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Zatara Rought
TeamPlayers EoN.
178
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Posted - 2013.06.09 02:04:00 -
[1] - Quote
Faction Warfare should become a viable alternative for corps looking for serious battles, a makeshift CB system of sorts. I'm soliciting feedback from the community on how to utilize it better. My hope is to make qsyncing faction warfare a viable alternative to PC for those disappointed in the current iteration of PC and/or unable to participate for other reasons.
My idea is to facilitate better organization of people looking to fight against other organized competition. Through the use of a website (perhaps enjin) prospective corps would either chat up other corps for a specific fight , or simply post availability times on a calendar and wait for notifications if a challenge is received. The moderators of the site could be responsible for accumulating stats concerning wins/losses.
I admit it'd be challenging to implement this idea given that CCP hasn't provided a way for teams to deploy, only squads. I have had success qsyncing full teams into matches, however they take a long time to get into. It's inefficient for teams looking to grind sp (especially once capped) through faction warfare because of the time investment trying to get all 16 people to successfully qsync and the time associated simply with entering a faction warfare battle when compared to an instant battle.
TL;DR What if I told you we should make a website dedicated to making faction warfare a viable alternative to PC where you wouldn't lagfest or have to pay big bucks for a minuscule/irrelevant reward for an organized donnybrook?
Thoughts? |
SoTa PoP
Internal Error. Negative-Feedback
2449
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Posted - 2013.06.09 02:08:00 -
[2] - Quote
If your site allows for people to hook up looking for FW as well this could be a viable solution for not just corps - but vet players. Anything to get us off of pubs!
FW also has a meaning to EvE side unlike PC so it would be a tad more interesting then just letting our CEO's/Directors enjoy PC as the rest of us just point a gun and shoot lol |
HighTimesSW
TeamPlayers EoN.
12
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Posted - 2013.06.09 02:19:00 -
[3] - Quote
From what I see FW is a waste of time at the moment.
1. You spend a long time trying to sync in 2 squads, as the games pop randomly and fill fast. Need have people on the bal for syncing. Even if they are, there is a lag difference from the squad leaders and does not work out, often.
So you take on avg 30m to an hour trying to get into a battle.
2. When you finally sync into the battle, so far my experience has been that the other team is random individuals. This leads to a red line fight in 3-5 minutes. It is not fun and you spend 15-20 minutes running in and out of a the red line or getting sniped at by mlt rifles from the MCC.
I think the main issues could be alleviated with better syncing system for corporations, Where instead of just the squad option, there is a TEAM option, enabling you to gather a full team. Could avoid the syncing issue all together. Now with being able to sync in easier, maybe more corps will do this and the competition would not be one sided. Have the battle finder, find matches with similiar sized grouped TEAMs and fill the rest with randoms, but ideally fully grouped teams would face off against other fully grouped teams.
When I played DCUO, the 5v5 groups would come up with our own ways to play each other, We would only play in a certain map, and we form chats so we could q sync, and would leave until got out opponent. There was a community forum for competive 5v5 matches as well, where ppl would post when they would be on for fights as well. I always find the community will find a work around for poor designs, but Something like this could have easily been set up in game. A system , that lets you pick a time, map, and password so you can play who you want.
I always found it strange that we had to jump so many hurdles just to do competitive matches. Just an idea. Although, I would settle for being able to walk up a set of stairs and not getting caught on an invisible wall at this point. A site for this may be the band aid the game needs for vet players. |
Zatara Rought
TeamPlayers EoN.
184
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Posted - 2013.06.09 02:33:00 -
[4] - Quote
Welp is this idea more viable or less viable than vexation gunn's post?
https://forums.dust514.com/default.aspx?g=posts&t=85814&find=unread |
Sontie
Ill Omens EoN.
636
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Posted - 2013.06.09 05:55:00 -
[5] - Quote
If there was a way for "team leaders" or even just squad leaders to sign up for FW fights before they pop up, that would be awesome. If preference were given to squads and the fuller the squad the higher the preference, that too would be awesome.
