|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
421
|
Posted - 2013.06.19 18:34:00 -
[1] - Quote
The flaylock doesn't even start getting good until you hit proto, then it's fun to play with... Which is how it should be, a nerf would ruin the weapon as it already has plenty of drawbacks.
|
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
421
|
Posted - 2013.06.19 19:16:00 -
[2] - Quote
Yeah, you can already run dual flaylocks, nobody will be dual wielding anything, even with the commando. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
423
|
Posted - 2013.06.20 18:07:00 -
[3] - Quote
Fredrikson Revel wrote:This gun is OP
I get killed more than smg now with it
No, it's not.... I'll bet that 90% of flaylock kills come from a core flaylock, like I said before, all the flaylocks before proto are pretty garbage honestly.
Use one for a while and tell me they're OP, any lvl5 wpn especially with proficiency should be powerful or what's the point? |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
424
|
Posted - 2013.06.20 19:03:00 -
[4] - Quote
Grab a std or adv flaylock and shoot at people's feet and see how many kills you get.
The core is the only flaylock that can kill enemies decently with shots to the feet, however, it's a proto weapon and should have some sort of bonus.
Even then, you need to have proficiency up in the flaylock to really get the feet shots working, so how many skill points is that?
Whether main weapon or sidearm, if you skill into proficiencies, it should be a damn good weapon or what the hell is the point of sp at all? |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
424
|
Posted - 2013.06.20 19:58:00 -
[5] - Quote
Cass Barr wrote:You do see the thread title specifies the Core, right?
Yeah I realize that.
I still don't think the core is OP, I can kill people faster with an ar, shotty, NK's etc... Like I said, regardless of whether it's a sidearm or a light weapon, if you skill into proto, it better be a damn good weapon or what's the point?
Like was mentioned earlier, I can ohk someone with a mlt shotty, I can't ohk anybody (minus a scout) with a flaylock, even with a headshot. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
424
|
Posted - 2013.06.20 20:22:00 -
[6] - Quote
XeroTheBigBoss wrote:xLTShinySidesx wrote:Cass Barr wrote:You do see the thread title specifies the Core, right? Yeah I realize that. I still don't think the core is OP, I can kill people faster with an ar, shotty, NK's etc... Like I said, regardless of whether it's a sidearm or a light weapon, if you skill into proto, it better be a damn good weapon or what's the point? Like was mentioned earlier, I can ohk someone with a mlt shotty, I can't ohk anybody (minus a scout) with a flaylock, even with a headshot. I highly doubt you can kill somebody faster with a AR vs Core Godlock. Even Shotgun is a challenge you have to be right in there face for a 1 shot where they can shoot 1000 dmg at you. quick. Just because you killed a Dragon fly once doesn't mean it's a permanent occurrence.
The two play types vary drastically, but I guarantee (from experience) I can get far more kills and less deaths with a mlt shotty than by running dual flaylocks, I know because I've done both. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
425
|
Posted - 2013.06.20 20:59:00 -
[7] - Quote
Cass Barr wrote:Again a lot of the disagreement stems from the very large explosives damage bonus to armor.
While you're using a Flaylock, most of the people you run into are shield tanked so you only do 70% damage. Meanwhile, I'm in an armor suit so when I run into a Core Flaylock I'm essentially instagibbed. I'm not lying when I say they kill me considerably faster than even officer weapons.
While I also think the splash damage is too high, likely the biggest concerns with Flaylocks stem from the massive damage differential between shields and armor.
There are armor and shield differentials with every weapon, the flay is explosive so it damages armor, the scramblers (rifle and pistol) drain my shield like crazy, it's part of the game....
|
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
425
|
Posted - 2013.06.20 21:16:00 -
[8] - Quote
I've been killed by a core flaylock about 5 times since uprising, I know this doesn't mean it's not OP but pulling from past experience (TAR), you'd think everyone on the field would be using one.
The flaylock has as many drawbacks as it does good things going for it, range sucks, slow flight time which makes you have to lead the enemy and hope they don't change directions, dropping of the round, small clip size, reload time, ammo on hand.
Every weapon is good and bad in certain things, everyone just seems to focus on the things that are good about weapons and claim OP without even accounting for the skill involved to use it or it's drawbacks. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
425
|
Posted - 2013.06.20 21:45:00 -
[9] - Quote
Cass Barr wrote:A damage modded Thale's would need a headshot, a Scrambler Pistol would need two. A Forge would need a direct hit. I explicitly stated it before, though not there. Yes OHKO weapons are faster. They're also a far less common occurrence.
Like I said I've been killed by Scrambler headshots once in 6 months, a Thale's headshot just a few times. A good flaylock user will get me that many times in a single match. Forge guns used as anti-infantry are more common than the other two, but also not all that effective.
A smart Flaylock user will pull it out against a Gallente suit immediately, cause they know it's an instagib.
Face it, no one likes getting killed before they even have a chance to react and at least make an attempt at survival, especially not in a game that's supposed to be (and for most weapons is) a tracking shooter.
Maybe I'm strange but I don't pay attention at all what my enemy is wearing (other than scout, assault, heavy, logi)
If you're having this much of an issue with it maybe you should run a shield suit, I have a good gallente armor suit and a good caldari shield suit, just incase.
I honestly rarely get killed by a flaylock (1-2 times per day) and I play a lot. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
425
|
Posted - 2013.06.20 22:04:00 -
[10] - Quote
All I know is that I run the core and while it is effective, there are other weapons that I do better with, scram rifle, shotty etc.
While they are powerful, I believe they fall in line with other proto weapons in terms of effectiveness, the blast radius really isn't that big and if I miss one shot I most likely get killed... Unless the person I'm shooting at charges me because I'll just rip out my shotty and let them have it.
Like I said before, they have their drawbacks just like other weapons do, I don't believe they're OP.
Agree to disagree :) and I'll see you in battle. |
|
|
|
|