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Cruor Abominare
Resheph Interstellar Strategy Gallente Federation
72
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Posted - 2013.06.04 14:01:00 -
[1] - Quote
Aero Yassavi wrote:Radioship wrote:If TAR (GLU-5 for example) will have 12 bullets in clip (like it was rumored previously) it will be the same as Laser Rifles right now... useless... regardless of ROF cap. It takes approx 6 in-body shots for GLU-5 to take down some Proto guy at optimal without damage mods. So in result this weapon only become viable for very good shooters that uses mouse to perfectly aim. If you spam it you'l probably end up having more reload time than actualy shooting time :)
Then that would make it work as intended. It's called the tactical rifle, not the spam rifle. Fire your shots wisely. If the GLU-5 takes 6 shots out of 12 to kill then that's 1 kill per clip if you miss half you shots, pretty in-line with everything else. And that's the GLU-5, the Duvolle TAR would still be pretty good. I do not believe you would need some godly aiming. It would not be useless. The Scrambler Rifle can only get off 15 shots before overheating and people do pretty good with that (well, at least I do and I use a DualShock 3).
Except he's wrong. It takes a dozen shot shots to kill a non shitfit proto this is why I hate balancing talks in general, a bunch of shitfitting militia users don't know what the hell they're talking about. |
Cruor Abominare
Resheph Interstellar Strategy Gallente Federation
72
|
Posted - 2013.06.04 14:44:00 -
[2] - Quote
Aero Yassavi wrote:Cruor Abominare wrote:Aero Yassavi wrote:Radioship wrote:If TAR (GLU-5 for example) will have 12 bullets in clip (like it was rumored previously) it will be the same as Laser Rifles right now... useless... regardless of ROF cap. It takes approx 6 in-body shots for GLU-5 to take down some Proto guy at optimal without damage mods. So in result this weapon only become viable for very good shooters that uses mouse to perfectly aim. If you spam it you'l probably end up having more reload time than actualy shooting time :)
Then that would make it work as intended. It's called the tactical rifle, not the spam rifle. Fire your shots wisely. If the GLU-5 takes 6 shots out of 12 to kill then that's 1 kill per clip if you miss half you shots, pretty in-line with everything else. And that's the GLU-5, the Duvolle TAR would still be pretty good. I do not believe you would need some godly aiming. It would not be useless. The Scrambler Rifle can only get off 15 shots before overheating and people do pretty good with that (well, at least I do and I use a DualShock 3). Except he's wrong. It takes a dozen shot shots to kill a non shitfit proto this is why I hate balancing talks in general, a bunch of shitfitting militia users don't know what the hell they're talking about. How much damage do the TAR's do? I haven't checked, but somewhere around 80? 12 * 80 = 960. You telling me people are running around in suits with 960 EHP other than heavies? Please explain what fitting would do this?
Or you could look it and not make **** up like the other loons, glu that we are talking about is about 72 base so 12 shots is 864, or you know just about caldari logi health.
Now tac duv can get to 80 with enough skills and shave off 1 to 2 shots in pure 100% optimal, for a lOt more isk and sp.
Of course realistically you'll want to leverage your extra range over people as much as you can but this can mean up to doubling your amount of hits depending where you are on falloff range.
The hardest thing about dust is that we don't have killboards to post kills to and publicly shame people for bad fitting choices. Thus we end up with a lot of people using bad suits and worse fittings who will think that their terrible fit is viable when it actually just dies to a handful of tac shots.
Though on the 960 hp topic there are plenty of medium suits capable of hitting that hp, theyre just generally bad for other reasons that hp, though you do run into em from time to time.
Heavies certainly have a lot more hp, and all this would is makes them virtually unkillable by tac ars in a reasonable manner. |
Cruor Abominare
Resheph Interstellar Strategy Gallente Federation
72
|
Posted - 2013.06.04 15:12:00 -
[3] - Quote
Aero Yassavi wrote:You are comparing using an advanced weapon to take out a fully equipped prototype fitting. Also if some medium suit manages to get to 960 EHP then they must have several drawbacks and it wouldn't be an issue to need to reload when engaging them.
No, you didn't read I was writing input on a discussion about the glu. You were generally not reading and self admitting that you have no knowledge on the topic in the thread. Yet you continued to **** post and not read, which was even more noticeable because you parroted what I said about stacking suits to 960 hp as typically bad for other reasons in a manner that shows you didn't actually read that I said that.
Go be bad and shitpost elsewhere. |
Cruor Abominare
Resheph Interstellar Strategy Gallente Federation
72
|
Posted - 2013.06.04 15:42:00 -
[4] - Quote
Aero Yassavi wrote:Cruor Abominare wrote:Aero Yassavi wrote:You are comparing using an advanced weapon to take out a fully equipped prototype fitting. Also if some medium suit manages to get to 960 EHP then they must have several drawbacks and it wouldn't be an issue to need to reload when engaging them. No, you didn't read I was writing input on a discussion about the glu. You were generally not reading and self admitting that you have no knowledge on the topic in the thread. Yet you continued to **** post and not read, which was even more noticeable because you parroted what I said about stacking suits to 960 hp as typically bad for other reasons in a manner that shows you didn't actually read that I said that. Go be bad and shitpost elsewhere. Hold on there, no need to resort to vulgar language. All I'm saying is Radioship's opinion that 12 shots per clip would make the TAR's useless is not valid. The Duvolle TAR does 78.5 base damage, that's 942 damage dealt with 12 shots, ignoring the 110% verse shield and 90% verse armor and not considering any damage mods. Most prototype suits have around 600-700 EHP. You'd be more than capable of killing one with one clip even if you miss some shots. My point in parroting you on anyone who has over 900 EHP was intentional to make a point, they must be sacrificing damage mods and good weaponry as well as being slowed down from multiple armor plates that even if it is impossible to kill them with one clip from the TAR you'd be more than capable of reloading without getting killed.
I'd consider 600 to 700 as low and bad on a proto doing any sort of run and gun play. Even at 700 that's still in the 9 shot range at optimal only, falloff makes it up to 18 in a game with hit detection, no functioning aim assist, poor fps, and lag makes it a largely unusable gun if you put a 12 round clip, much worse for the glu. 24 round clip across the board is stomachable and still punishes sloppy trigger fingers on the duv.
Of course someone in a terrible militia fit is going to continue to whine because they can't grasp that militia bad stop trying to use it ASAP. |
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