As it is the best way to have your team broken up into squads of three or so to have as many of your mercs be able to join as possible.
But nothing will make it fun until we gain the ability to negotiate contracts with Eve FW corps.
As it stands, it's damn near impossible to contact a Eve FW corp unless you are already an old Eve bittervet and know everything about that universe. I've looked for 10+ hours and over a week for a channel in Eve populated by FW people and I've found nothing. |
Zatara Rought
TeamPlayers EoN.
188
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Posted - 2013.06.09 06:57:00 -
[6] - Quote
Bump. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
225
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Posted - 2013.06.09 07:32:00 -
[7] - Quote
I don't understand how FW is different from random instant battle pubs. Maybe I am a noob but this is my honest question. I mean the rewards are the same and it really does not make any difference which side you join - you have absolutely no stake in one side or the other. Is there really a difference? |
True Adamance
Ametat Security Amarr Empire
102
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Posted - 2013.06.09 07:36:00 -
[8] - Quote
Ludvig Enraga wrote:I don't understand how FW is different from random instant battle pubs. Maybe I am a noob but this is my honest question. I mean the rewards are the same and it really does not make any difference which side you join - you have absolutely no stake in one side or the other. Is there really a difference?
The difference is what you make it yourself. You get to fight for a faction, your chosen races, or the race chosen by your corp to support.
If this means nothing to you then Public Matches should be enough. FW matches are for those who want to represent or help their faction beat their enemies and get the upperhand in FW EVE side. |
Doc Noah
Algintal Core Gallente Federation
111
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Posted - 2013.06.09 07:38:00 -
[9] - Quote
Would definately be cool if there was an instant battle system that matches corp with corp without the need to buy clones or have a planet. Would give corps competitive gameplay and keep them out of pub matches. Win : Win if you ask me.
All it needs is an extended lobby time to allow all corp members to join in squads. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
256
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Posted - 2013.06.09 08:03:00 -
[10] - Quote
put corp battles back in. |
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Bucktooth Badger
Buck's Intergalactic Pawn Shop
85
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Posted - 2013.06.09 08:10:00 -
[11] - Quote
SoTa PoP wrote:If your site allows for people to hook up looking for FW as well this could be a viable solution for not just corps - but vet players. Anything to get us off of pubs!
FW also has a meaning to EvE side unlike PC so it would be a tad more interesting then just letting our CEO's/Directors enjoy PC as the rest of us just point a gun and shoot lol
^This.
Unfortunately, I'm one of those people that came to Dust looking for a bit more than a shoot-fest. I want to roleplay, FW is my last hope, as every other promised possibility has been given the 'soon' treatment.[/Bitterness]
But excellent idea though for those, individuals & corps/squads, who want FW to mean more than it does now.
To have purely corp vs corp battles though which are just for pride more than anything, maybe you should petition CCP to bring back the old corp battle system? |
Galvan Nized
Deep Space Republic
11
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Posted - 2013.06.09 08:12:00 -
[12] - Quote
Maybe for now we just can use a channel to find some competition.
Let's call it LFFW. Any and all who want to use this channel to try to organize some competition please feel inclined.
It's so difficult to que up but its even more sad when there is no one on the other side. This probably wont work for 16v16 but it does work well for 10v10s. |
Richard Sebire
Osmon Surveillance Caldari State
26
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Posted - 2013.06.09 09:04:00 -
[13] - Quote
As said above, the amount of hoops you have to jump through to get a a game with your squad members is rather off putting. when it's made easier there won't be game of randoms. The whole having to pay real money to talk to other players in game also puts a lot of people off playing as a team. And the constant SoonTM rubbish goes on and on.
