Sgt Buttscratch
G I A N T EoN.
221
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Posted - 2013.06.24 19:25:00 -
[1] - Quote
How I would do it:(from scratch..Buttscratch)
you start the game as a clone, of no race/alliance, no nothing. Your journey starts with a beautiful video explaining New Eden/Eve, the races, factional warfare, planetary conquest and what role you can play in it. New players need to immediately be slapped with this, as if it was a 35lb salmon.
you are than taken to the training room(thingy). Female voice will tell you that now you will be tested to see if you have the correct levels of physical and mental ability(testicular aptitude) to become a clone of New Eden.
Training( 3 parts)
I) Infantry Roles: You are placed on a small map next to a supply depot. Task 1: hack the supply depot, interact SD menu, select front line Assault Task then proceed to test area 1. Help your squad(5 bots) defeat the enemy forces. Task 2: return to supply depot change to medic,(will have 2 equip slots, repair tool and needle), return to test area 1, revive 1 of the fallen bots, and then repair him. Task 3: return to supply depot change to Anti-armor, move to test area 2, here you must destroy an enemy LAV with the swarmer, hack a turret, then destroy a drop-ship. Complete.
II) Squads, leadership roles, objectives. On this you will be placed in a squad of bots again, first off is to put a capture order on a supply depot(explanation given), move to supply depot, take it, now place defend order on a team member. move to take a CRU and objective A. Once taken, enemy forces will start attacking, 2 waves, then a tank. After tank is destroyed in the distance you will be see 5 tanks and 10 enemies, at this point you'll get the notice of an orbital strike, and prompts on how to use, select destroy the enemy force for the win.
III)Vehicles: 1st you will call in an LAV, drive to a checkpoint, hack a terminal, now its tank time, call in a HAV drive to next objective destroy 3 turrets, take objective, recall tank. Call in a drop-ship, fly up to an objective on top of a building, land, recall, hack final objective to complete.
This is worth 250k SP and ISK, starting total at will be 500k(base) + 250k (Training) + academy earnings. Training can be opted out of for all characters made after the 1st one, 250k still given.
Academy:
Once this is complete you are moved to the academy, where you will need to get 10,000 WP, against real players. Starter fits for the Academy: Amar heavy. (1 high slot, 3 low, 1 heavy, 1 side, 1 nade, 0 equip) Amar medium(3 high, 1 low, 1 light, 1 side, 1 nade, 1 equip) Amar medium Logi(3 high, 1 low, 1 light, 1 nade, 2 equip) Calamari medium (2 high, 2 low, 1 light, 1 side, 1 equip) Calamari logi (2 high, 2 low, 1 light, 1 side, 1 nade, 2 equip) Gallente Medium (1 high, 3 low, 1 light, 1 side, 1 nade, 1 equip) Gallente logi (1 high, 3 low, 1 light, 1 nade, 2 equip) Gallente Light(0 high, 3 low, 1 light, 1 side, 1 nade, 1 equip) minmatar light (1 high, 2 low, 1 light, 1 side, 1 nade, 1 equip) minmatar medium (2 high, 2 low, 1 light, 1 side, 1 nade, 1 equip) minmatar logi (2 high, 2 low, 1 light, 1 nade, 2 equip)
Others added at when they are added.. This allow academy players to see the races and roles, in a closer relation to what they actually get, rather than some generic fits. All weapon types will be available during academy in militia form. You learn in your academy quarters, skills, fittings and use of market place, team/corp/squad/local chat channels.
In academy wars double points will be given to the use of squad commands, up-links(usage), nano-hives deployment.
your name during the academy will show up as CloneXXXX(number)
Full game:
Now Dust514 begins, you are taken to the character select screen, now you can choose your race, background, sex, name/ID. And then redirected to your new quarter At this time all SP and ISK earned during training and academy will be refunded, all items purchased will be refunded and removed also. AUR is now available also.
Time to lube up and get rammed.
Sgt Buttscratch wrote:Maken Tosch wrote:
Except this part. CCP said no more SP respecs from here on out except for the petitions that were submitted prior to May 31st. Also, there is no point in creating the character AFTER training.
I have to diagree. The game gives you no information on a character, other than a back story before character creation. My idea allows new players to: Test any race, and weapon prior to the SP dump that dust is, this would infact decrease the amount of mistakes made, by allowing players to see wether something is what they thought it would be or not. Take the medic(starter fit), it is in no way shape or form a preview of what a medic/logi is, a new player won't know this, unless he spends x amount of time looking thru every suit (implying that he understands the symbols for slot alocation). After the academy, you then are put into the full game, where ISK, SP have to be carefully managed. I don't think we should force people to understand everything from scratch, without any real knowledge other than skirmish/ambush, and mispending. The more players that leave the academy with understanding and a plan, the better our fights will become, what helps them, will also improve our game(to an extent, some people are just stupid)
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