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Bob Amarrley
KILL-EM-QUICK RISE of LEGION
19
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Posted - 2013.06.05 17:54:00 -
[1] - Quote
Driftward wrote:low genius wrote:EXASTRA INVICTAS wrote:I'm not sure if this has already been mentioned because the forum search is broken for me (I can't even find my own posts?) but here goes:
I decided to buy a passive booster or two to help make up for the 1.5million SP I lost with that glitch that happened when DUST went live on Tranquility server (I never got the reimbursement). My first one is running out today, in about two hours. There is an option to "extend" it with another passive booster, so I thought "Sure, okay, sounds good."
But the game is telling me that if I "extend" the booster, the NEW booster will be used immediately and the old one is queued behind it. What exactly is the reason for this? It makes much more sense for the new booster to be queued behind the old one.
This isn't a major issue (at all), but it should be common sense. Right? different boosters have different multipliers. ^^^Ummmm, read the OP? And if you did, how is that comment helpful? Which by the way I agree with. Use up the old one completely and then activate the new one to maintain a constant passive booster. Would seem like common sense to me.
I think what he means is that if you buy a booster with a better multiplier (omega), you probably want it to work right away. This makes sense to me. I would be more annoyed by having to wait for my omega booster to start working than I am by a weird queue of almost-finished boosters. |
Bob Amarrley
KILL-EM-QUICK RISE of LEGION
19
|
Posted - 2013.06.05 18:35:00 -
[2] - Quote
I dunno. I agree that the current implementation is slightly awkward, but this really just doesn't strike me as worth a single hour of coding time right now. Omegas are gone, but there have been allusions to other boosters in the future with different multipliers. Also, when I bought my Omegas, I had 60 days worth of standard boosters already in the queue. It really would have bugged me if there was nothing I could do about that. Mostly though, I just think there are waaaay too many serious issues right now to waste time nitpicking booster queues. We're talking about a minor aesthetic issue. There is no functional problem here. |
Bob Amarrley
KILL-EM-QUICK RISE of LEGION
19
|
Posted - 2013.06.05 19:43:00 -
[3] - Quote
Geirskoegul wrote:EXASTRA INVICTAS wrote:Making the booster work like a PLEX is no issue to me, but I have a feeling it's one of those things where the Devs, again, are going to say "We don't have to follow EVE!!"
It'd make more sense than the current queuing system at least. I have NEVER seen anyone with authority say something like that ("this isn'teve,"this doesn'thave tobe like eve). I only see these arguments coming frim the Call of Halo crowd. For that matter, even for Star Citizen I only see the "this isn't eve" and other anti-eve comments coming from those that really justwant a sci-fi themed World ofWarcraft, instead of an actual good online game. Same disclaimer as before: please excuse the typos, i'm on my wtablet, sick, and have been drinking, heh
I've definitely seen devs use this argument. I wish I could remember where. It was just yesterday. But yeah...I agree this would be a more elegant solution.
EXASTRA INVICTAS wrote:I'd rather say something now and let them decide when, where and if they want to do it than not say anything and nigh guarantee nothing be done.
Besides, it's just feedback. I'm letting them know I think it's awkward and backwards. This is not a "passive boosters are broken wtf fix this now" thread. Don't treat it like it is.
Fair enough.
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