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![PlanetsideTwo F2PonPS4 PlanetsideTwo F2PonPS4](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
1
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Posted - 2013.06.21 20:48:00 -
[31] - Quote
The player count per match is way too low.
Cant have huge battles with 20 players, as the othes are afking. |
![Planetside2onPS4 Planetside2onPS4](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Planetside2onPS4
Algintal Core Gallente Federation
0
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Posted - 2013.06.22 07:21:00 -
[32] - Quote
Video of OP's concerns |
![Ray Poe Ray Poe](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ray Poe
Algintal Core Gallente Federation
0
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Posted - 2013.06.22 19:19:00 -
[33] - Quote
Yeah having only like 10 on ten after afk and rambos, the count is just too low |
![Yani Sing Yani Sing](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Yani Sing
Krusual Covert Operators Minmatar Republic
2
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Posted - 2013.06.22 21:16:00 -
[34] - Quote
Player count too low |
![Scheneighnay McBob Scheneighnay McBob](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Scheneighnay McBob
Bojo's School of the Trades
1727
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Posted - 2013.06.22 22:21:00 -
[35] - Quote
Iron Wolf Saber wrote:I was on a 2 on 7 tank fight last week on ashlands. Blew up 3 before the other five (actually it was just one that got a jump on me first but he was spearheading the 5) took me out. By end of the match we blew up all the tanks. Ashland? You can fit 9 tanks there? |
![LEOn Mendez LEOn Mendez](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
LEOn Mendez
Sebiestor Field Sappers Minmatar Republic
0
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Posted - 2013.06.22 23:14:00 -
[36] - Quote
Gotta raise the vehicle count first |
![Davey Newcome Davey Newcome](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Davey Newcome
Ostrakon Agency Gallente Federation
1
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Posted - 2013.06.23 05:01:00 -
[37] - Quote
Ray Poe wrote:Yeah having only like 10 on ten after afk and rambos, the count is just too low
Yeah we all know 15% of the players are either sniping or afk. Redline and afk needs to be patched sooner rather than later. |
![Void Echo Void Echo](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Void Echo
Internal Error. Negative-Feedback
278
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Posted - 2013.06.23 05:08:00 -
[38] - Quote
The Robot Devil wrote:If teams would work together using transfers and reps from vehicle to vehicle then HAVs would be more viable but as it is now no one uses transfers and reps. I was using lav with a shield transfer and it helped, I bet a transfer from HAV to HAV would do much better. Work as a team. 6 person squads can pilot at least two HAVs at once. One glass cannon and the other is a logi.
im seeing that tactic more often, its better to destroy the one that's giving the hp boost 1st so that you don't have to worry |
![Charlotte O'Dell Charlotte O'Dell](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Charlotte O'Dell
Molon Labe. League of Infamy
588
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Posted - 2013.06.23 09:31:00 -
[39] - Quote
Kane Fyea wrote:Otavio Martins wrote:i am really waiting to see some bigger tank battles in a huge field, so i can put my av skills to proper use. I use more the railgun so i need more railgun sniping if i want to kill something without being instantly killed. God my swarms would love to see a battle with a bunch of tanks.... It would be..... Amazing....
Not if every one of them were proto tanks with 10,000 HP. Which, ultimately, will happen. Whether in Uprising 1.2, or in some other crazy build. Most likely, when the infantry have 100% of their gear, and all the battlefields are perfect, we'll get our vehicles. |
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