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Argos Du'Gannon
Lo-Tech Solutions Ltd
3
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Posted - 2013.06.11 02:10:00 -
[1] - Quote
Ok, i don't know if this has be mentioned in the past at all but would it be an idea to include some different forms of off map support such as the placement if an installation or 45-60 second Tac net scan when your squad hits the 2.5k WP mark instead of an orbital strike. |
Colonel Killar
DUST CORE DARKSTAR ARMY
1
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Posted - 2013.06.11 02:36:00 -
[2] - Quote
I think that this is a great idea and those mentioned would be just the beggining, possibly MCC Repping from space that would buy a team more time to win a match would be another option
+1 to the OP |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
121
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Posted - 2013.06.11 02:42:00 -
[3] - Quote
This is a good idea. I would not want to see these implemented at lower SP values like kill streaks but if you could request a scan, or a turret drop, or even some sort of other tactical option besides a strike it would be a lot more interesting, with this sort of thing in place we could make strikes smaller and more precise and less of an end game area sweeper. |
Master Jaraiya
Ultramarine Corp
169
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Posted - 2013.06.11 02:57:00 -
[4] - Quote
+1 a partial clone restock could be another form of OMS
I suggest moving this to the feedback/requests section! |
Telleth
DUST University Ivy League
33
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Posted - 2013.06.11 03:31:00 -
[5] - Quote
Think these all would be sweet, drones launched from orbit to make sweeps on planet. The interesting part is that these could all be something that players could also do from EVE. Just putting in the specific module/drone and "fire" it like an orbital.
The only downside that I've noticed is that unless there is an enemy fleet to keep them occupied, a fleet overhead can be quite dull. Everyone sitting around for 15 minutes to maybe call in 1 or 2 strikes...
Some things that could add something to it would be to maybe give a general buff for those with fleet overhead, something small, but felt. Lowering WP requirements would liven things up a bit, but only for the less game changer type supports. Also to prolong the battle for a district, maybe make each battle last 3 or 5 matches. The logistics of getting a fleet out would take as long as the match generally lasts. |
Colonel Killar
DUST CORE DARKSTAR ARMY
2
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Posted - 2013.06.12 03:36:00 -
[6] - Quote
Telleth wrote:Think these all would be sweet, drones launched from orbit to make sweeps on planet. The interesting part is that these could all be something that players could also do from EVE. Just putting in the specific module/drone and "fire" it like an orbital.
The only downside that I've noticed is that unless there is an enemy fleet to keep them occupied, a fleet overhead can be quite dull. Everyone sitting around for 15 minutes to maybe call in 1 or 2 strikes...
Some things that could add something to it would be to maybe give a general buff for those with fleet overhead, something small, but felt. Lowering WP requirements would liven things up a bit, but only for the less game changer type supports. Also to prolong the battle for a district, maybe make each battle last 3 or 5 matches. The logistics of getting a fleet out would take as long as the match generally lasts. Make strike in PC and FW available every 5-8 mins |
Xender17
Intrepidus XI Omega Commission
169
|
Posted - 2013.06.12 03:42:00 -
[7] - Quote
What about reserving reserve clones? Your squad has reserve for when the timer runs out and the match goes on until those run out or some sort of required action to keep going. |
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