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Abner Kalen
Seituoda Taskforce Command Caldari State
104
|
Posted - 2013.06.06 04:59:00 -
[1] - Quote
Make the LAV take damage based on the speed they hit someone, and make the dropsuit take damage based on their suit type.
Heavies should put a dent in the LAV, depending on the speed the LAV is going. The heavy will sustain quite a bit of damage too, but it shouldn't kill him.
Medium suits damage the LAV, but to a lesser extent, and are most likely flattened at 80mph. Up to 30mph no damage is done to either and the LAV just moves the player and gets slowed down. Perhaps a little damage to the medium.
Scouts should be flattened by an LAV going 50mph, but even still that LAV needs to be quite a ways to get up to speed. Scouts do the least amount of damage, but then again they can dodge a charging LAV much easier.
No need to remove free LAV because that wouldn't solve the problem. I'm not opposed to killer vehicles, but I am opposed to vehicles that do damage that to me seems extremely unrealistic. My medium frame should be able to withstand an LAV charge from 10 feet away, hell it withstands the heat of my plasma AR... |
Draka Marintu
TeamPlayers EoN.
14
|
Posted - 2013.06.06 05:01:00 -
[2] - Quote
Abner Kalen wrote:Make the LAV take damage based on the speed they hit someone, and make the dropsuit take damage based on their suit type.
Heavies should put a dent in the LAV, depending on the speed the LAV is going. The heavy will sustain quite a bit of damage too, but it shouldn't kill him.
Medium suits damage the LAV, but to a lesser extent, and are most likely flattened at 80mph. Up to 30mph no damage is done to either and the LAV just moves the player and gets slowed down. Perhaps a little damage to the medium.
Scouts should be flattened by an LAV going 50mph, but even still that LAV needs to be quite a ways to get up to speed. Scouts do the least amount of damage, but then again they can dodge a charging LAV much easier.
No need to remove free LAV because that wouldn't solve the problem. I'm not opposed to killer vehicles, but I am opposed to vehicles that do damage that to me seems extremely unrealistic. My medium frame should be able to withstand an LAV charge from 10 feet away, hell it withstands the heat of my plasma AR...
+1 I completly agree however I think flying monkeys will fly out of my butt and crap rainbows before ccp ever gets on anything like this |
Obodiah Garro
Tech Guard General Tso's Alliance
64
|
Posted - 2013.06.06 05:02:00 -
[3] - Quote
Just bunny hop whilst screaming at your TV like a maniac, or tell the AV runner in your squad to get his **** together, or do your boys a solid and invest in AV yourself.
In my experience vehicles going at 1mph is gods way of thanking me for speccing AV |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4219
|
Posted - 2013.06.06 05:03:00 -
[4] - Quote
I agree with you 100%, glad someone agrees with me. Reporting this post and requesting it gets moved to feedback/requests. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
32
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Posted - 2013.06.06 05:07:00 -
[5] - Quote
As a "wise" man once said: Another person who does not like physics.
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Longshot Ravenwood
Algintal Core Gallente Federation
706
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Posted - 2013.06.06 05:07:00 -
[6] - Quote
Have you ever driven the LAV? It's speedometer goes 0,40-80 mph.
There are no 1 mph collisions, and if - by some bug - you are involved in a "1 mph collision"...I guess you were just run over by a vehicle you could have outrun, apparently it's a thing. |
ladwar
Dead Six Initiative Lokun Listamenn
583
|
Posted - 2013.06.06 05:08:00 -
[7] - Quote
just scream really really loud and im sure the driver will stop for you to cross the road. |
TheUltimateG
TeamPlayers EoN.
0
|
Posted - 2013.06.06 05:43:00 -
[8] - Quote
Abner Kalen wrote:Make the LAV take damage based on the speed they hit someone, and make the dropsuit take damage based on their suit type.
Heavies should put a dent in the LAV, depending on the speed the LAV is going. The heavy will sustain quite a bit of damage too, but it shouldn't kill him.
Medium suits damage the LAV, but to a lesser extent, and are most likely flattened at 80mph. Up to 30mph no damage is done to either and the LAV just moves the player and gets slowed down. Perhaps a little damage to the medium.
Scouts should be flattened by an LAV going 50mph, but even still that LAV needs to be quite a ways to get up to speed. Scouts do the least amount of damage, but then again they can dodge a charging LAV much easier.
