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ladwar
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Posted - 2013.06.12 22:19:00 -
[1] - Quote
Azura Sakura wrote:Texs Red wrote:RKKR wrote:TheAmazing FlyingPig wrote:RKKR wrote:Tons of Dropships are useless threads and then a anti-air HAV, Yes CCP does indeed listens to feedback. New vehicle roles ("Destroyers" were given as one example- anti-air HAV with faster tracking / RoF) It's not the only new role coming. You missed my point. CCP hates dropships, it's nothing new. I've been playing for months and I can't recall I single improvement to making dropships useful, only things that make them worse. Once the player count increase (32v32 or even larger) + larger maps. DS will most likely be 1 of the most important vehicles to have :). I can see this new destroyer role as a new lav, something tells me that's it going to be a LAV to fix/replace the scout LAV. |
ladwar
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Posted - 2013.06.12 22:44:00 -
[2] - Quote
Knight SoIaire wrote:Iron Wolf Saber wrote:Reason why they are going to be added the anti-air tank is that dropships are getting a new variant known as the bomber which probably unlike current dropships and will be actually literally dropping bombs on ground targets. Thats cool n' all..... But any word on when Logi DSes will get their WP? first, never had any problems shooting down dropships. good old rail put them down in a hurry. and a bomber.. lol old world tech, nice. get ready for the carpet bombing runs. 3rd this still doesn't fix the MCRU at all. |
ladwar
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Posted - 2013.06.12 23:51:00 -
[3] - Quote
Buster Friently wrote:Zahle Undt wrote:Matchmaking by suits seems silly to me, does this read what your default suit is, what your highest suit skill level is? So from now on if you want to have an advantage in pubs make a militia suit your default and switch to your proto when match begins, or put most of your SP into things before drop suits.Matchmaking based on SP would be the best and simplest measure to use would it not? I know it's hard to comprehend, but maybe CCP thought of this. Perhaps, what they mean by "gear is a factor" that they take the average meta value or isk value of the suits you've used in the recent past to help with matchmaking. That way, a quick switcheroo, won't make much difference. my HAV cost 600k ISK. so im only go to fight other HAV pilots? sweet.. that's a ton of ISK down the drain for vehicle drivers. |
ladwar
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Posted - 2013.06.15 18:00:00 -
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CCP Eterne wrote:Whoa guys, I hate to be a downer here but not all of these things are coming in early July. All of this stuff is on the roadmap and is being worked on pretty heavily, but early July will have a certain number of these and not all of them, unfortunately. We're aiming on getting the majority of these out over the coming several months, along with some other items that weren't brought up in the video, but the July update will not contain all of this.
We'll have a dev blog that'll serve as an overview of the July update features which is currently be written that will summarize what will be in Uprising 1.2. You can also watch the linked video as what's coming in 1.2 and what's coming after was discussed a little more specifically. so how much of the planned content is coming out? |
ladwar
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Posted - 2013.06.16 05:54:00 -
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Golda Go wrote:crazy space 1 wrote:CCP Eterne wrote:Whoa guys, I hate to be a downer here but not all of these things are coming in early July. All of this stuff is on the roadmap What road map Roadmap? Where? must be stealthed like the patch notes. can't wait for it... literally, im not waiting for it, waiting for a good game that I want to play, BF is getting old and I never been a CoD fan and im looking for a console game because the laptop limits the PC games. |
ladwar
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Posted - 2013.06.22 19:51:00 -
[6] - Quote
pseudosnipre wrote:Agree with Skipper.
This community tires of new content in 48 hours... when content added is broken or something that should of been there a long time ago(like corp tools) do you really think it will hold a lot of attention? |
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