its HMG that is restricted to point defense. You CAN use it outside of it, but it won't be as effective as other weapons in that situation. The heavy however, isn't. |
Kitten Empress
Ametat Security Amarr Empire
638
|
Posted - 2013.06.17 16:59:00 -
[6] - Quote
Bones McGavins wrote:In this thread, OP confuses an entire suit with one weapon available to said suit.
ASSAULTS ARE ONLY FOR CQ CAUSE SHOTGUNS DONT SHOOT FAR! meh. Saying heavy is easier than "A HMG user". |
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