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Django Quik
R.I.f.t
642
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Posted - 2013.06.09 09:41:00 -
[14] - Quote
Honestly i don't think many people would use this - maybe a few of the most forum active corps but only a few. Having to organise through a website instead of in game is too much hassle. Most people don't organise before jumping into a FW match, they just saw hey we've got a full team/squad let's do it. If CCP just bring back the old corp battle system, that would be a far preferable solution. |
Django Quik
R.I.f.t
642
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Posted - 2013.06.09 09:43:00 -
[15] - Quote
Richard Sebire wrote:As said above, the amount of hoops you have to jump through to get a a game with your squad members is rather off putting. when it's made easier there won't be game of randoms. The whole having to pay real money to talk to other players in game also puts a lot of people off playing as a team. And the constant SoonTM rubbish goes on and on. What are you talking about pay real money? You know voice chat is free right? |
True Adamance
Ametat Security Amarr Empire
102
|
Posted - 2013.06.09 09:46:00 -
[16] - Quote
If I could suggest how FW matches would work I would run them on a similar system to PC.
Each FW area is divided up into planets, each planet into and even number of districts, each district has its own set number of matches that need to be won to flip that district.
When EVE side players come in a complex random districts are opened up to fight across. FW players dust side fight over them to begin capturing the districts. When large amounts of complexing activity is observed EVE side more and more matches FW are played Dust Side meaning the region, planets, districts flip over to the winning faction more quickly.
However it could be a good implementation that when players EVE side are complexing in a certain System they can issue FW contracts to specific corporations or open up public ones for the clusters planets meaning tge more battles that are won for that EVE side FW corp the better bonus they get for their FW operations.
This way players Dust side could form FW specific corps, ally themselves with EVE side counter parts and launch full scale FW system operations across ground and space to claim the area like you would imagine.
E.G- An Amarr FW corp called "I love the Empress" wants to get FW dominance in Devoid, they have friends from Dust called "We love the Empress too". The EVE corp goes in and begins complexing, this generates public FW matches and allows the corp to open up private FW matches across districts and planets in the cluster. Winning these matches helps the EVE corp with the FW and Loyalty points gains, winning dust sides nets corps ISK and LP. |
Zatara Rought
TeamPlayers EoN.
190
|
Posted - 2013.06.09 12:22:00 -
[17] - Quote
Ludvig Enraga wrote:I don't understand how FW is different from random instant battle pubs. Maybe I am a noob but this is my honest question. I mean the rewards are the same and it really does not make any difference which side you join - you have absolutely no stake in one side or the other. Is there really a difference?
Look at the links in the OP |
Shrapnels
Better Hide R Die D.E.F.I.A.N.C.E
108
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Posted - 2013.06.09 14:17:00 -
[18] - Quote
Zatara Rought wrote:Bump.
NO
FW should be for ANYONE. Not just Corp Q'sync. FW was made so people who don't give a chit about EVE or Corps in Dust can still take part in the Civ origins of their Character creation.
Your missing the whole point of in the previous build there was 'Merc Corp Contract Battles" ALL the Corps want those back with the current 16v16 format of Only your Corp members can play. None of this Ringer bs that 90% of the sorry azz Alliances do in garbage District battles.
CCP's whole idea of the "Gladiator" concept will ruined if they can not prevent multi-corps from being on one team. "Gladiator" mode will just be District battles but Cheaper. Especially for Non-District Owning Corps. |
Zatara Rought
TeamPlayers EoN.
193
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Posted - 2013.06.09 18:13:00 -
[19] - Quote
Shrapnels wrote:Zatara Rought wrote:Bump. NO FW should be for ANYONE. Not just Corp Q'sync. FW was made so people who don't give a chit about EVE or Corps in Dust can still take part in the Civ origins of their Character creation. Your missing the whole point of in the previous build there was 'Merc Corp Contract Battles" ALL the Corps want those back with the current 16v16 format of Only your Corp members can play. None of this Ringer bs that 90% of the sorry azz Alliances do in garbage District battles. CCP's whole idea of the "Gladiator" concept will ruined if they can not prevent multi-corps from being on one team. "Gladiator" mode will just be District battles but Cheaper. Especially for Non-District Owning Corps.
ETA on that? oh yeah it's CCP time ...so in the meantime what are the smaller corps to do? Personally I'd be down to see foxhound corp vs wasteland junk removal and any other corps that want a way to duke it out now without the crap associated with PC. |
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