Bones McGavins
TacoCat Industries
282
|
Posted - 2013.06.07 15:11:00 -
[1] - Quote
Obviously there are a lot of posts in this forum where people are expressing their opinions on the current state of the game. Right now, for example, the big hot topic is the murder taxi fad and how it impacts gameplay. A lot of people hate this current trend, and I will be honest, I am one of them.
LAV defenders like to try to throw insults and mock the player skill who is voicing their complaint about the current balance. "Get good" is a common response. However, this is missing a huge point. Just because people are complaining about something, doesn't mean they dont have the skill and knowhow to beat it, it probably just menas they dont enjoy the game when doing so.
Balance isnt just about making things fair, its also about making things fun. Are LAVs OP to the point where there is no way to beat them? No. Are they OP to the point where the game is a lot less fun for a majority of the players, yes, as shown by the vocal outcry about them. Show DUST, and this current trend of LAVs just driving around running people over to any potential new player and they will laugh and probably decide this game is not for them.
The TAR was OP, but it wasnt because there was zero way to overcome it (a: use a tar, b: use a sniper and stay out of TAR range, c: user a murder taxi, d: use a shotgun/nova knife and only attack from super CQ) the point was that the current state of the TAR made it un-fun for a lot of players who wanted to use more diverse weapons.
The TAR needed to be balanced not because it was unbeatable, but because most players didnt enjoy a game where one weapon was the best choice in such a range of situations.
The LAV need to be balanced not because most players go 0-10 because they keep getting hit by LAVs, but because the current gameplay induced by the mass LAVs is un-fun to most players. Yes, most players have the means and the skills to deal with LAVs, its just most players dont want to, and would rather go play another game unless this gets balanced better..
"Get Good" has nothing to do with it.
I want to play DUST because I like a majority of the gameplay and the concept of the RPG/economic structure and meta game. So I will express my opinions on what will make DUST a game I want to continue to play and what will make DUST a game I will pretty soon walk away from. Dodging LAVs or using lockon weapons or homing nades to kill them as they try to speed off over hills is not a game I want to continue playing much longer. Skill has very little to do with that. |