No need to remove free LAV because that wouldn't solve the problem. I'm not opposed to killer vehicles, but I am opposed to vehicles that do damage that to me seems extremely unrealistic. My medium frame should be able to withstand an LAV charge from 10 feet away, hell it withstands the heat of my plasma AR...
If CCP fixed the Logi aspect to LAV's so they get WP for repping tanks, MCRU spawns etc.... you would see a lot less of the "murder taxi" scenarios going down. As it stands, those of us whom speced into the Logi LAV's can only get WP playin the murder taxi game. I'd be doing alot less murder taxi if I scored WP repping a tank and distributing mercs arounf the battlefield. If CCP makes any of the changes you requested and doesn't fix how LAV's are credited WP for their participation in a true Logi capacity then everyone who used up SP to spec into them is gonna be pissed off and asking for a respec. I know I will be.
As for damage, speed and all that you mentioned i would agree but not as drastic as what you describe. But, if you make suits cause damage to LAVs when rammed then how about LAVs can ram tanks and cause damage too, possibly even causing the last fatal blow to a tank. I'm willing to sacrifice my LAV to take out a tank if it helps my Corp win the battle.
I got a better idea for you though, how about you stay off the road and you wont get run down. Personally i dont see LAVs as a problem in PC matches. Maybe you play too much pub. |
EKH0 0ne
R.I.f.t
57
|
Posted - 2013.06.06 06:15:00 -
[9] - Quote
Who the hell sux so bad they get run over by an LAV goin 1MPH?
Hey guess what,,,,,,,,,,,,your a noob. |
Abner Kalen
Seituoda Taskforce Command Caldari State
104
|
Posted - 2013.06.06 06:52:00 -
[10] - Quote
"Stay off the road then" "The LAV goes 0 - superfast in 1 second, zoom ZOOM!!" "You play too much pub."
Yes, I work about 60 hours a week and like to play the occasional quick match so honestly if CCP doesn't ever change a thing I can keep from dying by LAV. I do however think this game really has something special, and the LAV was meant as a quick transportation or scout/logi vehicle. |
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Esper Shadows
Copper Dogs
13
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Posted - 2013.06.06 12:03:00 -
[11] - Quote
TheUltimateG wrote: If CCP fixed the Logi aspect to LAV's so they get WP for repping tanks, MCRU spawns etc.... you would see a lot less of the "murder taxi" scenarios going down. As it stands, those of us whom speced into the Logi LAV's can only get WP playing the murder taxi game. I'd be doing alot less murder taxi if I scored WP repping a tank and distributing mercs around the battlefield. If CCP makes any of the changes you requested and doesn't fix how LAV's are credited WP for their participation in a true Logi capacity then everyone who used up SP to spec into them is gonna be pissed off and asking for a respec. I know I will be.
As for damage, speed and all that you mentioned i would agree but not as drastic as what you describe. But, if you make suits cause damage to LAVs when rammed then how about LAVs can ram tanks and cause damage too, possibly even causing the last fatal blow to a tank. I'm willing to sacrifice my LAV to take out a tank if it helps my Corp win the battle.
I got a better idea for you though, how about you stay off the road and you wont get run down. Personally i don't see LAVs as a problem in PC matches. Maybe you play too much pub.
This.
LAV warpoints are heavily weighted to death taxi abuse. Especially if you don't have a good turret gunner in your squad. I am skilled into Logi LAVs also, and I almost never use them for repping or MCRU because there's no warpoints to be had from that. If I'm going to risk an expensive Logi LAV, I better be making the warpoints to score a higher reward for the investment.
CCP, I hope you're reading this and give us some other, better means of scoring warpoints if "death taxis" are going to be "fixed". |
demonkiller 12
BetaMax. CRONOS.
24
|
Posted - 2013.06.06 12:30:00 -
[12] - Quote
Obodiah Garro wrote:Just bunny hop whilst screaming at your TV like a maniac, or tell the AV runner in your squad to get his **** together, or do your boys a solid and invest in AV yourself. In my experience vehicles going at 1mph is gods way of thanking me for speccing AV
AV runner in your squad? i didnt know there were any other kind of grenades |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4222
|
Posted - 2013.06.06 12:47:00 -
[13] - Quote
Many of us don't think the LAV roadkills are a problem, but there will be a nerf! Better to have this then to turn the LAVs into mobile coffins again. Be pragmatic guys. |
Exergonic
TeamPlayers EoN.
