
Fargen Icehole
SyNergy Gaming EoN.
110
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Posted - 2013.06.04 15:59:00 -
[1] - Quote
Ydubbs81 RND wrote:ReGnYuM wrote:Icy TIG3R wrote:This is probably one of the only console games with a clan system like this, and communication/social aspects like this.
Corps, chat channels, PC, and the New Eden universe are quite literally one of the only reasons people are staying.
Still, patience's are waning, and a simple 1 on 1 trade system NEEDS to be implemented ASAP.
When Android games like "The Infinite Black" can implement trading extremely well, complete with an auction house, Dust should have no problem at all.
FPS Gameplay is sorely lacking and needs focus first and foremost.
1 on 1 trading, if prioritized, can be used to put other non FPS mechanics on hold and to keep people's interest. They have until the next hard update to fix aiming and movement. Been with this game for over a year and even went to Fanfest, so I will at least give them that... However, I am not willing to waste another year on a game that is willing to take my money, yet is unwilling to fix core game mechanics. The Devs are super cool and all, but enough is enough. Both of you guys couldnt have been more spot on. Although, I will probably wait until someone else gets it right. Aiming/movement (although improved slightly from their last fix attempt) still blows...especially movement. Because even if i leave, no other game will sustain me because I've been spoiled by Dust's persistence gaming. I was spoiled by MAG's 32v32 and found it hard to play anything with low player counts. Now, I find it hard to play games that are just about pub matches. Sure, gameplay is great but it will become stale because there is no substance.
I'd love to see BF4 with some persistent game mechanics, better clan system. Or Dust, with the FPS mechanics that BF3 has. Movement is so-so in BF3. A LITTLE slow, but movement is easy, and the jump button allows you to either jump OR climb over obstacles with ease. (you don't get stuck on EVERYTHING they way you do in Dust) and the guns are balanced well (ROF vs dmg vs recoil vs hip-fire accuracy vs etc etc) with a couple exceptions here and there. |