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Heathen Bastard
Kang Lo Directorate Gallente Federation
315
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Posted - 2013.06.05 04:31:00 -
[31] - Quote
Justin Tymes wrote:Tankin Tarkus wrote:the problem with AV grenades is anyone can carry them without making a huge dent in their abilities to work as AI flux grenades(while taking more luck/skill) work great for heavily damaging shield tanks while working incredibly well fo AI also, which IMO limits the need to bother with true AV weapons(other than the plasma cannon to finish off that wounded shield tank and slaughter any shieldless suits with its splash damage) Have you tried throwing AV or Flux Nades at dropships? They are less than effective. Dedicated AVs still have a purpose; Assault FG is the best AV weapon in the game capable of taking down any vehicle the fastest, and is also useful against infantry. Swarms allow you to hit any vehicle from a distance with Lock-on and they can't hit you back, and with Contact Nades you aren't even that vulnerable to 1 vs 1 encounters. Fused Nades(or Thunkers) will be the go-to grenade starting now against infantry, and if you're not using them, you're going to be at a noticeable disadvantage against infantry that do use them. You're sacrificing that to for the ability to make tankers retreat if you're alone. You always take a risk when using Flux Nades; as anti-Infantry they are inferior to contact Nades, and as an AV weapon, Armor tankers laugh at them.
got it, forge guns are for taking down the laughably weak dropships. and they brought back thukkers. really? my god, did they learn nothing the first time they had to remove them for being OP?
I think I might just stop playing for a while, the game is actually going backwards now. see you in a year when we're back to "tank or GTFO" play. |
Tankin Tarkus
Quafe Runners
24
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Posted - 2013.06.05 04:50:00 -
[32] - Quote
ok lets just say AFG's are the "best" AV weapon u still need a proto one and complex damage mods
AV grenades are FAR cheaper considering u only need a nano hive(hey ADV ones are what 4-5k ISK?) and ADV grenades(like 1-3k ISK) to have higher DPS and being able to do it COMPLETELY BEHIND COVER DUE TO HOMING EFFECT why bother shelling out 70k+ w/e those forge guns and damage mods cost when u can just spend 5-8K for a hive and grenades and be an AT god |
Text Grant
Edimmu Warfighters Gallente Federation
11
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Posted - 2013.06.05 05:25:00 -
[33] - Quote
Just nerf free lav's and the av's will be cut in half |
Tankin Tarkus
Quafe Runners
25
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Posted - 2013.06.05 05:56:00 -
[34] - Quote
ya itll cut down on all the AV but that doesnt change the fact that AV grenades are still just about the best form of AV without any real drawback compared to giving up your main weapon for AV other than the range and how many u carry |
Text Grant
Edimmu Warfighters Gallente Federation
11
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Posted - 2013.06.05 06:20:00 -
[35] - Quote
The drawback is being less effective against infantry. I'd carry fused locus if there were no murder taxi's |
Tankin Tarkus
Quafe Runners
25
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Posted - 2013.06.05 06:26:00 -
[36] - Quote
how is it less effective against infantry compared to swarms? it lets u carry ANY primary weapon while still being an above average AV weapon for a fraction of the price of any of them only the forge and PC work at all for AI and they still have drawbacks that prevent them from being quite as effective at it(charge/reload) |
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