38
|
Posted - 2013.06.06 13:14:00 -
[14] - Quote
EKH0 0ne wrote:Who the hell sux so bad they get run over by an LAV goin 1MPH?
Hey guess what,,,,,,,,,,,,your a noob.
You're*... RIFT scrub |
PADDEHATPIGEN
BurgezzE.T.F
27
|
Posted - 2013.06.06 14:05:00 -
[15] - Quote
We can jump from the MCC, and extreme tall Buildings, but a simple strafe by a LAV and your dead, even if you try to run/jump out of its way, and it only hit you on 1 of your toes, you still die.
I must admit i enjoy driving a LAV and just making road kills all over the place its FUN. But i also think it sux that we can do it so easy, and i also have to admit that i HATE when it happens to me. hehe
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Abner Kalen
Seituoda Taskforce Command Caldari State
107
|
Posted - 2013.06.06 16:25:00 -
[16] - Quote
PADDEHATPIGEN wrote:We can jump from the MCC, and extreme tall Buildings, but a simple strafe by a LAV and your dead, even if you try to run/jump out of its way, and it only hit you on 1 of your toes, you still die. I must admit i enjoy driving a LAV and just making road kills all over the place its FUN. But i also think it sux that we can do it so easy, and i also have to admit that i HATE when it happens to me. hehe
I've gotten a few LAV kills as well and when I'm dying like crazy or it seems I can't hit the broad side of a barn, it feels pretty damn good. Then again, it's just too easy. It removes any differences between suit types, or even LAV types for that matter.
What if you specc'd all the way up to whatever highest most armoured LAV there is, shouldn't you be able to ram someone without it totalling your vehicle? You might not kill them entirely, but you are doing damage and might get an assist. Or, you might finish them off.
I guess my point is, if LAV, or vehicles in general (personal speeder bikes, anyone??) can be used as a weapon, let's treat them as such, with positives and negative strategies. |
Abner Kalen
Seituoda Taskforce Command Caldari State
107
|
Posted - 2013.06.06 16:27:00 -
[17] - Quote
Has everyone seen Iron Man 3 yet? I kept thinking of Dust while watching it last week, and how if we're in these really crazy tricked out dropsuits why we can be completely killed by someone ramming us from 10 feet away with their LAV. I sortof think the Heavy would fall into the "almost Iron Man" category. ;) |
Draco Cerberus
Purgatorium of the Damned League of Infamy
100
|
Posted - 2013.06.06 16:35:00 -
[18] - Quote
Too much fabric rather than metal in the dropsuits, it flexes and you can see the mesh if you look close enough. Bumpers also have contact shaped charges in them that blow goats, sheep and mercs away from them when they are within an inch of the bumper so as not to chip the pain. |
Abner Kalen
Seituoda Taskforce Command Caldari State
107
|
Posted - 2013.06.07 03:40:00 -
[19] - Quote
Draco Cerberus wrote:Too much fabric rather than metal in the dropsuits, it flexes and you can see the mesh if you look close enough. Bumpers also have contact shaped charges in them that blow goats, sheep and mercs away from them when they are within an inch of the bumper so as not to chip the pain.
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Maken Tosch
DUST University Ivy League
2591
|
Posted - 2013.06.07 04:00:00 -
[20] - Quote
I agree it doesn't make sense that I die getting bumped by an LAV traveling at just 2 mph. |
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Thurak1
Psygod9 RISE of LEGION
12
|
Posted - 2013.06.07 05:09:00 -
[21] - Quote
I avoid getting killed by LAV's by carrying AV grenades. |
Thor Odinson42
Molon Labe. League of Infamy
331
|
Posted - 2013.06.07 05:11:00 -
[22] - Quote
You can kill drop suits at 1mph but god forbid running into a friendly tank at 1 mph. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4237
|
Posted - 2013.06.07 14:25:00 -
[23] - Quote
I still stand by this thread |
Shady IceCream Truck
Intergalactic Cannibus Cartel
49
|
Posted - 2013.06.07 15:00:00 -
[24] - Quote
Esper Shadows wrote:TheUltimateG wrote: If CCP fixed the Logi aspect to LAV's so they get WP for repping tanks, MCRU spawns etc.... you would see a lot less of the "murder taxi" scenarios going down. As it stands, those of us whom speced into the Logi LAV's can only get WP playing the murder taxi game. I'd be doing alot less murder taxi if I scored WP repping a tank and distributing mercs around the battlefield. If CCP makes any of the changes you requested and doesn't fix how LAV's are credited WP for their participation in a true Logi capacity then everyone who used up SP to spec into them is gonna be pissed off and asking for a respec. I know I will be.
