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TacKLed lel
Zumari Force Projection Caldari State
2
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Posted - 2013.06.07 01:25:00 -
[1] - Quote
Whenever I play a game competitively, I'm usually in a top ranked clan/team and K/D seems to play factor. Whenever I get enough SP and experience to be competitive I plan to do the same here, so how much does K/D matter in this game? Right now I'm sitting at a 3.68, but I'm sure it will drop to maybe the 2s because of how "underpowered" I am compared to the players that have bought items and equipment with real money or veteran players with better weapons and dropsuits.
Just wondering |
RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
174
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Posted - 2013.06.07 02:36:00 -
[2] - Quote
Depends upon the amount of SP you have, I think. Below 2 million = KD doesn't matter Above 2 million = It does |
Crow Splat
DUST University Ivy League
5
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Posted - 2013.06.07 02:47:00 -
[3] - Quote
Depends on what type of games the corp plays most. Corps playing a lot of ambush and domination may weight k/d a little more than ones that play more skirmish.
Also depends on what kind of playstyle you bring to the table. A good logi can still have a crap k/d as long as he keeps his team alive and resupplied. Same goes for scouts as maps get bigger. You don't need to get kills to relay valuable Intel to your commander.
In Dust k/d is only one piece to the puzzle and any corp that bases recruiting on it is either very specialized in certain game types or not very good. |
Joseph Ridgeson
WarRavens
213
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Posted - 2013.06.07 05:57:00 -
[4] - Quote
Honestly, Kill to Death Ratio is given too high praise in this game (at times). A Corporation is mostly looking for this:
1. Can you help the Corporation in a given role? 2. Are you a person they enjoy having?
All K/D says is that you kill more often than you die. That's it. It doesn't mean you are a good player. Someone who does MCC Sniping or Deep Redline Sniper will have a huge KDR because, well, they won't die and will just take potshots. But what are they doing to help a team? They aren't pushing anyone back, seriously defending a point, or taking objectives.
KDR is also rough if you change roles or had a REALLY hard time learning when you started. IE, when I first started playing, my KDR was like .63. I died like 1/3 of my deaths just trying to learn the game. In most games now, I go much higher than my current KDR but because I was once a Logistics player who never killed anyone and got my ass handed to be on a platter for the first 2 months of playing, it is deflated.
But be able to go 21/2 in a Public game against random, unorganized players doesn't mean too much. I think the best thing to say is be personable and state how much SP and what role you like to do. Being unfun to play with will be a bigger detriment than a below par KDR, or doing a role that the Corporation does not want. "Oh, you focus on hacking and Nova Knives? Well, we actually need Pilots so no thank you."
Be well. |
xAckie
Ahrendee Mercenaries Omega Commission
166
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Posted - 2013.06.07 07:48:00 -
[5] - Quote
Not sure if a troll or not. If not:
K/D matters to corps when selecting people. It gives people an approximation of how good you are. This is still an FPS and killing matters.
I dont know how much SP you have or if you are just out of the Academy. For example, if you are an assault/ heavy with a 3.5 KD it suggests this isn't your first FPS and you now what you are doing. Not sure what ot should be for a sniper etc. If you are looking for a competitive corp you can look us up. We are active in PC. If you are interested I have to point you to Ahrendee Frontlinez for new recruits due to the awoxing in this game that is occurring (broken mechanics by CCP). Let them know where you are at SP wise and people gladly help with advice etc.
You can check us out at rndclan.com
and as Joseph says: its about having fun.
lol: went to give you the link to our recruitment thread and I see you have already posted there. |
Blamejudg3s KEQ
KILL-EM-QUICK RISE of LEGION
56
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Posted - 2013.06.07 11:36:00 -
[6] - Quote
TacKLed lel wrote:Whenever I play a game competitively, I'm usually in a top ranked clan/team and K/D seems to play factor. Whenever I get enough SP and experience to be competitive I plan to do the same here, so how much does K/D matter in this game? Right now I'm sitting at a 3.68, but I'm sure it will drop to maybe the 2s because of how "underpowered" I am compared to the players that have bought items and equipment with real money or veteran players with better weapons and dropsuits.
