Vyzion Eyri
The Southern Legion RISE of LEGION
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Posted - 2013.06.07 10:09:00 -
[1] - Quote
ISK costs are going to go up anyway. In the (un)forseeable future, EVE's economy should merge with DUST's.
I proposed we jack up ISK costs even higher than what they would be.
In the thread outlining my idea, one poster replied to one of my comments thusly:
Denak Kalamari wrote:Vyzion Eyri wrote:
But, as I've repeated quite a few times between my two threads on this matter, how long can it remain satisfying? When you reach 50 mill SP? 100 mill? After that, where's the satisfaction in acquiring new skills? Where's the satisfaction in playing instant battles when you can purchase anything and everything, and have the ability to wield it?
Ask the same question to EVE players, then you'll know the answer. Heck, you could even download the EVE trial and try it yourself so you wouldn't be spouting out flows of mindless, ignorant, stupid and unproductive comments about EVE Online.
I did play EVE for the trial period. Even after that, yes, I admit I am still 'mindless, ignorant, stupid' and will make 'unproductive comments about EVE Online'.
But this is not EVE. Ladies and gentlemen, as many bubbles as it will burst, this is NOT EVE.
However, it is New Eden. And with this in mind, an open universe, a massive sandbox, is truly what I'd love to see. And when I personally considered the capabilities of the game as it is currently to handle the sandbox nature of New Eden, I realised things had to change.
calisk gelern wrote: anyway if you want to fix the sp system, it's quite simple.
add high tier and low tier space conflicts limiting the gear that's alloiwed to be brought to the battle field. if you want to use better gear you need to move into higher tiered play. increase the reward for battles done in higher tiered space and their you go.
This, along with the Battle Academy, detracts from the sandbox. New players are kept in an enclosed pen where they're nurtured, free from any harm from the big bad vets? I'll make an ignorant EVE comment here and say that new players aren't coddled in EVE. (comment based on knowledge gleaned from this picture.
Furthermore, there are arguments that this system will abolish the gap between bittervets and newberries. No it won't. There is still a grind for ISK, however the duration and frustration of this grind will depend on the equipment you decide to use that day or for that week. Less pressure, but it most certainly is still there.
Also, some of you presume to think that this proposition is pointless as "a new player just needs to reach ... around 7-9 million sp you are on even ground with any player in the game."
And that is the problem. There shouldn't be a predetermined amount of SP that one must reach to be on a level playing field. How long does the game remain fun after you reach that point? To specialise into another path, that's another 7-9 million SP. Then more after that. Monotonous and dreary. I am suggesting some flexibility.
Now, by no means is my proposition the be all or end all. In fact, I was hoping to engage discussion and perhaps fuel the imaginations of others to suggest their own solutions. But all I seem to have done is incite fear of change. This was not my intention: this proposition was meant to open people's minds to the other possibilities.
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