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Zarr Du'Kar
Pro Hic Immortalis
87
|
Posted - 2013.06.13 11:16:00 -
[1] - Quote
Everyone is starting to feel like PC is work. It's the same old drudgery day in and day out and for what? No impact whatsoever except to print ISK and to stroke each other's E-PEEN.
Fact of the matter is, PC has no real value.
It seems you released just the bare mechanics of it to keep people from leaving Dust514 and keep them hooked to the matrix a little longer. And I admit, it worked for awhile but now, people are choosing the red pill. You need to wake up now.
PC needs to matter and it needs to have some regulation and here's my suggestion for it:
The X-Com Initiative
For those who played the original series there was a necessity and specific impact of several facilities in the X-Com base and that's exactly what we need to make taking and holding districts matter.
We have three facilities and they are: 1. Production Facility 2. Cargo Hub 3. Research Lab
The setup would be a Corporation would choose a specific item to produce (i.e. Officer weapons). The facilities you control have a bonus: 1. Research Lab (+5% faster to complete research) - This entails that a Corp would need to first research how to produce a specific officer item (say Balac's: Takes 2 weeks). 2. Production Facility (+5% faster to produce item) - Corp produces a fixed set amount of items (balacs in this case) say 10 per 3 days. The PF would cut it down by 5% per PF corp controls which means at 10 PF you get 10 Balacs in 1.5 days. 3. Cargo Hub (+5% production of item) - Cargo hubs are your storage which means the more you have the more you can store so for sake of usage --- A cargo hub increases the number of (balac's) you can produce and store per production cycle.
Now, how do we balance this? The best idea I thought of is that: 1. theres a hard limit to the number of facilities as to bonus. This means a hard limit of +30% to all facilities making you control more than 6 districts of the same facility REDUNDANT. - No need for one corporation to hold 50 districts since it'd be pointless thus giving other corps chance to enjoy PC
2. Planets are specific as to what it produces based on a fictitious material only found in that planet or solar system - What this does is that people can A. Monopolize B. Chooses wisely which planet/system to take C. Gets Corps/Alliances to move to different planets after sometime if they want other items to produce. - Certain Planets/Systems become HOTZONES based on the items they can produce!
WHAM.BAM.THANK YOU MA'M. PC actually means something to Dust514 Corporations and Mercs.
You are Welcome CCP. Now do your job. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
257
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Posted - 2013.06.13 11:24:00 -
[2] - Quote
I think they should suspend two employees over a shark tank - the winner decides who lives. |
iceyburnz
Crux Special Tasks Group Gallente Federation
706
|
Posted - 2013.06.13 11:34:00 -
[3] - Quote
CCP stated in fanfest that Dust won't have industry.
Sorry to be the barer or bad news.
I was crushed when I heard this.
Seems like a stupid decisions. But I'd bet my left ******* thats its got to do with the Dust 514 teams seeming lack of resources (given the slow time-to-game of art resources, and the fact they only just have "bad" concept art for the amarr HAV). |
Zarr Du'Kar
Pro Hic Immortalis
87
|
Posted - 2013.06.13 11:45:00 -
[4] - Quote
iceyburnz wrote:CCP stated in fanfest that Dust won't have industry.
Sorry to be the barer or bad news.
I was crushed when I heard this.
Seems like a stupid decisions. But I'd bet my left ******* thats its got to do with the Dust 514 teams seeming lack of resources (given the slow time-to-game of art resources, and the fact they only just have "bad" concept art for the amarr HAV).
PC is a joke then.
There really is nothing that's making people stick with it. Even with the ISK printed, there's no market to spend it on. |
IamI3rian
OSG Planetary Operations Covert Intervention
162
|
Posted - 2013.06.13 12:09:00 -
[5] - Quote
No industry for Dust?
That's...sad. I sincerely hope they rethink that particular decision at some point. Being able to make stuff is pretty important in most MMO's I've played.
