RedRebelCork
Ahrendee Mercenaries Omega Commission
108
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Posted - 2013.06.07 09:08:00 -
[1] - Quote
It should start with death.
A cut scene from 1st person POV. A firefight, your squad are pushing the last objective, enemy troops drop right down on top of you with inertial dampeners. A hectic melee ensues with both your squad and the enemy being annihilated with HMG fire, nova knives, a laser, the whole works it's BLOODY CARNAGE, you're the last man standing. You finally get control of your character, just in time for you to be horribly killed:
1. Klaxon starts blaring in your helmet. 2. Voice: "Orbital bombardments imminent!" 3. You're hit. 4. Your clone topples, you're POV is now from the ground watching the orbital bombardment. 5. Your clone reaches out (perhaps reaches out a stump of an arm?) 6. HUD flickers 7. Bloody blurred vision 8. More alarms blare, your heart rate is slowing 9. Heart rate flat lines. Screen fades to black.
You're back in merc quarters (already modelled so no need to create a new environment).
1. Wake up. 2. It's dark, lights start to flicker on. 3. Sexy female voice tells you "I'm sorry, you're dead." 4. After a pause "But not to worry, you've been reanimated in a new clone and are safe back in Gallente/Caldari etc territory." 5. She tells you to get up, start moving and testing your motor skills. You reach out, your arm is back (yay!). 6. She tells you to walk over to the couch and have a seat. 7. When you take a seat your vision focuses on the TV and a number of channels become availble: * New Eden News * Weapon Information * Skill Points - Earning & Using Them * etc |
RedRebelCork
Ahrendee Mercenaries Omega Commission
108
|
Posted - 2013.06.07 09:20:00 -
[2] - Quote
Esper Shadows wrote:Getting back to my earlier post (#66), instead of bronze/silver/gold you could use highsec / lowsec / nullsec tiers just like in EVE =)
But the point is, to tier the match difficulty in some rough (but effective) fashion so that new players aren't getting lolstomped after 1,000 WP. There's no way to separate skilled FPS players from the unskilled, but it is possible to grade the difficulty indirectly via SP capping, and slowly bring the noobs up to the full-on PC corp PvP at the top tier, perhaps at 10 million+ SP.
Perhaps prevent proto gear in highsec? Might make things a bit more fair. |