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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jin Robot
Foxhound Corporation General Tso's Alliance
840
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Posted - 2013.06.07 19:50:00 -
[1] - Quote
So you want it more like COD? |
Jin Robot
Foxhound Corporation General Tso's Alliance
840
|
Posted - 2013.06.07 20:04:00 -
[2] - Quote
Because SP and the character grind is appealing to people. It is a reason I am playing this and not some "drop in and go" game. I like earning SP and unlocking gear, I like that PC is something you have to strive for, not having things handed to you. Earn it. |
Jin Robot
Foxhound Corporation General Tso's Alliance
841
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Posted - 2013.06.07 21:00:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Jin Robot wrote:Because SP and the character grind is appealing to people. It is a reason I am playing this and not some "drop in and go" game. I like earning SP and unlocking gear, I like that PC is something you have to strive for, not having things handed to you. Earn it. Did you read the OP? You would still have to grind for SP, and the more SP you spent, the higher the SP cost multiplier becomes. SP grind would still be there, but the purpose of skills would be repurposed for bonuses instead of item unlocks. The massive increases in the price of ADV and PRO gear would create ISK grind as well. Grind would still be present, just not for unlocking items. I did. I like the SP unlocking items, it creates longer term specialization. I want to take months planning, rationing SP, and fine tuning my fits through SP allotment. Call me crazy. I want my corp to do that as well. I think that having that system (especially years from now with more equipment/vehicles/roles) will create a strategic element lacking in most games where you can instantly use all equipment and vehicles.
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Jin Robot
Foxhound Corporation General Tso's Alliance
841
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Posted - 2013.06.07 21:15:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:Jin Robot wrote:KAGEHOSHI Horned Wolf wrote:Jin Robot wrote:Because SP and the character grind is appealing to people. It is a reason I am playing this and not some "drop in and go" game. I like earning SP and unlocking gear, I like that PC is something you have to strive for, not having things handed to you. Earn it. Did you read the OP? You would still have to grind for SP, and the more SP you spent, the higher the SP cost multiplier becomes. SP grind would still be there, but the purpose of skills would be repurposed for bonuses instead of item unlocks. The massive increases in the price of ADV and PRO gear would create ISK grind as well. Grind would still be present, just not for unlocking items. I did. I like the SP unlocking items, it creates longer term specialization. I want to take months planning, rationing SP, and fine tuning my fits through SP allotment. Call me crazy. I want my corp to do that as well. I think that having that system (especially years from now with more equipment/vehicles/roles) will create a strategic element lacking in most games where you can instantly use all equipment and vehicles. I suppose we're at a fundamental disagreement that no amount of arguing will surmount. I can agree to disagree. I was not trying to troll respond you (although that COD ref was a bit troll-ish). I even see where you are coming from, I just disagree on the fix. |
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