RINON114
B.S.A.A. General Tso's Alliance
207
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Posted - 2013.06.06 15:42:00 -
[1] - Quote
I can't even scratch the surface of what I want to say, but here goes:
Intro Movie Every game needs an intro, and this one should only differ slightly. The intro movie should be played after an exciting in game tutorial. Details on the intro movie (which I would storyboard but I'm moving house) should basically be EVE's GÇ£OriginsGÇ¥ trailer but with Dust appropriate lore when applicable. It doesn't hurt us Dusters to know about our occasional GÇ£guardian angelsGÇ¥.
NPE - New Player Experience Upon loading the game for the first time a player should be greeted with the character creation screen as we are now. Once the character is created you would hear GÇ£Battle request accepted, searching for suitable contracts. Contract found. Deployment imminent.GÇ¥
The screen fades to black and you're flying high in an NPC controlled dropship that's taking you high across one of the maps, it slows to a hover and you (could) hear some cheesy dialogue like: GÇ£Okay kid, time to drop! Is this your first time? Well don't forget your inertia dampener, unless you want a real test of how your new clone body works!GÇ¥ A prompt to hit circle comes up and you drop the full height of the map right next to an installation (turret or otherwise).
Next you are taught about the three different turret types and presented with rogue drones or human bots to kill using each one. All of the tutorials should be mostly spoken dialogue or prompts like the OB in the top right (or both). Once you've taken care of the stationary drones you hear over comms again, but this time the dropship pilot sounds frantic. GÇ£Kid, those dummy drones you just shot up must have kept some of their systems intact! You've got a huge swarm moving in on your location. Call in an RDV to drop you off an LAV, those things are automated so they don't care about getting shot up, and hurry it up! Once you're in just drive like the wind to my coordinates, I'll pick you up.GÇ¥
You hightail it away from a massive swarm of drones (which you can try to fight but they will kill you at some point, in which case you spawn by a CRU near the DS pilot's location.
He then takes you off to learn about NULL cannons and hacking one, as well as the clone counter etc.
The final drop off is the weapon room, where you can use anything on stationary targets that you get to set up with fittings. So you can try which weapons do well against certain defences etc.
I really wish I had more time to contribute, this topic would be five pages long with just my posts alone!
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