Just wondering
The ultimate factor is how much competitive matches you want to play. The less skilled, the more specialized you need to be. |
TacKLed lel
Zumari Force Projection Caldari State
2
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Posted - 2013.06.08 02:57:00 -
[7] - Quote
xAckie wrote:Not sure if a troll or not. If not:
K/D matters to corps when selecting people. It gives people an approximation of how good you are. This is still an FPS and killing matters.
I dont know how much SP you have or if you are just out of the Academy. For example, if you are an assault/ heavy with a 3.5 KD it suggests this isn't your first FPS and you now what you are doing. Not sure what ot should be for a sniper etc. If you are looking for a competitive corp you can look us up. We are active in PC. If you are interested I have to point you to Ahrendee Frontlinez for new recruits due to the awoxing in this game that is occurring (broken mechanics by CCP). Let them know where you are at SP wise and people gladly help with advice etc.
You can check us out at rndclan.com
and as Joseph says: its about having fun.
lol: went to give you the link to our recruitment thread and I see you have already posted there.
Not trolling lol. I was just wondering. Yea, I was thinking about giving you guys a holler, but I'm like two days out of the Academy and want to get my character to a reasonable state with good gear before I think about doing competitive play.
I never really thought about being a heavy, but now that you mentioned it I think that would be a cool class. Is it more of a clearing out the area sort of class? What is awoxing? |
xAckie
Ahrendee Mercenaries Omega Commission
169
|
Posted - 2013.06.08 07:40:00 -
[8] - Quote
I haven't ever played a heavy in over a year of playing this game. It's the one class I haven't done. Sorry.
Best advice I can give a new player is decide what role you want to play and build that base character. Don't get diverted. SP is a grind to get and this is an RPG so gear and SP matters. If you want more info I have posted in this forum about modules being more important than core skills and get an advanced suit and your weapon of choice up ASAP etc.
Awoxing is sabotaging PC games. Easiest thing to do is a search on the forums. Plenty of posts for and against it. And will give you a better perspective than I can. For the record I am against it. |
dustwaffle
Ill Omens EoN.
66
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Posted - 2013.06.08 07:48:00 -
[9] - Quote
TacKLed lel wrote:
Not trolling lol. I was just wondering. Yea, I was thinking about giving you guys a holler, but I'm like two days out of the Academy and want to get my character to a reasonable state with good gear before I think about doing competitive play.
I never really thought about being a heavy, but now that you mentioned it I think that would be a cool class. Is it more of a clearing out the area sort of class? What is awoxing?
As a general tip: Don't 'wait until XX happens/have XX equipment/have XX skills' before you do something. In New Eden, what matters more is getting out there and learning :)
Heavies: A class with huge amounts of HP, can use heavy weapons (Currently only HMG and Forge Gun) or light weapons, a sidearm, but have no equipment slots. Being fat, and slow, they are generally more suited for letting opponents come to them, or surprising them in an ambush, rather than running around chasing enemies down. Of course, with the flexibility of fittings and slots, you have people who may use them beyond their intended role.
AWOX: This is derived from EVE Online. It's where a player called Awox would join corporations to find friendly, ripe targets, and bring in neutral alts to blown them up. It then evolved to mean corp killing in EVE. In Dust, it's more about killing your team mates or giving intel to the enemy, in Planetary Conquest (the only mode where FF is turned on for now). |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
119
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Posted - 2013.06.08 15:08:00 -
[10] - Quote
As someone they do not know they will probably use your kdr, among other things, as a means of evaluating you pre-battle. But if they see you in game they may judge you on your performance and position on the scoreboard.