Then again, perhaps they've reversed their decision recently. = / |
martinofski
Rebelles A Quebec Orion Empire
200
|
Posted - 2013.06.13 12:14:00 -
[6] - Quote
Why don't you post in Foxfour thread, you would get more chances to be read.
my 2 cents |
Zarr Du'Kar
Pro Hic Immortalis
87
|
Posted - 2013.06.13 12:22:00 -
[7] - Quote
martinofski wrote:Why don't you post in Foxfour thread, you would get more chances to be read.
my 2 cents
What's the link ill paste it there. Thanks. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
152
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Posted - 2013.06.13 12:28:00 -
[8] - Quote
IamI3rian wrote:No industry for Dust?
That's...sad. I sincerely hope they rethink that particular decision at some point. Being able to make stuff is pretty important in most MMO's I've played.
Then again, perhaps they've reversed their decision recently. = / TBH I think Industry should be an EVE thing, what I see as the problem is that EVE player can currently ignore us.
However lets say in future CCP says right were removing the NPC market everything you see now will be player made and bought then that's impacting Dust.
However if CCP said well now when you capture stations you don't get anything until the planet next to that station is secure, or before flipping a zone in FW you need the planet, or if you even want to capture the station you need mercs.
THATS ******* WITH EVE PLAYERS. They cant ignore us at that point especially when we are necessary for 0.0 alliances, FW corps, even high sec players to do transport missions and what not on.
|
Zarr Du'Kar
Pro Hic Immortalis
87
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Posted - 2013.06.13 12:42:00 -
[9] - Quote
Production here should be those outside the market like officer weapons |
Thor Odinson42
Molon Labe. League of Infamy
358
|
Posted - 2013.06.13 13:49:00 -
[10] - Quote
They also don't want mercs to join one side of FW and earn LP.
It makes you scratch your head. |
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Galvan Nized
Deep Space Republic
29
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Posted - 2013.06.13 13:55:00 -
[11] - Quote
I don't understand what you want, PC does matter. You think printing officer weapons is going to be better than making ISK? That will be game breaking eventually as their will be 100000s of officer weapons out there, you think newb stomping is bad now wait until everyone is only using officer weapons.
Plus taking a district will be nigh impossible when the defenders all run officer gear.
I agree with opening up the market some more so you have something to spend the isk on. Once it is open take your Isk and buy officer weapons.
Maybe some other commodity like rare ore should be added to incorporate trade with Eve.
This is a sandbox and sometimes you have to create your own reasons for conquering the universe. |
Django Quik
R.I.f.t
664
|
Posted - 2013.06.13 16:10:00 -
[12] - Quote
Whilst I don't think being able to make officer weapons wouldn't make PC feel more worthwhile, industry/crafting is pretty fundamental to MMORPG gameplay.
I understand CCP's concerns about making FPS players do industry but you've got to look at the big picture - there are FPS focused players who will do the shooting and there are the RPG people who like to do stuff like crafting. Just like how in Eve there are PVE, PVP, miners and traders and all sorts of players. Just like in Eve, Dust players wouldn't all have to make all their own gear themselves; there'd be Dust carebears for that. |
Canari Elphus
Pro Hic Immortalis
114
|
Posted - 2013.06.13 16:36:00 -
[13] - Quote
The problem with PC/DUST is that there is absolutely nothing to build towards.
Yay, we have all these districts! Yay, we ahve all this ISK Now what do we do with it?
Right now, there is nothing to create with our spoils of war. Im not an EVE player but from, what I understand, they use their resources to build bigger and better (capital ships etc) which is great because it gives you something to spend time and effort on. You have something to show for your work.
All you get for holding your districts is piling up more and more ISK. What is wrong with that? As soon as a player driven market opens up, you will see hyper inflation which will ruin the casual player and lower level corps. There needs to be something useful to be done with excess money other than ruining other players' experiences.
The problem is that there just isnt enough depth to this game right now for anything to make sense. There are no higher level vehicles, differentiation to facilities, or substance outside of the pew pew.
