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SuperKing BigNuts
Contract Hunters
152
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Posted - 2013.06.16 11:12:00 -
[1] - Quote
the previous builds had 'generic' weapon proficiencies, sidearm, light, and heavy weapon categories had broad sharpshooter, rapid reload, capacity, and fitting cost modifier(operations? i forget what they had it named)... they scrapped this when they came out with the new skill tree to 'add content' and slow progression... it used to be a fraction of the SP to master all light weapons compared to what it is now... but people ran out of skills to upgrade... so they split them...
to a degree, this decision makes sense, if you were to configure a load bearing vest(LBV) to hold extra ammo for a rifle, the same configuration might not work for grenades(mass driver)...
this also makes sense with the COMPLETE lack of non-combat skills... if we had properly fleshed out skills for production and trade(AT BARE MINIMUM), science and industry(would provide additional content if theyd EVER introduce production)... something to spend SP on besides simply shooting eachother in the face until it stops being funny, we could have gotten by with the more flexible generic weapon upgrades
but as things stand now... people are going to max out their weapon specialties eventually, and then CCP will introduce new weapons, and they will be garbage compared to a fully upgraded proto rifle with 25% bonuses to EVERYTHING... CCP has shot any new weapon content squarely in the foot as far as i can see... |
SuperKing BigNuts
Contract Hunters
153
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Posted - 2013.06.16 14:44:00 -
[2] - Quote
wow, ive never seen such a thorough response to any of my wall of text posts lol,
as far as the redundant skill in the previous build, side, light, and heavy weapon skills are effectively the same difference between missile and gunnery of EVE, i dont see why they had to change it the way they did... perhaps if they gave each branch DIFFERENT bonuses, like with the missile skills, it would have provided greater diversity as well... rather than HMG just feeling like a high capacity rifle...
as for the INDUSTRY being farmed out to EVE, i have heard this as well, and i have been saying it time and time again that this is a TERRIBLE idea... in my opinion, doing that will turn dust into the worlds largest mini game... DUST would not be able to stand on its own if EVE were to disappear... taking with it DUST's industry... if we were given the abilities to do our own production(maybe give both sides the ability to run industry for DUST), then DUST would be able to claim that it is more than a simple mini game, and that it could exist on its own should the EVE-DUST connection be broken.
there are TWO identifiable values in the ACTIVE SP gain, there is the BONUS SP(strictly time based, average of about 4k/skirm), and the PERFORMANCE SP(the 1sp/1wp 1k battle cap), the PERFORMANCE SP does not impact the BONUS SP remaining value at all as far as i am aware.
and yeah, i THOUGHT the BONUS SP gain in previous builds was based more on performance, i recall getting 10k-15k SP in good matches where id get upwards of 1k WP and as little as 5k when id have a terribad match, or have to go AFK and ended up with less than 500 wp, and after reaching cap it became 1sp/1wp.
though im really curious to see what DAILY bonuses are going to be... its probably going to **** me off worse than the current bonus model... that i spend a little over 2 days AFK farming battles and i dont have to bother logging into a game that i dont enjoy for the remainder of the week, just to stay competitive in a game that might someday become better...
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SuperKing BigNuts
Contract Hunters
153
|
Posted - 2013.06.16 15:06:00 -
[3] - Quote
Shion Typhon wrote:DUST Fiend wrote:I mean, EVE is an experience; DUST is a chore. Its bizarre isn't it, I can have fun sitting in EVE just circling some random planet in the middle of nowhere drinking in the scenery, reading blueprint descriptions on the market and fiddling with my inventory. I feel relaxed, calm, like an immortal pilot with centuries on their hands. The primary activity of Dust, shooting, makes me grind my teeth. Wishing some Titan would vaporise the entire combat site.
https://docs.google.com/spreadsheet/ccc?key=0Av9Nu-aYnw1LdHlpY2xxaHQ2QS1mYW1sejA0R0FtMGc#gid=0
its a bit outdated, i havent had access to eve accounts for a while to check up on any changes to BPO material requirements, but i spent countless hours working on a spreadsheet for a game...
i have gotten my buddies into industry by getting them to start their own spreadsheets... one of their wives bitched at me that he spends more time 'working' on his game than his ACTUAL work...
spreadsheets in space... more fun than DUST... |
SuperKing BigNuts
Contract Hunters
156
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Posted - 2013.06.16 15:46:00 -
[4] - Quote
J-Lewis wrote:SuperKing BigNuts wrote:Shion Typhon wrote:DUST Fiend wrote:I mean, EVE is an experience; DUST is a chore. Its bizarre isn't it, I can have fun sitting in EVE just circling some random planet in the middle of nowhere drinking in the scenery, reading blueprint descriptions on the market and fiddling with my inventory. I feel relaxed, calm, like an immortal pilot with centuries on their hands. The primary activity of Dust, shooting, makes me grind my teeth. Wishing some Titan would vaporise the entire combat site. https://docs.google.com/spreadsheet/ccc?key=0Av9Nu-aYnw1LdHlpY2xxaHQ2QS1mYW1sejA0R0FtMGc#gid=0its a bit outdated, i havent had access to eve accounts for a while to check up on any changes to BPO material requirements, but i spent countless hours working on a spreadsheet for a game... i have gotten my buddies into industry by getting them to start their own spreadsheets... one of their wives bitched at me that he spends more time 'working' on his game than his ACTUAL work... spreadsheets in space... more fun than DUST... Spreadsheets are to EVE as butter is to bread; by themselves, they're not much, but together they're at least engaging. Dust doesn't have any butter, let alone bacon.
https://docs.google.com/spreadsheet/ccc?key=0Av9Nu-aYnw1LdHFXbGZFSXB6dFdDMWY2LWZiOTNIM3c#gid=0
my dust sheet, the functionality isnt 100% yet, but i made it out of boredom whilest refusing to play productively while awaiting my respec. FUTURE SPREADSHEETS IN BOOTS! also more fun than DUST...
has every infantry module with a basic functionality skill builder and a work in progress suit fit builder
if i hadnt made it clear, i <3 spreadsheets |
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