psyanyde wrote:Eh just because somebody has more SP allocated into things (because they paid for an SP booster) doesn't mean they're good at the game.
For example thinking that 12million SP vs 2million SP gives the person with the higher number an advantage, means you lost way before you even fired a shot. Hell you lost before you even turned your PS3 on.
Thinking that you're at a disadvantage puts you in one....and the only person to blame is you.
If you know what to do ie. think strategically, attempt to know/counter the next move then the SP gap really means **** all.
It may take more time shooting your gun to drain their HP.. but more than 50% of the time the outcome should come out in your favor.
It's all about mindset.
And not to forget the person you're going against might just be better than you....and would still stomp you...even if you both were in Militia gear with 500,000 SP.
Easier to blame an outside thing over yourself tho, I suppose.
TL;DR: Just because someone has more SPs acquired by a booster doesn't mean it's P2W, because more SP =/= winning more.
I agree that mindset makes a difference. I've always noticed that when I go into a gunfight while believing that I've already got it won my aim is generally better, more steady and my thoughts are more collected. Mindset does make a difference. However I still acknowledge that the guy with more SP has an advantage, especially from 2 mil to 12 mil SP. Holy crap. That's a difference of possibly double the HP, a better weapon, and many other small bonuses that add up to be equivalent to full on items being added to their suit.
I don't think anyone here is saying that superior play from a character with lower SP can't overcome a player with higher SP. That isn't the case at all IMHO. However, I don't understand how that nullifies the SP advantage. There still is one, let's not act like it's not there.
Even if you know what to do, that gap between 2 and 12 mil is still significant. With double the HP and a guy knowing how to move and experienced in shooters, you could get the jump on the player.. given it's at any decent range, he's got double your health, he'll probably have the ability to sprint and jump towards cover, wounded but then probably having just as much HP as you have.. and it'll be regenerating soon. Plus he knows where you are. Good player with low SP vs a terrible player with high SP, sure you can probably handle it.
That's an extremely situational example though, but more often than not I believe that's a large advantage that will make a significant difference. I don't believe that "thinking" you're not at a disadvantage will make it go away, it's not your fault for recognizing something that is clearly there in the first place.
Personally I don't have a problem with it, being a competent player while sitting on 8 mil SP. I've got no problem pub stomping and usually lead in PC battles, but I still feel this subject deserves some attention.