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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
63
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Posted - 2013.06.03 14:34:00 -
[1] - Quote
I could only go along with this if they upped the amount of passive.
They do that they can remove active SP but if it stayed too low then no way I would stick around to wait even longer to gain gear/skills. ISK at the moment (hell after the first 2-3 weeks) means nothing because the gear isnt priced accordingly and the content is minimal.
For what you want to work , boost SP or at least lower SP requirements in the area of Weaponry / Vehicle Access and increase it in other skills you want to make hard or take long to acquire. Then increase the cost of good bear by a significant amount.
Many will be able to use good gear but skill and risk reward would play much more into how you use it because there would be true apprehension about losing top stuff. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
65
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Posted - 2013.06.03 16:48:00 -
[2] - Quote
Jin Robot wrote:"active gain" means active servers. Plus AUR booster sales.
That is the thing - I saw boosters and augmentations and thought wow only to find out it just helps you to gain more SP
How about more usable loot or special modules that could be used in game for a set time or potential higher ISK payout if they truly want to make ISK the driving factor. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
65
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Posted - 2013.06.03 17:04:00 -
[3] - Quote
Really???!!!! If he is on 3 and you are on 12 you are pulling away
You have access to gear that is vastly superior when combined. Sure he still has a chance to kill you but his chances arent that great unless he is highly skilled, lucky or patient enough.
After a certain SP mark, yes you are branching out and becoming more versatile but at up until then you are "pulling away" |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
66
|
Posted - 2013.06.03 20:11:00 -
[4] - Quote
Baal Roo wrote:element0mega wrote:The reason is; there is no requirement to have talent while playing the game. You simply level up regardless of talent. I personally would rather see it merit based only- no passive. What is the point in working hard at a game if your not rewarded for it.
Your question is fundamentally flawed, based on human nature.
Not sure why anyone would want to play a passive SP only game. It's one of my core issues with Eve- it requires no talent...
I like games which mix; dexterial ability,tactics, strategic play, comradery, and brains. Any game that doesn't tax all those requirements, fails to pique my interest any longer.
Anyway, my 2cents; never go full homo with passive SP only lol. Passive vs. active skilling has absolutely nothing to do with talent. The people with the most SP are the people who play the game the most. That's it.
Yeah - the bulk of active SP awarded is from time in match with only a fraction coming from actual objective achievements |
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