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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
79
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Posted - 2013.05.31 17:32:00 -
[1] - Quote
Daedric Lothar wrote:Against protoplayers the Flaylock is decently balanced, but against noobies and cheap fits, it really is a noob tube.
Which makes it abundantly clear that nerfing it would be silly because it would render it useless against proto players. OF COURSE proto flaylocks will slaughter non-proto suits...in the same way that proto forge guns will slaughter non-proto tanks quickly.
Plus, you need to reload after only 3 shots...which is a MAJOR drawback.
Those struggling against flaylocks, use your brain and you won't have any issues. JUMP as much as you can...and keep moving CONSTANTLY (in non-predictable patterns).
Also, people should keep track of what weapon types kill them...the flaylock is at the very bottom of that list. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
79
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Posted - 2013.05.31 17:40:00 -
[2] - Quote
xprotoman23 wrote:hooc order wrote:Quote:Third it's too good of a side arm Regular pistols do some pretty hefty damage with no levels in it SMGs if you keep the target on target eat up my heavy alt with ease. Every time i hear a flaylock i think to myself "easy kill" You are full of crap. In terms of CPU and PG it's too good of a weapon in comparison to all other side arms. You don't really have to give up anything in order to fit the proto type variant onto a suit compared to the proto type variants of other side arms. You have to be accurate with Nova Knives, SMG's, and Scrambler pistols in order to get kills with them. The flaylock pistol rewards players for being close enough, but not good enough. This is a bit ridiculous in a shooter.
Yeah...but if you miss with any of those other weapons you can try again...while if you use flaylocks, you have to reload after 3 shots!
As for proto stats:
Flaylock 45 cpu / 2pg SP 48 cpu / 8pg SMG 57 cpu / 10pg
So yeah, using less cpu/pg...but for crying out loud, look at clip size!! You get 480 shots with the SMG and the SP gets 42 shots!
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
79
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Posted - 2013.05.31 17:42:00 -
[3] - Quote
gbghg wrote:semperfi1999 wrote:xprotoman23 wrote:First and foremost it doesn't really consume much PG in comparison to other side arms.
Secondly you don't have to be accurate with it
Third it's too good of a side arm
Fourth it makes speccing into the mass driver useless
fifth it's a noob tube.
If I wanted to play with "one man army" and "203's" I would go back to MW2. Protoman you messing with Bonneys bread and butter!! Oh yea and whoever thought this weapon appeared balanced in fan fest LOL!!!! Say hello to the 480 dmg direct hit weapon. Please tell me your're joking about that direct damage, that's comparable to proto small missile turrets for direct damage. Oh and that stupid knock back they have when fired at dropships
He doesn't know what he's talking about ;)
It's less than half the figure he quoted...and you only get 3 shots before you have to reload.
So even a scout with 300hp needs more than 1 shot at full health if he has a decent fit. Assaults and Logis need even more shots. And again, you only have 3 before you're out of the game for 2.5sec. An AR can pump out a crazy amount of damage in 2.5sec...as can the other sidearm that can continue firing while you have to reload. |
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