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Deadeye Dic
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Posted - 2013.06.07 03:22:00 -
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Jaron Pollard wrote: But much like afk mining in EVE, they should give the players the tools to take care of it themselves. Most likely, it will be penalised eventually, but I would much rather see friendly fire enabled, or both.
Exactly what tools are you talking about? Do you mean the ability for one player to blow up a miner who is afk?
Fine I'll go along with that as long as we can treat pub matches as "high sec" matches in which CONCORD can come in and blast you for friendly fire and you get an additional 10 seconds added to your spawn timer. In which case, you have hurt your team three fold, since 1 you took a spawn from them by using FF, two you got killed by CONCORD losing the team another spawn, and three you've added another 10 seconds to your spawn timer, 10 seconds you could be making a difference instead of complaining about AFK'ers.
Of course, there is another way. Stop complaining and just play. It's a pub match and has no bearing on events in the game so really does it matter?
But now that it hits me, I actually like those rules for FF in matches when it is implemented. It would be funny as hell to see how teams react to getting punished by dumb players shooting their own team and oh the griefing that would be had, the tears would fall and our cups would runth over. |
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Deadeye Dic
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Posted - 2013.06.07 03:40:00 -
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Jaron Pollard wrote:
Agree with this to a degree, but I'm talking about setting up tools that are both within the spirit of New Eden, and also suitable for an FPS. Players messing up a match are essentially in breach of the "contract" they are under for the match, to whatever NPC corp has "hired" them for the job. In this case, if players are afk for a period, with FF enabled, they could be considered as assisting the enemy by refusing to fight, in which case they BECOME the enemy. Perhaps some way of sending them to the other team should be implemented if they are detected as afk for too long, or to a third 'team' of afk'ers that can be shot legally by everyone and anyone.
While I am sure it isn't the case, I'm gonna give AFK'ers an excuse.
Perhaps they are Roleplaying. Perhaps, they were hired by a corp to take a district from another corp. Since there are currently no mechanics in place to facilitate this, they afk, so as to gimp their team and cause a potential lose.
Since they can't be paid by the other corp for causing a loss, they RP that the ISK they receive at the end of the match is indeed from the opposing corp. Let's also say that any salvage and SP that they got after the match was a bonus for a job well done.
Purely BS on my part even saying that, however, the point is, it doesn't matter what other players are doing or not doing. You should be playing to have fun, not monitoring the actions of other players. If you want the role of monitoring other players, then perhaps you should apply to work at CCP.
AFK'ing has always been a part of New Eden. Whether players like it or not, it is what it is. Why must you be the 1 millionth person to start a thread about it? You are acting as though CCP hasn't read this crap before or witnessed it for themselves. Perhaps there is already something in the plans to fix it, but they aren't saying anything until it is closer to being ready to deploy. Perhaps CCP has no interest in stopping it because, for the most part they have always allowed players to play their games the way the player wants too.
In either case, there is nothing you can do to stop it and more threads complaining about it won't change anything until CCP chooses to change it. In the meantime, just play the game to have fun. Calling out these players isn't going to make a difference to anyone, most of us already know who these players are, so making a list, or video, or whatever else, isn't going to change anything. We can't kick them from the team, so what good is knowing them in the first place? It is at best a wasted effort that is fueled by some sort of internal rage you have going on. You've been trolled by afk'ers and they are laughing at you. |
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Deadeye Dic
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Posted - 2013.06.07 03:59:00 -
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Jaron Pollard wrote:
For now, I'm not the one causing a problem with the game. I would enjoy the game more if it weren't for the afk'ers. I like the game, whether I win or lose. That's why I play it. If you're only playing it to afk, I would suggest you have bigger problems than just being bored with this one game. Especially if you have options to play something else.
"I like the game, whether I win or lose." - Great, good to hear.
"If you're only playing it to afk, I would suggest you have bigger problems than just being bored with this one game." - Oh do tell Dr. Phil I'm dying to know what problems these people could possibly have?
"Next week on the "Jaron "Dr. Phil" Pollard Show" We'll discuss my views on afk'ers in Dust 514 and I'll tell you what issues AKR'ers have that causes them to want to afk in the MCC."
Bah, arm chairs know it alls.
I would suggest that your argument is pointless and if you are going to let the actions of other players dictate the amount of enjoyment you get from a game, then you should play Hello Kitty Online. |
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Deadeye Dic
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Posted - 2013.06.07 04:16:00 -
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Full Metal Kitten wrote:OP, here's how it works:
SP > Tears > ISK > WP
AFK gets you plenty of the only two that matter. Lol
Finally someone who gets it.
The more SP you have, the more you can skill up. The more ISK you have the more skill books you can buy at outlandish prices and the more gear you can buy once you are skilled appropriately.
Makes absolutely no sense to loose ISK in a match trying to get a few hundred more SP.
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Deadeye Dic
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Posted - 2013.06.07 04:17:00 -
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First Prophet wrote:I haven't been online for much recently, because I haven't been enjoying the game, but this thread inspired me to log in again just to afk farm.
I hope you are wearing your Proto gear, so you look good for the movie. |
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Deadeye Dic
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Posted - 2013.06.07 04:51:00 -
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Jaron Pollard wrote:Full Metal Kitten wrote:OP, here's how it works:
SP > Tears > ISK > WP
AFK gets you plenty of the only two that matter. Lol Nah, this is just what's wrong with today's so-called 'gamers'. I remember when the closest thing to online gaming was a LAN party. We had an internet cafe that would host them every weekend, BYOPC. If you got caught cheating/boosting/afk'ing (in some cases)/scripting/botting etc, your PC was taken outside and smashed on the concrete footpath. You were not compensated. The problem, that is, is people who are playing for the SP/ISK/WP as if it means something. Does anyone ever play for competition or fun anymore? No, not really, games are all about how much fake stuff you can acquire with as little effort as possible. You're not earning anything by afk'ing your rewards, you're not even earning the tears. The tears are cool, granted, but you're not doing anything to get them. The best tears are the ones you ring from your opponents with fists clenched, with some kind of effort. Rewards mean nothing without the effort, but when they're all pixels, at the end of the day, the mean nothing with the effort, as well, so it still all comes down to how much fun or competition you're getting out of the game. What confuses me is, if you're getting neither, why are you wasting your time being on it at all?
Oh you mean the proto stomp competition.
Rewards mean nothing to you without effort. You keep talking about all this stuff that matters to YOU. When are you going to figure out that it doesn't matter to everyone. Not everyone has the same idea of fun as you do. Some people don't care to be proto stomped in a gimped system. And while they may not find it fun to be proto stomped, they may find the game idea fun and are using the only means they know of to level the SP playing field.
Where did you get the idea that Dust wasn't about rewards? ISK, SP, and Salvage. Or as other MMOs like to call it, (Game Currency), XP, and Loot. Every game is about rewards. You are simply trying to personalize the reward internal to your own ideas of what rewards you. |
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