But ultimately you will be judged on how well you fit into the squad and team and corp e.g. You join an average squad and as a result of your presence they play consistently at an above average level then it does not matter about your specific kdr etc in the game, you may just be that funny guy who gets the team to gel and in the right mood to fight. |
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1228
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Posted - 2013.06.08 15:22:00 -
[11] - Quote
How many times you kill someone vs how many times you die is kind of irrelevant since it's so easy to pad your stats. Anyone that used the Viziam with sharpshooter proficiency in Chrome sure as hell knows they don't deserve their KDR. I'd rather play with people who work and communicate as a team over someone who tops the leader board in ever match by lone wolfing. |
Crow Splat
DUST University Ivy League
7
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Posted - 2013.06.08 17:23:00 -
[12] - Quote
I've got a prime example for you here.
The other day I was in a skirmish match. Nobody was in a squad and it was every man for himself. The entire match there was a guy screaming on voice that our entire team was terrible and that we were going to lose because we didn't know how to take points. In his mind we were all noobs and he was uber 1337.
End of the game rolls around and we win by mcc damage. The killboard shows this guy went 19/14 with 950 wp. I was like 7/6 with 925 wp. We were 1 and 2 on our team. I equalled his wp by capping points and installations. I even took the all the points In the city area on the map by myself and kept them from being taken all match. All of his wp came from kills. No assists, no hacks, nothing.
The bottom line is that in that match, I did more to help our team win that game then the other guy did even though my k/d was worse. And when it gets to PC, a good k/d means squat if you don't win the game. |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
70
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Posted - 2013.06.09 03:15:00 -
[13] - Quote
Crow Splat wrote:I've got a prime example for you here.
The other day I was in a skirmish match. Nobody was in a squad and it was every man for himself. The entire match there was a guy screaming on voice that our entire team was terrible and that we were going to lose because we didn't know how to take points. In his mind we were all noobs and he was uber 1337.
End of the game rolls around and we win by mcc damage. The killboard shows this guy went 19/14 with 950 wp. I was like 7/6 with 925 wp. We were 1 and 2 on our team. I equalled his wp by capping points and installations. I even took the all the points In the city area on the map by myself and kept them from being taken all match. All of his wp came from kills. No assists, no hacks, nothing.
The bottom line is that in that match, I did more to help our team win that game then the other guy did even though my k/d was worse. And when it gets to PC, a good k/d means squat if you don't win the game.
That is actually the truth. k/d ratio is secondary to Warpoints. I'm a logi bro, not the best at that and ive goten 0/3 and had 1200 warpoints. Most of my kills are assists and dont show on the K/D ratio because I use mass drivers and assistance is the game. In the end, I was much more helpful putting spawn pads, keeping my team healthy, giving them ammo, and such.
people caring for K/D will end up staying at a sniping point and not being of much help when their K/D ratio starts going down. If you really want to be good at the game, I suggest being sociable, Follow orders, learn what you can afford to lose to avoid raging when you lose suits and just having fun. I now many poeple who don't get invited to squads because all they care about is K/D and just emorage on comms when they lose a 600k - 1million isk tank. |
KILQER
Mannar Focused Warfare Gallente Federation
2
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Posted - 2013.06.09 03:40:00 -
[14] - Quote
As I just started this game last week I'm in no way an authority on the subject, but as I look at these replies, I think I would find a corp that thinks teamwork is more important than k/d ratio. I've have been killed more times than not trying to hack an objective that will help the team and if that is something bad, apparently I don't know how to play.
In your next match look at some of the snipers on the hill, especially over top of a red objective and see if they move to hack it? Even if there is no one within 20 miles of it. I play a sniper a lot and I will go down and hack and sometimes end up dead by doing it. Now which person do you want on your team? (Now, if your orders are to stay in position and not to move that is one thing. But more than likely you are seeing a k/d *****.)
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A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
135
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Posted - 2013.06.09 13:23:00 -
[15] - Quote
KILQER wrote:As I just started this game last week I'm in no way an authority on the subject, but as I look at these replies, I think I would find a corp that thinks teamwork is more important than k/d ratio. I've have been killed more times than not trying to hack an objective that will help the team and if that is something bad, apparently I don't know how to play.