If I had free reign and the resources, this is how I would build things:
Bring back Skirmish 1.0 where there is a logical attacker/defender relationship Have corporate district 'skills' where you can research better defenses/structures/manufacturing etc Have manufacturing associated with districts (aircraft, HAVs, MCCs) Have corporate assets (hangers, armories, etc) tied to certain districts.
This gives defenders the appropriate advantage of their home turf but also gives a reason for someone to attack. There would be strategic importance to certain districts as well as something to do beyond logging in to collect your SP/ISK. It would make this feel like a real war.
|
Severance Pay
Purgatorium of the Damned League of Infamy
358
|
Posted - 2013.06.13 16:39:00 -
[14] - Quote
I was recently in the DUST section of EV.e forums. They are frantically trying to make DUST relevent. They are looking for creative ways to use us for FW and they are seeing how PC impacts EvE universe.
This may seem hard to grasp but PC does impant EVE, and currently it is up to us to influence trade between DUST and EVE. |
Django Quik
R.I.f.t
664
|
Posted - 2013.06.13 16:56:00 -
[15] - Quote
Severance Pay wrote:I was recently in the DUST section of EV.e forums. They are frantically trying to make DUST relevent. They are looking for creative ways to use us for FW and they are seeing how PC impacts EvE universe.
This may seem hard to grasp but PC does impant EVE, and currently it is up to us to influence trade between DUST and EVE. This is great to hear - I've never been on the Eve forums and all we ever hear Dust-side is how much Eve players hate us.
CCP - is there a way we could link the two forums, so everyone can see and be involved in discussions on both sides? Still have an Eve side and Dust side but same base portal and one login. |
DoomLead
Dead Six Initiative Lokun Listamenn
21
|
Posted - 2013.06.13 17:00:00 -
[16] - Quote
Severance Pay wrote:I was recently in the DUST section of EV.e forums. They are frantically trying to make DUST relevent. They are looking for creative ways to use us for FW and they are seeing how PC impacts EvE universe.
This may seem hard to grasp but PC does impant EVE, and currently it is up to us to influence trade between DUST and EVE. how when CCP is not giving us a market. and basically allowing us to only do pvp where beta testers routinely beatthe stomp noobs because they have in excess of 10 million sp which allows them to use the best gear they don't even have to be skilled |
Chilled Pill
Pro Hic Immortalis
101
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Posted - 2013.06.13 22:44:00 -
[17] - Quote
Galvan Nized wrote:I don't understand what you want, PC does matter. You think printing officer weapons is going to be better than making ISK? That will be game breaking eventually as their will be 100000s of officer weapons out there, you think newb stomping is bad now wait until everyone is only using officer weapons.
Plus taking a district will be nigh impossible when the defenders all run officer gear.
I agree with opening up the market some more so you have something to spend the isk on. Once it is open take your Isk and buy officer weapons.
Maybe some other commodity like rare ore should be added to incorporate trade with Eve.
This is a sandbox and sometimes you have to create your own reasons for conquering the universe.
There are already a ton of officer weapons out there. They are just in the hands of people who cannot use them because they're not specc'd to do so. Once player trading or a market is opened up, you'll see these flood the market.
The point is to make holding districts more rewarding to the owner, and enticing to attack to outsiders. ISK is easily generated by players in pub matches by simply using cheaper gear and then donating. |
Zarr Du'Kar
Pro Hic Immortalis
95
|
Posted - 2013.06.13 23:02:00 -
[18] - Quote
Severance Pay wrote:I was recently in the DUST section of EV.e forums. They are frantically trying to make DUST relevent. They are looking for creative ways to use us for FW and they are seeing how PC impacts EvE universe.
This may seem hard to grasp but PC does impant EVE, and currently it is up to us to influence trade between DUST and EVE.
Though, I welcome the idea of Dust514 having more impact with EVE but the real issue is having PC/FW impact Dust514 FIRST!