As for damage, speed and all that you mentioned i would agree but not as drastic as what you describe. But, if you make suits cause damage to LAVs when rammed then how about LAVs can ram tanks and cause damage too, possibly even causing the last fatal blow to a tank. I'm willing to sacrifice my LAV to take out a tank if it helps my Corp win the battle.
I got a better idea for you though, how about you stay off the road and you wont get run down. Personally i don't see LAVs as a problem in PC matches. Maybe you play too much pub.
This. LAV warpoints are heavily weighted to death taxi abuse. Especially if you don't have a good turret gunner in your squad. I am skilled into Logi LAVs also, and I almost never use them for repping or MCRU because there's no warpoints to be had from that. If I'm going to risk an expensive Logi LAV, I better be making the warpoints to score a higher reward for the investment. CCP, I hope you're reading this and give us some other, better means of scoring warpoints if "death taxis" are going to be "fixed".
again THIS
and if you had been keepin up on you LAV topics.. you would know the LAV just got a stealth nerf.. you want more? doesnt look like it solved the problem for you? maybe ur just FAT |
Esper Shadows
Copper Dogs
19
|
Posted - 2013.06.07 15:08:00 -
[25] - Quote
Stealth nerf? Care to elaborate? |
Shady IceCream Truck
Intergalactic Cannibus Cartel
49
|
Posted - 2013.06.07 16:04:00 -
[26] - Quote
Maken Tosch wrote:I agree it doesn't make sense that I die getting bumped by an LAV traveling at just 2 mph.
you know.. this rarely happens..take it from me.. I think its more of a bug than a game mechanic..
most of the time..at low speed it will just push your toon along, and I see their shield damage thing going off but they are basicly not injured..
But there are times when a low speed kill happens.. mostly on scouts and .. (i think weird map anomolies like bumps or something)
once again this problem is over...
If a Mai Lai AV can one shot a shielded logi jeep.. then Id say the free version is screwed
and after a couple weeks its getting non viable to be a death taxi .. due to all the AV's.. id say HALF the players rock an AV grenade at this point..
|
Skihids
The Tritan Industries RISE of LEGION
1549
|
Posted - 2013.06.07 17:14:00 -
[27] - Quote
1mph deaths are either a fiction or a bug. I've been driving for a couple weeks now and I can verify that it takes a good deal of speed to kill a merc outright. I've often gotten kill assists because a bumper strike only damages my target's shields and a blue dot finished them off.
The LLAV was built tuff so it could spend some time in combat repairing teammates and serving as a mobile spawn point. If it is made vulnerable to a OHK grenade that usefulness will disappear before WP rewards ever makes it attractive.
The LLAV will be placed in the same position of the dropship, a vehicle with many roles all of which are guaranteed to get you blown up before you can execute them. |
tander09
RISE OF THE EMPIRE The Superpowers
21
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Posted - 2013.06.08 00:25:00 -
[28] - Quote
or just do 1 simple thing....GET OUT OF THE F***EN WAY!!!!!! |
Abner Kalen
Seituoda Taskforce Command Caldari State
111
|
Posted - 2013.06.09 23:56:00 -
[29] - Quote
Heh, today I played a match with about 5 LAV on each side buzzing around trying to run people over. About half-way through everyone was up on structures, it reminded me of that game kids play "Stay Off The Lava".
I'm curious to get a dev's thoughts on this, because modifying the physics to take into account LAV HP & suit types does have an impact.
