Halcyon MI1
Contract Hunters
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Posted - 2013.06.18 21:18:00 -
[1] - Quote
First off, I know this has been talked over a thousand times.
Secondly, while I only have 4.5 million SP, I've specced into both Assault suits (pre-uprising) and Logistics suits (post-uprising), sporting Assault Rifles, Mass Drivers and Sniper Rifles ever since.-á
The thing is, Logistics suits seem to have an advantage over Assault suits and Medium suits for two simple reasons: damage output and wider slot configurations. A logistics suit can deal as much damage as a dedicated assault while providing their team with the boons of equipment slots, and also carry more modules at the same time. This pair of advantages are coupled with higher prices and SP requirements to properly use a logistics suit, and the missing sidearm slot. But come on, sidearm slots aren't that useful when compared to two extra equipment slots (one in the case of Amarr variants and three in the case of Minnie protos) and, usually, a extra pair of module slots. Logistics are almost as good as assault suits at frontline infantry, but they can also carry out multiple other tasks and excel at them too, which is disheartening for Assault suit players (Caldari shield build anyone? That kills the mood). Why not just get logistics suits instead? They're more expensive to fit, yes, but can perform a wider number of roles and, in some cases, be better at them.
What I suggest is the following: The light weapon slot in every logistics suit should be replaced by a sidearm slot, the Amarr having two slots and buffed CPU/PG to fit them.-á
Before you say anything, keep in mind that Logistics suits were, probably IMO, supposed to support other suits in battle, instead they are jack-of-all-trades able to spec into pretty much anything and everything, with some pretty overpowered variants in comparison to their assault counterparts (Caldari are way better, Minmatar and Gallente are slightly more versatile and fittable)-á
This is both an assault and logistics player saying this, I feel truly overpowered next to my squad when I KNOW for a fact that I'm not nearly as skilled as they are in shooters (Dust is my first) because I can lay down fire while keeping my squad up and running, netting me points I sometimes feel like I don't really deserve.-á
I've been wanting to spec out of logistics suits because of this feeling they give me, and again this is only a suggestion, so try to keep it civil. |
Halcyon MI1
Contract Hunters
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Posted - 2013.06.19 18:45:00 -
[2] - Quote
Cross Atu wrote:Halcyon MI1 wrote:First off, I know this has been talked over a thousand times.
[sic]
so try to keep it civil. Ok, before I respond to the rest of the post I'd like to say a couple things about the bits I've quoted. First thank you for making an effort to keep things civil, cheers to that o7 Second, since we're talking about things that have been stated a thousand times over would you be willing and able to accept my challenge and provide is with fits that support the idea there's an actual disparity? Please inform me if you don't know what challenge I'm talking about and I will be happy to repost the method/standards of the challenge. I am completely open to discussion on this topic but what I'm not open too is discussion of a nerf (on this or any other feature) without substantiation of the concept that there is indeed a problem, hence my fittings challenge. Cheers, Cross
Hey there! I actually think I've squadded up with you, with Hellstorm maybe? Okay, I am posting and reading from my phone at the moment, so I'd really appreciate it if you messaged me this challenge! More than happy to consider it, even if I probably don't have the skill points to fit both proto Logistics and Assault suits, I may be able to run a few tests!
So please do, and thank you! o7 to you :)
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