Not everyone who plays Dust514 are EVE players and vice versa. If these game modes won't benefit the very same players who grind day in and day out then what keeps them from looking for greener pastures?
In my opinion, they should prioritize making PC and FW matter to the Dust514 mercs who play them. |
Joeman505
Pro Hic Immortalis
3
|
Posted - 2013.06.14 03:29:00 -
[19] - Quote
Who do people play MMO's? STUFF
Stuff, stuff, stuff
I played WoW for years and it definitely had nothing to do with the story. People pay Blizzard 15 bucks hard cash so they can ride around on a crystal pegasus. After their monthly fee. If this game is to be successful in the same manner, they must provide character customization at the cost of time and/or money.
I'm sure there's a way this ties into PC somehow |
Joeman505
Pro Hic Immortalis
3
|
Posted - 2013.06.14 03:30:00 -
[20] - Quote
Who do people play MMO's? STUFF
Stuff, stuff, stuff
I played WoW for years and it definitely had nothing to do with the story. People pay Blizzard 15 bucks hard cash so they can ride around on a crystal pegasus. After their monthly fee. If this game is to be successful in the same manner, they must provide character customization at the cost of time and/or money.
I'm sure there's a way this ties into PC somehow |
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Joeman505
Pro Hic Immortalis
3
|
Posted - 2013.06.14 14:09:00 -
[21] - Quote
Maybe if the production facility made dy e to dye our dropsuits, people would care about them more. |
Joeman505
Pro Hic Immortalis
3
|
Posted - 2013.06.14 18:00:00 -
[22] - Quote
sorry about the double post, dunno what happened there |
Galvan Nized
Deep Space Republic
34
|
Posted - 2013.06.14 19:49:00 -
[23] - Quote
Chilled Pill wrote:
There are already a ton of officer weapons out there. They are just in the hands of people who cannot use them because they're not specc'd to do so. Once player trading or a market is opened up, you'll see these flood the market.
The point is to make holding districts more rewarding to the owner, and enticing to attack to outsiders. ISK is easily generated by players in pub matches by simply using cheaper gear and then donating.
Yes there are alot of Officer weapons, which is why we do not need another faucet for them. Take the Isk and buy the officer weapons. Eventually people will use the weapons and supply will go down again.
I want there to be greater connection to Eve coming from PC, something that makes it more meaningful without breaking DUST.
Everything revolves around ISK. PC doesn't have to be the most efficient way of making ISk but it should be the most challenging/fun. |
Faquira Bleuetta
0uter.Heaven League of Infamy
11
|
Posted - 2013.06.14 22:55:00 -
[24] - Quote
iceyburnz wrote:CCP stated in fanfest that Dust won't have industry.
Sorry to be the barer or bad news.
I was crushed when I heard this.
Seems like a stupid decisions. But I'd bet my left ******* thats its got to do with the Dust 514 teams seeming lack of resources (given the slow time-to-game of art resources, and the fact they only just have "bad" concept art for the amarr HAV).
dust 514 will just die and CCP will say bah its the player fault there never content whatever things we do. |
Zarr Du'Kar
Pro Hic Immortalis
102
|
Posted - 2013.06.19 11:23:00 -
[25] - Quote
Faquira Bleuetta wrote:iceyburnz wrote:CCP stated in fanfest that Dust won't have industry.
Sorry to be the barer or bad news.
I was crushed when I heard this.
Seems like a stupid decisions. But I'd bet my left ******* thats its got to do with the Dust 514 teams seeming lack of resources (given the slow time-to-game of art resources, and the fact they only just have "bad" concept art for the amarr HAV). dust 514 will just die and CCP will say bah its the player fault there never content whatever things we do.
Unfortunately, in my eyes, Dust514 is just buffer till I get my hands on the Division and Destiny.
