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Thread Statistics | Show CCP posts - 0 post(s) |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
350
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Posted - 2013.06.11 23:30:00 -
[1] - Quote
I like the idea, though I am also assuming that they wouldn't be entirely separate areas of the map.
After all, I do like teaching the new guys that their tanks aren't 100% invincible. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
351
|
Posted - 2013.06.11 23:44:00 -
[2] - Quote
AKCP Scion Lex wrote:what we need are some layouts. I mean if we could come up with some actual maps, even just sketches that might help push this along. You could even post/link them here. We need more good ideas and we need to build on them as a community as well.
It would be awesome if they gave us some kind of basic autoCAD with modules for all of the different buildings and whatnot and then let us generate community maps. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
351
|
Posted - 2013.06.11 23:55:00 -
[3] - Quote
AKCP Scion Lex wrote:Alaika Arbosa wrote:AKCP Scion Lex wrote:what we need are some layouts. I mean if we could come up with some actual maps, even just sketches that might help push this along. You could even post/link them here. We need more good ideas and we need to build on them as a community as well. It would be awesome if they gave us some kind of basic autoCAD with modules for all of the different buildings and whatnot and then let us generate community maps. I don't mean the whole program, just something simple where we could design the map like the "view from space" for each map we currently have. I hope that makes sense. That would be cool for when we can control planets. There could be a UI similar to planetary interaction that would let you arrange the set up, buildings, etc. Yet, I doubt that would happen any time soon. Again I think we should focus on more immediate layouts. Those that could implemented into the existing games like ambush, skirmish, etc. Just more layouts is enough to go after imo.
Right, that is kinda what I meant. Give us a barebones program like Dungeon Designer with pieces for all of the pieces they currently have and let us build the map from the components they give us.
Each "finished" map could be put up for approval by the community on a special sub-forum, then they just need to build it to spec. |
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