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Kitten Empress
Ametat Security Amarr Empire
597
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Posted - 2013.06.15 14:04:00 -
[1] - Quote
I mean they're big targets in the sky, and they're slow. Why shouldn't they be able to take punishment? Heck I would give them more eHP than a tank just for the fact that they are in the air. Might actually see them start doing what they're supposed to do, safely move around troops above the battlefield to get into hard to reach areas. |
Rynoceros
One-Armed Bandits
127
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Posted - 2013.06.15 14:07:00 -
[2] - Quote
Because if it took more than 2 shots to put one down, they'd be OP?
It's never too early for sarcasm. |
Kitten Empress
Ametat Security Amarr Empire
597
|
Posted - 2013.06.15 14:08:00 -
[3] - Quote
Its not like their guns are as effective as they were back in the closed beta. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
164
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Posted - 2013.06.15 14:09:00 -
[4] - Quote
they are low on HP because we are using STD DSes and STD-ADV gear, you can expect a lot of starter base stats that dwarf STD DSes and the upcoming (soon) PRO DSes, also a lot more module count. I do agree with you its very costly to keep dyeing like this, I`ve found there's a PRO FG in every pub match now..... with the WP issues so I can`t gain from my role means that my last 90 mill ISK I will save to the day when my role actually isn't broken since I truly do all the team supportive stuff in pub matches. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3806
|
Posted - 2013.06.15 14:09:00 -
[5] - Quote
HP buffs work differently on dropships because, while more vulnerable in the air, they can also disengage and reposition quicker. If railguns weren't so effective and simple to use and forge guns had proper falloff damage, a buff of 15-20% to total health would most likely be all the dropship needs (maybe rethink their weak spot a bit too) |
Kitten Empress
Ametat Security Amarr Empire
597
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Posted - 2013.06.15 14:17:00 -
[6] - Quote
If a simple HP buff is not an option then give them more HP but add a weak point. |
Kitten Empress
Ametat Security Amarr Empire
597
|
Posted - 2013.06.15 14:18:00 -
[7] - Quote
Example from Battlefield 4: Tanks from the front can take 4-5 RPG's, from the side 3 shots and from the back two shots. Considering how much ammo you get with the RPG's, every shot counts so its better to find the back. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3806
|
Posted - 2013.06.15 14:18:00 -
[8] - Quote
Kitten Empress wrote:If a simple HP buff is not an option then give them more HP but add a weak point. Their weak spot is something like 30% of the ship
Honestly, what's the deal with not actually showing us where those weak spots are? It's just like weapon ranges |
Surt gods end
Demon Ronin
301
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Posted - 2013.06.15 14:19:00 -
[9] - Quote
short cuts. some one decided that making the drop ships from paper is cost effective. |
Panther Alpha
Lone Wolf Going Solo
515
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Posted - 2013.06.15 14:23:00 -
[10] - Quote
None of this will be an issue, if Dropships could climb high enough to avoid ground fire, and only descent to drop Mercs. |
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
165
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Posted - 2013.06.15 14:29:00 -
[11] - Quote
Panther Alpha wrote:None of this will be an issue, if Dropships could climb high enough to avoid ground fire, and only descent to drop Mercs.
and here`s the "idk what I`m talking about when it comes to piloting comment" trust me dude you really don`t want us to all be posting on how bad that would be for us [pilots], it sounds fine and dandy to a trooper but to a pilot only deploying mercs means you will go bankrupt faster then anything else you (beside triage....I seem to become a target instantly...) can do with a DS. |
Panther Alpha
Lone Wolf Going Solo
515
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Posted - 2013.06.15 14:33:00 -
[12] - Quote
Shouper of BHD wrote:Panther Alpha wrote:None of this will be an issue, if Dropships could climb high enough to avoid ground fire, and only descent to drop Mercs. and here`s the "idk what I`m talking about when it comes to piloting comment" trust me dude you really don`t want us to all be posting on how bad that would be for us [pilots], it sounds fine and dandy to a trooper but to a pilot only deploying mercs means you will go bankrupt faster then anything else you (beside triage....I seem to become a target instantly...) can do with a DS.
So maybe Pilots should have War Points for Dropping people in "X" zones... maybe mark the drop zones in the map, and pilots get 50 WP for everyone that leave the Dropship in that area...Just an after thought. |
Orenji Jiji
Seraphim Initiative. CRONOS.
