dustwaffle
Ill Omens EoN.
58
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Posted - 2013.06.06 03:44:00 -
[1] - Quote
From my time as an assault and now respecced into a 'better' assault i.e. caldari logi (i'm joiking), here are some general tips for new players:
1. Your role is fairly straightforward, shoot people in the face, protect your logis and scouts when they're hacking, support your heavy. If your gun game isn't that good, focus on helping your teammates our by watching their backs when they're hacking, covering the flanks of the heavies. Don't rush to the front of a firefight as a new player, since your dropsuiit may not be very durable compared with the enemies you may be facing. Your assault rifles etc. have longer ranges than a heavies HMG, so let the heavies soften up a crowd and draw enemy fire before you pop up and help pick the stragglers off. Don't spray and pray as it's not very effective with low skills in dispersion and kick reduction.
2. Carry equipment to compliment your squad. This means, if you have 1 or 2 logis in your squad, swap out that nanohive for a needle. The needle will help pick up fallen logis, who in turn supply you with nanohives. For skirmish games, try running remote explosives as well since those give you free kills. Drop uplinks are an easy source of WP (+25 WP each spawn), but don't place them all over the place stupidly. A good spawn is worth its weight in gold and frees up an equipment slot for your logibros as well. Coordinate pre-match with your logibros.
3. Don't rush in blindly, until you get more durable, or better gun game. If you start taking damage, run back towards your team/squad, and draw those reds into an ambush. Many new players make the mistake of continuing to push even when they've had all their shields and half their armor wiped out already. Retreat and let your shields have time to recharge, especially if your armor is damaged already.
4. Communicate, or at least listen. Try to get a mic if you can. Call out targets if you see them. If you see people flanking your team, let them know. If you see an objective being hacked, call it out in case people missed it. Spot an LAV roaming around that open area where some teammates are? Let them know. Saw a RDV drop in a tank or dropship for the enemy, let them know about it. Sniper takes out your shields, call out them sniper, and his/her position if you can. However, DON'T be that guy in a pickup squad that keeps nattering throughout the game, from my perspective it's cool to ask questions but if you keep yapping away, cussing in your mic when you get shot etc., and you're in a random squad, you WILL get muted.
5. Understand fits, weapons and dropsuits. Don't worry about what gun is best to use with assault suits. Just focus on what you enjoy using and what you're good at. Assault rifles are the bread and butter of FPS, so if you're comfortable using those, go for it. Sniper rifles are OK, but if you're not contributing much to the battle if you're hiding up in the mountains getting 5 kills in total in a skirmish. Shotguns can be nasty in city maps, learn to use them, or avoid them. Speccing into your weapon tree will unlock better weapons, and most importantly the proficiency skills give you additional damage to your weapon.
Tank > Gank. Train up those dropsuit shield/armor upgrades that give you 5% to shields/armor. If you shield tank, train for extenders, if you armor tank, train for plates. Fitting skills will help with fitting better stuff on cheaper dropsuits but they are skill intensive, so balance out your fit. Stack up your buffer, but always try to keep 1 armor rep in your low slots, unless you're running with a lot of logibros.
6. Check your corners. I can't count the number of times I've sprinted around a corner only to come face to face with a heavy laying down a hail of bullets I can't back away fast enough from. Or a scouting blasting me with a shotgun in the face.
7. Avoid open areas. If you have to traverse them, don't run in a straight line all the time at a constant speed.
8. You do not need to spec into AV, but have 1-2 fits with AV grenades. Grenadier I gives you access to flux, AV and basic locus grenades, use those for reduced fitting costs and carry 3 instead of 2.
9. Always join a squad, even if you have no mic, or just wanna play solo. Your WP will contribute to your team's precision strike, and being able to identify a bunch of people you have the option of running around with and working together is always helpful.
10. If you can't 1v1 against a player the first time, come back with more firepower (team/squadmates). No point dying to the same person in the same situation over and over.
11. At the start of your career, focus on learning how to stay alive rather than get kills.
That's about all of what I can think of without spending too much time, hope if helps new players who want to get into the assault role out!
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dustwaffle
Ill Omens EoN.
60
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Posted - 2013.06.06 09:56:00 -
[2] - Quote
Asmodeus Reinhart wrote:Dustwaffle saves thread.
You mentioned survivability being more important than perhaps being effective in a fire fight. Could one presume that initially armor and shield upgrades should take precedence over say spec'ing into real assault suits? Or really laying into a weapon tier?
I'm around 1.2M SP at this point and were it not for my idiotic purchasing into the light frame / scout class - which is both expensive and made of tissue paper. I think I would have spec'd hard into (armor) if I stayed gallente and guns. The hard part is that I like a lot of them. And there's still some I would like to try before my respec lands. I am trying to be frugal to get the most out of what I have. But I would happily have scrambler, assault rifle and shotgun classes ready to go at the push of a button. This is the infuriating part of dust to me. I haven't even tried the laser rifle yet or the mass driver. And I wanna.
I'd like to have SMG's cranked up too. Its a good side weapon for the AV class or a heavy suit. But I like the flaylock too. It has decent range and lets me harass people hiding around the edges of things. Its also inherently broken and my shots pass through people all the time. But when it works it works.
The fact I have to really choose a weapon sucks. Survivability > offense is my opinion. If you have a great gun game, then by all means spec into weapons first. My reasoning though, is that a lot of the time, you can't control where you get shot from, a random snipe may get you, or someone flanked you or a grenade comes flying in etc. In any case, surviving to run away and regen will help you more than being an extremely good shot in a 1v1. However, for your question, I would say it depends on the SP you have available to you. First things first, at 1.2M SP, I don't recommend going into role specific suits, especially if you're going assault. The medium suit has the same layout, PG/CPU etc, and the only thing you lose out on is the role bonus. IMO, get yourself into adv frame, with enhanced extenders/plating and a basic armor repper. Be careful not to stack too many armor plates as those slow you down a lot.
I don't really have a lot of specific advice on dropsuit fitting as I havent had a chance to run Gallente suits yet, but the gist of it is, more HP buffer = better, as long as you don't sacrifice too much speed. Get your skills up to level 3 each (+5% shields/armor per level), which lets you fit enhanced gear, and work towards complex mods if possible.
Weaponwise, I find the AR familiar to use, and so have specced into that. However, as I mentioned before, it's best to just use something you're comfortable with using. For now, getting advanced weapons will be enough, as you most likely will not have the PG/CPU to fit proto weapons on a basic/advance medium/assault suit, without gimping the rest of your fit by a lot. |