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Thread Statistics | Show CCP posts - 0 post(s) |
Harpyja
DUST University Ivy League
77
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Posted - 2013.06.05 04:10:00 -
[1] - Quote
Based on concept art I can't wait for the Caldari jet. Also, I'd rather like jets to be more like the ones in Planetside 2 where you can hover in midair and strafe. A VTOL basically (I believe CCP has confirmed VTOL abilities on jets). |
Harpyja
DUST University Ivy League
91
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Posted - 2013.06.09 13:45:00 -
[2] - Quote
Meeko Fent wrote:For Jets to Work, Remove the Red Line, so they have room to Fly. Its one of the Most Suggested Ideas, And the Devs seem to Not Understand what the Populace Wants. All that aerial vehicles need is a separate red line. Back in the early days of Chromosome when I tried dropships I remember flying over the infantry red line and I could go out further. I don't know now if this has changed in Uprising.
BF3 uses the same mechanics that allows aerial vehicles to fly further than the regular limits for ground combat. |
Harpyja
DUST University Ivy League
96
|
Posted - 2013.06.10 00:05:00 -
[3] - Quote
Ser Chard wrote:Can we give them large turrets? I'd like to see them mad powerful but unable to hover in place for repeated precise shots like an drop ship.
Also, let us write stuff in the sky with them! We want chemtrails! I think large turrets will be more fitting for heavy aircraft. I'm unsure if what I've heard is rumor or not, but jets might be receiving two small turrets that you can operate. Also I do know that CCP has hinted at VTOL capabilities on jets, so it'd be possible to hover (and to hopefully strafe). |
Harpyja
DUST University Ivy League
96
|
Posted - 2013.06.10 04:13:00 -
[4] - Quote
medomai grey wrote:Aerion Spiritus wrote: I don't think he meant BPO HAVs. I think he meant Black OPs HAVs. As in cloaking fields (when they are implemented).
Thanks for the correction. I didn't know cloaked tanks where in development. When they de-cloak in front of infantry, it'll give a whole new meaning to soiling yourself. Black Ops HAVs will be extremely thin. At least when they were available, they had reduced slot layouts and also less HP iirc. Anyways, my Enforcer or Maurader will have its turret pointed at any Black Ops HAV that dares to decloak.
What we need are proto HAVs in the true meaning of proto. Not weaker variants that CCP use as lame excuses for expanding upon HAVs. |
Harpyja
DUST University Ivy League
97
|
Posted - 2013.06.11 01:04:00 -
[5] - Quote
@Aerion
So you expect me to remain in standard and false advanced HAVs just so that I can get soloed by a proto forge gun? The only way AV vs vehicles will ever get balanced is if we get proto vehicles. It takes about three standard/advanced forges to take down my Gunnlogi/Falchion, so three proto forges to kill a proto HAV seems about right |
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