And to people who say "get out of the way".... you're short sighted if you think a game can survive for very long without faux-realistic sci-fi gameplay. A proto heavy should stop an LAV in its tracks, shouldn't it?? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4718
|
Posted - 2013.07.07 11:43:00 -
[30] - Quote
Do it CCP |
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Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
47
|
Posted - 2013.07.07 11:47:00 -
[31] - Quote
KAGEHOSHI Horned Wolf wrote:Do it CCP
NO. Stop being being butthurt, consider this, then be quiet. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4718
|
Posted - 2013.07.07 11:52:00 -
[32] - Quote
Aizen Intiki wrote:KAGEHOSHI Horned Wolf wrote:Do it CCP NO. Stop being being butthurt, consider this, then be quiet. I'm not butthurt, I have AV grenades. LAVs are going to get nerfed, and I would rather see them take damage from infantry impacts then being turned back into walking coffins. MLT LAVS are not even hard to kill (2 STD AV grenades destroy them), the problem is that LAVs kill way too easily; very little speed is needed to kill someone by running them over, and the LAV takes no impact damage from it. They get impact damage from hitting rocks and walls, but not heavily shielded and armored mercs. Simply tapping a merc at minimal speed should not result in a kill.
Furthermore, nuh-uh, you be quiet. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
47
|
Posted - 2013.07.07 12:32:00 -
[33] - Quote
KAGEHOSHI Horned Wolf wrote:Aizen Intiki wrote:KAGEHOSHI Horned Wolf wrote:Do it CCP NO. Stop being being butthurt, consider this, then be quiet. I'm not butthurt, I have AV grenades. LAVs are going to get nerfed, and I would rather see them take damage from infantry impacts then being turned back into walking coffins. MLT LAVS are not even hard to kill (2 STD AV grenades destroy them), the problem is that LAVs kill way too easily; very little speed is needed to kill someone by running them over, and the LAV takes no impact damage from it. They get impact damage from hitting rocks and walls, but not heavily shielded and armored mercs. Simply tapping a merc at minimal speed should not result in a kill. Furthermore, nuh-uh, you be quiet.
If There so easy to kill, then why are you even complaining? This would just have people suicide in free suits in the road. It would be impossible to do transport, or getaway driving (as I do) this way. Having my idea, would although make it harder, would make the situation fair. You are butthurt tat you got ran over. Go to your corner! 'hops in Maddy' Or do I have to melt you? |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
144
|
Posted - 2013.07.07 13:03:00 -
[34] - Quote
When is the last time someone died from a LAV turret
Remove the damage or decrease it by 50 - 75 %
Reverse the stamina nerf. If vehicles deploy faster then it is also better in many instances to wait and use them than run. A sout barely beat them to the first or second objectives atm.
Wrong move after wrong move by CCP. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4718
|
Posted - 2013.07.07 13:05:00 -
[35] - Quote
Aizen Intiki wrote:KAGEHOSHI Horned Wolf wrote:Aizen Intiki wrote:KAGEHOSHI Horned Wolf wrote:Do it CCP NO. Stop being being butthurt, consider this, then be quiet. I'm not butthurt, I have AV grenades. LAVs are going to get nerfed, and I would rather see them take damage from infantry impacts then being turned back into walking coffins. MLT LAVS are not even hard to kill (2 STD AV grenades destroy them), the problem is that LAVs kill way too easily; very little speed is needed to kill someone by running them over, and the LAV takes no impact damage from it. They get impact damage from hitting rocks and walls, but not heavily shielded and armored mercs. Simply tapping a merc at minimal speed should not result in a kill. Furthermore, nuh-uh, you be quiet. If There so easy to kill, then why are you even complaining? This would just have people suicide in free suits in the road. It would be impossible to do transport, or getaway driving (as I do) this way. Having my idea, would although make it harder, would make the situation fair. You are butthurt tat you got ran over. Go to your corner! 'hops in Maddy' Or do I have to melt you? I only said the MLT ones are easy to kill. Standard and especially logi LAVs are being abused to get cheap easy kills which ruins gameplay for many players. They are light attack vehicles, but the attack part refers to the fact that they have a turret; they aren't meant to be used as just a means to run over people. Your point about people getting in the way on purpose to kill LAVs sounds like a silly cheap excuse. Its not like one player collision would blow up an LAV, plus LAVs are much faster and maneuverable than infantry, so if you get your LAV blown up by hitting players enough consistently, then it would be your own fault.