85
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Posted - 2013.06.15 14:40:00 -
[13] - Quote
Kitten Empress wrote:I mean they're big targets in the sky, and they're slow. Why shouldn't they be able to take punishment? Heck I would give them more eHP than a tank just for the fact that they are in the air. Might actually see them start doing what they're supposed to do, safely move around troops above the battlefield to get into hard to reach areas.
Giving them speed would make them jets, and I don't think that's what they need since jets are coming Soon(TM). Countermeasures would be good against swarms but forge guns would just massacre them like they do now. They're useless, because mentally challenged AR users cried NERF for months.
And because CCP hates pilots.
I used to be a pilot once. Now I just throw proto nades at them and collect tears. Once took out fully booked Derpship, collected half a dozen kills on top of destruction. Literally felt from my chair laughing and my entire squad LOL'd with me. Currently LAVs are harder to kill. This is beyond stupid. |
Skihids
The Tritan Industries RISE of LEGION
1626
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Posted - 2013.06.15 14:42:00 -
[14] - Quote
Before you can start to balance dropships you need to decide what role/mission you are balancing it for.
CCP can't seem to make up its mind, other than it mostly involves killing as that's where the WPs are earned. The promise of a bomber variant backs that up.
The player base may not agree, but their opinion doesn't count because they don't hand out the rewards.
So if that's what CCP wants they are going to have to buff HP and resistance, as well as add counter measures and make handling more responsive. Front line support means you need to be able to take damage as well as dish it out. Right now it's like trying to play assault in a scout suit. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
165
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Posted - 2013.06.15 14:48:00 -
[15] - Quote
Panther Alpha wrote:Shouper of BHD wrote:Panther Alpha wrote:None of this will be an issue, if Dropships could climb high enough to avoid ground fire, and only descent to drop Mercs. and here`s the "idk what I`m talking about when it comes to piloting comment" trust me dude you really don`t want us to all be posting on how bad that would be for us [pilots], it sounds fine and dandy to a trooper but to a pilot only deploying mercs means you will go bankrupt faster then anything else you (beside triage....I seem to become a target instantly...) can do with a DS. So maybe Pilots should have War Points for Dropping people in "X" zones... maybe mark the drop zones in the map, and pilots get 50 WP for everyone that leave the Dropship in that area...Just an after thought.
it was a year and a half ago they said they needed a year, then in Fanfest they said 1-12 months, the fact that DSes are the biggest imbalance (yes, beyond LAVs) they should be up to date on how fast this is coming and make it fast, if they could have 3 low info comments on a 1 build issue such as the tac (yes as OP as it was, DSes have been on the waiting list longer) it truly shows that its going to be a while.
also sorry, I thought your 1st comment was saying what they should do as of now strategy wise. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
167
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Posted - 2013.06.15 14:50:00 -
[16] - Quote
Skihids wrote:Before you can start to balance dropships you need to decide what role/mission you are balancing it for.
CCP can't seem to make up its mind, other than it mostly involves killing as that's where the WPs are earned. The promise of a bomber variant backs that up.
The player base may not agree, but their opinion doesn't count because they don't hand out the rewards.
So if that's what CCP wants they are going to have to buff HP and resistance, as well as add counter measures and make handling more responsive. Front line support means you need to be able to take damage as well as dish it out. Right now it's like trying to play assault in a scout suit.
I find that crazy though because that's the HAA and for sure the LAA which has 2 flight modes, they are giving out KDR DSes if you will because they won`t be releasing WP awards soon enough. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3808
|
Posted - 2013.06.15 14:58:00 -
[17] - Quote
Shouper of BHD wrote:I find that crazy though because that's the HAA and for sure the LAA which has 2 flight modes, they are giving out KDR DSes if you will because they won`t be releasing WP awards soon enough.
Bomber dropship
If that's not the most ridiculous thing you've ever heard, then I'm not really sure what to tell you |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
167
|
Posted - 2013.06.15 15:06:00 -
[18] - Quote
DUST Fiend wrote:Shouper of BHD wrote:I find that crazy though because that's the HAA and for sure the LAA which has 2 flight modes, they are giving out KDR DSes if you will because they won`t be releasing WP awards soon enough. Bomber dropship If that's not the most ridiculous thing you've ever heard, then I'm not really sure what to tell you
nah the "we need 1-12 months more" was... then there's the "lets announce an AA tank and no other vehicle even though pilots are steadily loosing their wallets"
the Bomber DS was a suggestion and CCP needs pilot fillers to distract them in till they fix the issue at hand. |
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