PC for us is just a way to get activity up on a certain time. Most Closed Beta Players such as myself just log on to hit cap play PC then log off. |
Vyzion Eyri
The Southern Legion RISE of LEGION
756
|
Posted - 2013.06.19 11:34:00 -
[26] - Quote
Joeman505 wrote:Maybe if the production facility made dy e to dye our dropsuits, people would care about them more.
I like Joe's point of view. Why not something trivial? Capturing districts should mean we get some stars on our dropsuit to acknowledge our dominion of the universe, or give us the ability to customise our dropsuits. Perhaps we can litter our quarters with decor acquired from our districts.
Maybe once we capture a district, we are given the ability to grow vegetation on it. I mean, it's just producing clones. Why not make the backdrop a little more picturesque.
We talk about test labs for new weapons. Why not allow corporations to have their districts to deploy onto whenever they like to test things out? DUST Uni and BSOTT would have incentive to capture at least one district for themselves.
Even non-educative corporations would fight harder if they knew the land they were fighting for had been nourished by their own hand, the trees and flowers blossomed by their own watering cans. They would fight harder knowing that if they lost, they'd never get to soar through the skies in a dropship, safe from harassment by AV.
Open world conflict? Screw it. Map-based conflict for open worlds to frolick in? Count me in. |
Valkary Rising
Zumari Force Projection Caldari State
3
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Posted - 2013.06.19 22:17:00 -
[27] - Quote
If it was up to me I would scrap the idea and restart from what the community wants, as we all know this was foxfours brilliant idea, not ours. |
Aliakin Koreck
Chatelain Rapid Response Gallente Federation
0
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Posted - 2013.06.20 06:03:00 -
[28] - Quote
Redo the code and use real servers to start.
Then re think everything. |
Mikael Murray
Kameira Lodge Amarr Empire
0
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Posted - 2013.06.20 17:50:00 -
[29] - Quote
Yeah Fix the lagg first then add new features. |
Faquira Bleuetta
0uter.Heaven League of Infamy
12
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Posted - 2013.06.20 22:29:00 -
[30] - Quote
In my opinion ps3 Dust have better chance to perform better as a stand alone separate from eve online (less lag, 32 vs 32, RTS style planet management ,to gains resource and built stuff from it) and so forth . |
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Terry Turner
Mannar Focused Warfare Gallente Federation
0
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Posted - 2013.06.22 17:32:00 -
[31] - Quote
Faquira Bleuetta wrote:In my opinion ps3 Dust have better chance to perform better as a stand alone separate from eve online (less lag, 32 vs 32, RTS style planet management ,to gains resource and built stuff from it) and so forth . True, we need the laaag fixed first and foremost |
ZDub 303
TeamPlayers EoN.
460
|
Posted - 2013.06.22 17:42:00 -
[32] - Quote
I'm totally fine with industry remaining an eve thing, but we do need more installations. A mining installation which would allow a POS over a planet mine rare ore that eve cannot get (or get much of) without our help. And then prototype gear should be crafted only on the eve side, and removed from our market, and then eve players can mine ore from asteroids and craft our proto gear.
It all needs to be about strengthing the eve-dust link. Without it, dust is just a poor shooter.
This would also greatly help proto pubstomping in IB, as proto gear has a real price since you cannot buy unlimited quantities of it on our market.
not saying this has to be exact or whatever, just tossing an idea of things we could do to increase the depth of gameplay. |
Ray Poe
Algintal Core Gallente Federation
0
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Posted - 2013.06.22 18:41:00 -
[33] - Quote
Some loyality bonuses would be nice |
LEOn Mendez
Sebiestor Field Sappers Minmatar Republic
1
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Posted - 2013.06.22 23:44:00 -
[34] - Quote
I think fixing the mode might help the fun factor. After fixed then make small additions untill it is sustainable. |
Greg FREESEr
Kirkinen Risk Control Caldari State
0
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Posted - 2013.06.23 05:09:00 -
[35] - Quote
The issue lies in the will to fight. After the bragging rights the meaning is lost. The isk is irrelavent. Needs meaning to fight. |
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