Quit resorting to accusations. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
47
|
Posted - 2013.07.07 13:21:00 -
[36] - Quote
KAGEHOSHI Horned Wolf wrote:Aizen Intiki wrote:KAGEHOSHI Horned Wolf wrote:Aizen Intiki wrote:KAGEHOSHI Horned Wolf wrote:Do it CCP NO. Stop being being butthurt, consider this, then be quiet. I'm not butthurt, I have AV grenades. LAVs are going to get nerfed, and I would rather see them take damage from infantry impacts then being turned back into walking coffins. MLT LAVS are not even hard to kill (2 STD AV grenades destroy them), the problem is that LAVs kill way too easily; very little speed is needed to kill someone by running them over, and the LAV takes no impact damage from it. They get impact damage from hitting rocks and walls, but not heavily shielded and armored mercs. Simply tapping a merc at minimal speed should not result in a kill. Furthermore, nuh-uh, you be quiet. If There so easy to kill, then why are you even complaining? This would just have people suicide in free suits in the road. It would be impossible to do transport, or getaway driving (as I do) this way. Having my idea, would although make it harder, would make the situation fair. You are butthurt tat you got ran over. Go to your corner! 'hops in Maddy' Or do I have to melt you? I only said the MLT ones are easy to kill. Standard and especially logi LAVs are being abused to get cheap easy kills which ruins gameplay for many players. They are light attack vehicles, but the attack part refers to the fact that they have a turret; they aren't meant to be used as just a means to run over people. Your point about people getting in the way on purpose to kill LAVs sounds like a silly cheap excuse. Its not like one player collision would blow up an LAV, plus LAVs are much faster and maneuverable than infantry, so if you get your LAV blown up by hitting players enough consistently, then it would be your own fault. Quit resorting to accusations.
Well, it's already happened to me, what, 13 times now? All because heavies now make LAV's dead when hit. And yes, I've ran down several people in a row (my record is 11 now) going in a straight line, flipping. How did I do this? They were all in the road, and they refused to move, and I swear at least half of them watched me as I rolled towards them. I didn't do it on purpose, they just happened to be in the way and I couldn't control mayself. Doing so actually damaged my LLV quite considerably too (yes, although there's ways around it, there's damage from hitting things, dropsuits included). Plus, like I said, this would make transport and getaway driving useless, as people would just stand in your way like they have been, but instead of me and my passengers getting away, because they listened to you butthurt guys, we would die. And then we go back to this Which fixes the Low speed problem that you have, and doesn't kill Heavies unless you use a module. That's completely fair. Like I said; stop being butthurt that you got ran down by some scrub, consider it, then be quiet. 'melts Kagehoshi with Ion Cannon'. |
CLONE117
Planetary Response Organization
19
|
Posted - 2013.07.07 14:41:00 -
[37] - Quote
hers some tips of how to avoid being run over....climb a ladder...or stay out of the roads.. its that easy!.
and now while i wish for the entire team of proto users to come onto the road ill just drive around randomly around the map and see if i can run ppl over who think they r safe in the red zone.... |
Eno Raef
KILL-EM-QUICK RISE of LEGION
13
|
Posted - 2013.07.07 16:43:00 -
[38] - Quote
Make LAVs take x2 the damage of a drop suit's HP they killed.
If they hit a light with 150 HP, the LAV takes around 300 dmg;
Hit a medium suit with 800 HP and take 1600 dmg;
Hit a heavy suit with 1200 HP and take 2400 dmg.
I think this would easily solve the murder taxi issue. |
CLONE117
Planetary Response Organization
19
|
Posted - 2013.07.07 18:29:00 -
[39] - Quote
that is the worst idea ever....the meduim would blow up the lav i think ur number r really wrong
now players could jump in front of tanks and get run over by them and watch tanks blow up... |
Eno Raef
KILL-EM-QUICK RISE of LEGION
13
|
Posted - 2013.07.07 18:59:00 -
[40] - Quote
CLONE117 wrote:that is the worst idea ever....the meduim would blow up the lav i think ur number r really wrong
now players could jump in front of tanks and get run over by them and watch tanks blow up...
If this is the worst idea, you don't visit the forums often.
My numbers aren't wrong, it's simple multiplication. 360x2 equals 720, 800x2 equals 1600, and 1200x2 equals 2400.
As for you're HAV concern, you have the wrong thread as this one is about LAVs, not HAVs. |
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