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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
731
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Posted - 2013.07.23 06:48:00 -
[1] - Quote
CCP LogicLoop wrote:Avinash Decker wrote:CCP LogicLoop wrote:Henry Stanley wrote:are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to shoot people in how awesome would it to be playing in a half destoyed titan and having amazing places for warfare like that thats what makes this game great how awesome it will be Not at this moment. However, I discussed the idea of this with one of our technical artists and he believes we would be capable of doing so. The primary concerns are typically our asset / memory / processor etc.. budgets. Their are a lot of types of things we would like to do with our sockets, but our first priority is to get a specific set for each race out currently. Is it possible to have terrain sockets like valleys, rivers , natural bridges , caves , lakes, etc ? It is possible. However, I will reiterate, such types are not of a priority. We need to get the racial SI's finished. I thank you for making racial SI's a higher priority, I am eagerly awaiting the Amarr orbital artillery outpost |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
760
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Posted - 2013.07.24 02:42:00 -
[2] - Quote
CCP LogicLoop wrote: Amarr stuff is being concepted currently. Nothing is being built at this very moment from Team Knee 101 or Team Daddies.
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
761
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Posted - 2013.07.24 06:00:00 -
[3] - Quote
How come we're getting more Gallente and Caldari outposts before we get our first Minmatar or Amarr outpost? Is it just that the designers are already used to Gallente/Caldari and rather not do big shifts in style in order to get stuff out faster?
Also when can we expect the Space Elevators mentioned during Fan Fest?
This is some awesome feedback, I appreciate it (and I'm sure everyone else does as well) even if things aren't coming as soon as we'd like. Glad you're focusing on quality and not rushing. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
764
|
Posted - 2013.07.24 09:17:00 -
[4] - Quote
crazy space 1 wrote:Aero Yassavi wrote:CCP LogicLoop wrote: Amarr stuff is being concepted currently. Nothing is being built at this very moment from Team Knee 101 or Team Daddies.
it's outragous for a game out of beta... I understand it's a bit ridiculous considering all the time this game has been in development and they haven't even touched Amarr yet, but I also understand where they're coming from. Got to save the best for last I suppose. Amarr/Minmatar has always been a lot more interesting visually and conceptually. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1397
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Posted - 2013.08.31 18:03:00 -
[5] - Quote
CCP LogicLoop wrote:Aeon Amadi wrote:1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 right now is that team. It only consists of two level designers, and the environment artists in that team need all of them on one SI at a time. From an art standpoint, it takes about 2 or 3 months to get them fully art treated and optimized. That's including all t he supporting sockets that go with an SI. This isn't a task that can be done over night by a single team. CCP LogicLoop, this sort of came up in another thread but I wonder if you have any comment on it. I understand you are a small team, but if it really does take 3 months get a new outpost out as you said and as is evident with the Research Lab coming in 1.4 and the Production Facility in 1.7, then how long is it going to take to get all the racial outposts out. I mean, just look at how big the list is,
Amarr, Minmatar, and Gallente Orbital Artillery Amarr, Minmatar, and Gallente Biomass Amarr, Minmatar, and Caldari Communications Amarr, Minmatar, and Caldari Research Lab Amarr, Minmatar, and Gallente Production Facility Amarr, Minmatar, Gallente, and Caldari Cargo Hub
That is 19 more outposts that still need to be released. That will take 4 years 9 months if you release one every 3 months, that is May 2018. That is a bit unrealistic, don't you think? Even if you get them out every 2 months, that still becomes 3 years 2 months, that's October 2016.
Of course I don't want to rush the development, but is there some plan of action that's been discussed? Perhaps getting more people on the team or something? Or is the sad truth that will will not be getting a racial outpost for each outpost type :( |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1531
|
Posted - 2013.09.05 04:37:00 -
[6] - Quote
Sorry about that LogicLoop, I probably should of made a new thread for it, in fact that's what I'll do now so more people can see this. Thanks for the reply :D |
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