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Daedric Lothar
Onslaught Inc RISE of LEGION
763
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Posted - 2013.06.28 15:59:00 -
[1] - Quote
No...
Most casuals are Weekend Warriors. The game should support people actively playing on the weekend and gaining passive growth during the week. I wouldn't mind seeing a Rest bar, the more you don't play, when you do play you basically get 2x-3x XP. Make it so Weekend Warriors ALWAYS get bonus XP. |
Daedric Lothar
Onslaught Inc RISE of LEGION
763
|
Posted - 2013.06.28 16:31:00 -
[2] - Quote
meri jin wrote:Daedric Lothar wrote:No...
Most casuals are Weekend Warriors. The game should support people actively playing on the weekend and gaining passive growth during the week. I wouldn't mind seeing a Rest bar, the more you don't play, when you do play you basically get 2x-3x XP. Make it so Weekend Warriors ALWAYS get bonus XP. I'm not talking about a rest bar, this is not world of warcraft man. I'm speaking about a "evenbar", ccp can refill it whenever they like it. Me and my friends are casual players, the weekend is the time where we have the least time of the whole week, things need to be done on the week end you cant do during the week.
Whats wrong with WoW? They had over 10 million paying players, thats alot cooler then Dust 3,000,000 Dusties on a F2P game.
Sounds like you could benefit most from a Rest bar. You gain rest over the weekend when you don't play and then have some extra incentive to log in and kill people during the week. |
Daedric Lothar
Onslaught Inc RISE of LEGION
763
|
Posted - 2013.06.28 16:40:00 -
[3] - Quote
meri jin wrote: Ok ok, how about this. We make my idea of a event bar and your idea of rest bar, one single bar. This bar works fully automatic, and CCP can add some SP on this new bar if they feel the need.
Lol, no need to negotiate with me. I'm just another faceless Internet person. CCP will probably read this since its marked "Casual" and they will see the merit of your idea and my counter proposal. I just saw your idea and thought the passive SP boost would have a counterproductive effect of giving people less of a reason to log in vs a Rest bar which encourage people to log in when they can. |
Daedric Lothar
Onslaught Inc RISE of LEGION
763
|
Posted - 2013.06.28 16:47:00 -
[4] - Quote
Forlorn Destrier wrote: I am opposed to "closing the gap". I feel this is unrealistic. Think long term - when this game is out for a year, you will have people with massive advantages in SP gain - the idea of closing the gap will really reduce the rewards for long term players.
To everyone: quit trying to balance the war - it's a war and people are at disadvanges - BECAUSE IT'S A WAR.
However... just because we are not playing our Dust merc, does not mean our guy is gone. In EVE, you gain skills while you are logged in or not logged in, all skill gain is the same. However since this is an FPS, there is active skill gain and the OP is just trying to balance "Casual" play vs "Hardcore" play. There does indeed need to be a balance or you will be having "A WAR" all by yourself when all the casuals switch games. |
Daedric Lothar
Onslaught Inc RISE of LEGION
767
|
Posted - 2013.06.28 17:15:00 -
[5] - Quote
Forlorn Destrier wrote: You earn SP as a reward for paying money or for playing the game and buying PLEX. Neither of these happen in Dust, so the comparison is apples to oranges.
As for balance, I respectively disagree. Even in Eve, your newer players will be lower than vets. So even if we did take your analogy as apples to apples, it still doesn't make sense.
You are perfectly right, I hear you loud and clear..... CCP should sell SP, $20 for like 500,000 SP.
Apples and oranges, the fact is that EVE doesn't have the problem Dust does, and that is that some of us have to work, and have kids and wives and grass to mow and picnic tables to build and church functions and charities and cars to wash and wax.. While other people can sit in their dark room all day playing Dust while eating cheetos.
The point is that Dust has a problem, and that problem is the Hardcore player. There needs to be a casual solution. The idea doesn't take away from Active or Passive Boosters, infact it would make Active and Passive boosters even more awesome because instead of like 2x SP, you would get like 4X SP. And so it may encourage people to buy Active or Passive boosters whenever there is an event to take advantage of the boosted SP for casuals.
[Edit]: See, there is a compromise, You have more time then me. I have more money then you. Its a win win. |
Daedric Lothar
Onslaught Inc RISE of LEGION
768
|
Posted - 2013.06.28 18:01:00 -
[6] - Quote
Forlorn Destrier wrote: Well here is another flaw in your logic.
Casual Eve players have 1 account, an earn SP for one toon. Hardcore Eve players have multiple accounts. The gap still exists (albeit a gap of a different nature than Dust's gap).
Bottom line: you can't fix everything (even if I were to agree it's broken, which I don't). The hardcore players should be rewarded for being hardcore. CCP's goal is to make money. If you don't reward the people most likely spend money, then they are the ones that go away, and now you aren't making "ISK" in the real world. CCP is a business - businesses make money. Don't take rewards away from players who are the reason the game stays alive. That is what people as asking to do ultimately - "I have less and want more, so take it from the guy who has more instead of me doing something to make more myself".
If you can't/don't play often, there no reason you should be rewarded for it by making the competition weaker.
And let me clarify - I am a casual player.
Aha, now I see a flaw in your logic, you believe that "If you don't reward the people most likely spend money," .
Why do you believe the Hardcore are the ones more likely to spend $$? In EVE the Hardcore are the ones who grind isk to buy plex, and so they don't spend any money. The casuals are the ones who pay for their own account and who also buy plex for ISK to pay for the grinder. The casuals pay for both themselves and the hardcore, because you can't make money to spend in the CCP store sitting there playing your playstation in a dark room for 17 hours a day, well... You can spend your allowance
And so, as I was saying. the game needs to cater to casuals. Because you sir, as a casual.. are more likely to spend money to catch up to the harcore. |
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