TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1021
|
Posted - 2013.06.19 04:37:00 -
[1] - Quote
Raw numbers mean everything. Raw numbers are all that matter. Take nothing outside of math into consideration. Math is king. Math is omnipitent. If a number is greater than another number, the greater number should be reduced to the smaller number in the name of balance.
Ignore the fact that a rail tank gets to fire while keeping all of his speed, has unlimited ammo, never needs to reload, is nearly immune to all forms of non-AV weaponry, and makes children have nightmares of metal monsters drilling holes through their homes.
Ignore the fact that a forge gunner must deal with full damage from every weapon type, takes at least two seconds to fire, loses most of his already non-existant mobility while charging (or becomes immobile if you're using Breach), has a very limited clip, and can only watch in dismay as his prey leaves his sight with no hope of ever catching up to him.
But one number is bigger than the other, so forge is OP and should be nerfed.
EDIT: I should add that I'm a dedicated Gunnlogi pilot, and I beleive forges are fine. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1036
|
Posted - 2013.06.19 18:27:00 -
[2] - Quote
Sorry, did I not mention that I almost have 10m SP invested into Gunnlogi's and think forges are fine (they could use a decay effect over range, but that's another story)?
Tanks are expensive because, well, they're tanks, not the tuxedos everyone else is running around with. When you see one on the field, you don't point your AR at it and fire away, you find cover (or spam AV nades; let's talk about those). This kind of battlefield presence should come at a cost, and personally, I think the 1.4m fits I run around with are a pretty good bang for my buck, and I would actually be all for a price increase.
If I force people on the other team to switch to AV, that gimps their ability to fend off other infantry. My presence alone shifts the other teams' composition in favor of our team, who doesn't need to worry about a tank bearing down on them. The tank itself may seem expensive to you, but think about what the sight of one does to the other team.
PG is also fine. Two 15% PG upgrades and you can fit mroe tank than you know what to do with. If you want to have damage, you sacrifice tank. All of these threads being made about tanks not having PG are (for the most part) made by people that can't comprehend sacrificing one aspect for another. You can't have godmode on with an instagib rifle. You choose one, the other, or half of both.
As for your point of CPU being above 100... I'd need you to clarify what you mean on this. I seriously don't understand the point attempting to be made here. |