Jason Pearson
Seraphim Initiative. CRONOS.
1653
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Posted - 2013.06.17 09:51:00 -
[2] - Quote
Delta 749 wrote:Charlotte O'Dell wrote:Delta 749 wrote:Actually use a swarm launcher for an extended time and tell me its easy to use, tracking on it is broken and locks on targets outside or on the edge of the reticule rather than whats dead center, the missiles themselves track to the bottom of the vehicle so even minor bumps will stop them unless you fire from a significant height, rate of fire is slower than a forge gun as well since you can not bring your reticle back up to even start the lock on process again until several seconds have passed oh and did I mention this limitation even extends to reloading As for damage remember you will need to get through a vehicles shields first and the swarm launcher does a pitiful amount of damage to shields so you will likely use up a clip just to bring them down and get to experience that wonderful delay before reloading and then the time it takes to lock on again
Tsch, some people, they think just because a weapon locks its easy mode and never consider the plethora of problems it has that defeats that perk The weapon makes 180 degree turns mid-flight. 60 degree...yeah sure I can see that, but anything more than 90 degrees is physically impossible to do in the space of 0.25m. And have you ever seen a swarm actually catch up to something that was able to pass by it close enough that it would turn that abruptly because I sure as hell havent Have I fired at dropships and seen them step on the gas passing the slow moving cluster, it pulling a 180 and never catching up, sure have Have I shot at LAVs that have played chicken with the swarm with the swarm again pulling a 180 but being left behind in the dust and thanks to its wonderful tracking fly itself straight into the ground trying to pursue the LAV, you bet your ass I have Now you might be wondering why I still use it since it has all these drawbacks and Ill tell you two reasons, first being that I can use it on a medium suit and second that it is good for scaring away tanks even though I could empty all my swarms at them and not destroy the tank but then again the majority of tank drivers will get frightened by their own shadows and hightail it back to the redline let alone see even a militia level swarm in the air
Yes I've seen it happen. Now, inb4 NO YOU DON'T USE SWARMS, I do. The reason Dropships outrun your swarms wasn't because they "just stepped on the gas", it was because they were already moving and had picked up momentum, or had managed to get high enough to use gravity to build momentum for them. What? Player Skill > Ezmode Swarms.
I believe I'm a pretty good LAV driver, quite enjoy it and despite this, will always be able to be hit by ezmode swarms, even if I drive past someone, who's fired their swarms off, they'll go past me and then chase me, even if you can't see it (dem visual glitches, woo) they'll hit me.
Want to know why we're frightened of our "own shadow"? Because we spend 10x as much as you in a single fit. I actually had a debate with some corpmates and Taz (You know, swarm launcher lord.) and when I told them how much my tank cost at a Standard Level, they shut their mouths when I did the math and they realized despite dying 6 times, they still cost me more than what it cost them. |