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Maken Tosch
DUST University Ivy League
3527
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Posted - 2013.08.08 15:24:00 -
[1] - Quote
If you want an aurum-based bounty system, it will have to work exactly like in Eve Online where players have to pay ISK in order for another player to collect the ISK bounty. In the case of aurum in DUST, has to be aurum. And only a fraction of the value of the aurum item lost in the suit gets removed from the bounty pool and then given to the bounty hunter. This way, aurum is never generated out of thin air and the system can't be exploited. |

Maken Tosch
DUST University Ivy League
3527
 |
Posted - 2013.08.08 15:29:00 -
[2] - Quote
Maken Tosch wrote:If you want an aurum-based bounty system, it will have to work exactly like in Eve Online where players have to pay ISK in order for another player to collect the ISK bounty. In the case of aurum in DUST, has to be aurum. And only a fraction of the value of the aurum item lost in the suit gets removed from the bounty pool and then given to the bounty hunter. This way, aurum is never generated out of thin air and the system can't be exploited.
Quoting myself so that you guys can get the message. This system is the better option when it comes to bounties. |

Maken Tosch
DUST University Ivy League
3527
 |
Posted - 2013.08.08 15:59:00 -
[3] - Quote
Reav Hannari wrote:Maken Tosch wrote:If you want an aurum-based bounty system, it will have to work exactly like in Eve Online where players have to pay ISK in order for another player to collect the ISK bounty. In the case of aurum in DUST, has to be aurum. And only a fraction of the value of the aurum item lost in the suit gets removed from the bounty pool and then given to the bounty hunter. This way, aurum is never generated out of thin air and the system can't be exploited. An EVE style bounty system is something I would very much support. There are a few players out there I'd be willing to put some ISK bounties on. The available bounty should appear somewhere. The match leader board perhaps.
One more thing.
Militia items and their bpo equivalent should not count in the calculation of the value destroyed. This way, vets won't exploit the system. |
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