James-5955 wrote:Completely agree with OP.
Lol @ blaming AR users, the AR has been nerfed so many times now. Honestly at this point I feel the scrambler rifle is better, but people still point fingers at the ARs and act like they're king of the hill because most people use it. There has to be a versatile weapon, and it makes sense that most people would be using the versatile one anyway.
What do you expect most people to spec into in Dust? Seriously. Obviously a medium dropsuit and a LR/AR would be the standard. The reason for this is really simple, it's a versatile suit, and a versatile weapon. Say you don't know anyone in Dust, and you don't have a corp, why would you pick a suit and weapon that require you to play a specific way when you're going to be running with strangers that will most likely not have your back and won't compliment your fits weak points. It makes logical sense to me to pick the most versatile set up for most situations outside of corp battles where team composition is planned out.
Or people coming from other shooters, they're probably going to pick AR as well because it's going to be the most familiar weapon in many cases. There's a lot of reasons for AR to be a popular weapon, so I find it funny when people use popularity to justify something being OP.
Hell even for those who have found a group to play with, it's not like they're always going to be around to have your back.
It blows my mind when people act surprised that the most versatile set up is the most popular, why does this surprise people? You should expect it. The only games where AR isn't the most popular weapon seem to be ones where the AR is pathetic in comparison to other weapons, to the point of it not being a viable choice.
Personally I blame bad players and CCPs bad decisions for the current state of Dust and terrible weapons. The bad players because they're QQing on the forums and trying to give input on how weapons should be changed when they can't even play their own fit well. Who are you to tell developers how to change other weapons if you're simply a bad player? QQ ARs are too good because you're a heavy HMGer who picked the wrong fight, or didn't stay in close quarters areas. Or QQ your AR can't blow up tanks anymore and you're too bad to spec into AV, you'd rather tryhard it up and spend it all in anti-infantry skills and avoid vehicles completely while you pad your KDR.
Oh I could go on, but notice I wouldn't just point my finger at one type of player because I really do believe that it's bad players in general. People have been crying about heavies for many builds now and claim they can't win toe to toe with assaults, when I play my heavy and I shred everyone who comes at me.. and I see other good heavies doing the same. Just another case of bad players providing input when they can't even play their class correctly.
Then CCP decides to balance around what these people say. I think that CCP should only be getting feedback and balancing based off of what happens in competitive matches. The good, close, knock-out drag-out corp battles between good players. In those matches you see a mix of weapons and not just all ARs; and for a good reason. You may want to say that ARs are the king over every weapon, but I dare you to bring your corp of all AR users against a good corp that has a healthy mix of weapons. You'll get torn a new one.
Those are the matches where you'll see the weapon balance the best, not random pub stomp matches. A good group could go into a random match and stomp everyone out easily with any weapon and those randoms would probably be QQing about how broken it is. It's just how FPS players are and I've accepted that after so many years, it's rare for someone who got beat into the ground to send a GG message or compliment you instead of blaming your suit/weapon and calling you a noob.