In your next match look at some of the snipers on the hill, especially over top of a red objective and see if they move to hack it? Even if there is no one within 20 miles of it. I play a sniper a lot and I will go down and hack and sometimes end up dead by doing it. Now which person do you want on your team? (Now, if your orders are to stay in position and not to move that is one thing. But more than likely you are seeing a k/d *****.)
Hacking objectives on your own is high risk as the AI tells the enemy that you are trying to hack immediately and you get the flashing letter. When hacking clone depots then always go with at least 1 other person because in the time it takes to hack at least one red will spawn there.
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Eris Ernaga
Super Nerds
185
|
Posted - 2013.06.09 20:06:00 -
[16] - Quote
TacKLed lel wrote:Whenever I play a game competitively, I'm usually in a top ranked clan/team and K/D seems to play factor. Whenever I get enough SP and experience to be competitive I plan to do the same here, so how much does K/D matter in this game? Right now I'm sitting at a 3.68, but I'm sure it will drop to maybe the 2s because of how "underpowered" I am compared to the players that have bought items and equipment with real money or veteran players with better weapons and dropsuits.
Just wondering
K/D is what a lot of call of duty corps want because there is no other way to judge a player. I think the Corps on dust want mics, keyboards, willingness to participate and learn. Some probably have sp requirements. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
167
|
Posted - 2013.06.09 22:57:00 -
[17] - Quote
KDR means nothing if you are funny, if you are not funny it starts to mean something for someone XD |
Kaze Eyrou
ROGUE SPADES EoN.
275
|
Posted - 2013.06.10 05:42:00 -
[18] - Quote
K/D became a useless statistic to track in Dust. Here's why:
Originally: deaths were tracked after your "non-revivable" death. This meant many people could have high KDR as long as they got revived.
This was changed sometime during closed beta (I believe the Codex build). Now and currently, a death will count when you go down, revivable or non-revivable. Also, if you are revived, the death is still counted and not subtracted because of the revive.
Now we have another statistic we can track, but it only shows on the after battle report: Kill Assists. These count as +25 WP base when an enemy is killed but you do not deliver the final blow. As a LogiBro, I get these a lot; one match I had 22 assists and 0 kills.
Here's an example: looking at one end match leader board, you would see I had 0/6. Going off that purely, one would say I am a horrible player and should go back to Mario Kart Wii.
However, I may have 2250 WP. This means I capped objectives, got kill assists, laid Drop Uplinks, Nanohives, repped and rezzed my teammates, etc. I contributed very well to my team.
On top of that, out of those 6 deaths, let's say I was revived 5 times by teammates. This means my ACTUAL death count was 1 and I lost a suit and possibly a fitting loadout. You can argue whether I had an expensive load out or not but losing 1 load out is less expensive than 6 loadouts. On top of that, this means I cost my team only 1 clone, not 6.
Finally there's kill assists which you only see on your end of match screen. No one else can see this. Let's say I had 22 kill assists. This means I was successfully damaging my enemies and contributing to the team, but it is only shown in WP, not the KD leaderboards.
To end this, I will say many corps may say that KDR does matter and you have to have < x amount KDR. But many corps are starting to realize that you may not be a slayer but one can still greatly contribute to a team. And why would a corp pass on that opportunity? |
Rynoceros
One-Armed Bandits Unclaimed.
114
|
Posted - 2013.06.10 08:55:00 -
[19] - Quote
WPs are the real story. KDR just shows how you got there. |
Taurion Bruni
Nightingale Logistics Pty Ltd
45
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Posted - 2013.06.10 23:13:00 -
[20] - Quote
as a Logistics dropship pilot, I must say that WP are not even the biggest thing for me. if I can get my squad safely to the contested objective so that they may push back the enemy, all while I hover with 2 more on my turrets, I do not get many kills. but my squad benefits greatly from it.
Stats have NOTHING to do with this game. it all boils down to team-play and how you fit in the puzzle. |
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