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Panther Alpha
Commando Perkone Caldari State
334
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Posted - 2013.05.30 23:44:00 -
[1] - Quote
To be honest.. i been asking this question for a bit, and i still haven't hear a logical reason. I don't buy the full Carbon Engine BS... I think something else happen.
Even if it was the Carbon engine, ( Which i seriously dough it was ), still doesn't explain, why is taking CCP this long to transfer the game mechanics to a different engine. Doesn't make any sense. |
Panther Alpha
Commando Perkone Caldari State
334
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Posted - 2013.05.31 00:04:00 -
[2] - Quote
Malkai Inos wrote:Panther Alpha wrote:To be honest.. i been asking this question for a bit, and i still haven't hear a logical reason. I don't buy the full Carbon Engine BS... I think something else happen.
Even if it was the Carbon engine, ( Which i seriously dough it was ), still doesn't explain, why is taking CCP this long to transfer the game mechanics to a different engine. Doesn't make any sense. First, it was already said that changing the engine means rebuilding a large chunk of code. Second these trailers are goddam trailers We can be pretty sure that almost everything we see there is prescripted, preanimated and prerendered. Trailers that show actual gameplay usually have a small "actual gameplay" branding. This does not because it's not actual gameplay.
Most game-play trailers are normally very close to the actual game... also... how old is the Carbon engine ? Over 10 years ?. It can run a complex Space Exploration game, but not a FPS ?...If it was a problem with graphics, why they not just lowered the overall quality ?
Any way... never mind.. I seriously dough we will never know what really happen. |
Panther Alpha
Commando Perkone Caldari State
334
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Posted - 2013.05.31 00:17:00 -
[3] - Quote
Cygnus Gogela wrote:Kane Fyea wrote:Cygnus Gogela wrote:Kane Fyea wrote:The ps3 cant use UE4. oops. Right you are! Thanks! Still... unreal 3 is from 2005 or 6, right? ...kinda dated. Yea but just because somethings dated doesn't mean it can't be upgraded to work A LOT better. I guess that begs the question "than why hasn't that happened?"
The Carbon engine is from 2003... older than the Unreal 3 engine....explain that one... |
Panther Alpha
Commando Perkone Caldari State
334
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Posted - 2013.05.31 00:21:00 -
[4] - Quote
Malkai Inos wrote:Panther Alpha wrote:Malkai Inos wrote:Panther Alpha wrote:To be honest.. i been asking this question for a bit, and i still haven't hear a logical reason. I don't buy the full Carbon Engine BS... I think something else happen.
Even if it was the Carbon engine, ( Which i seriously dough it was ), still doesn't explain, why is taking CCP this long to transfer the game mechanics to a different engine. Doesn't make any sense. First, it was already said that changing the engine means rebuilding a large chunk of code. Second these trailers are goddam trailers We can be pretty sure that almost everything we see there is prescripted, preanimated and prerendered. Trailers that show actual gameplay usually have a small "actual gameplay" branding. This does not because it's not actual gameplay. Most game-play trailers are normally very close to the actual game... also... how old is the Carbon engine ? Over 10 years ?. It can run a complex Space Exploration game, but not a FPS ?...If it was a problem with graphics, why they not just lowered the overall quality ? Any way... never mind.. I seriously dough we will never know what really happen. The space stuff is not based on carbon, at least not the rendering part. How old the carbon engine is i don't know, but is more like four years and engines tend to perform differently in various environments e.g. ID tech needed significant reworks to cope with large areas while allowing great visuals in enclosed spaces. The space simulation is not that complex. In fact the main reason why eve looks so good even on old hardware is the fact that most of what you see in any given scene is a high resolution skybox. The polycount is really rather low compared to games that have to render vast areas along with all the actors.
The Carbon engine is 10 years old ;
http://www.ccpgames.com/en/company/technology
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Panther Alpha
Commando Perkone Caldari State
334
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Posted - 2013.05.31 00:44:00 -
[5] - Quote
Cygnus Gogela wrote:Panther Alpha wrote:Cygnus Gogela wrote:
Yea but just because somethings dated doesn't mean it can't be upgraded to work A LOT better.
I guess that begs the question "than why hasn't that happened?" The Carbon engine is from 2003... older than the Unreal 3 engine....explain that one... If you're looking to me for explanations, you're looking in the wrong place my friend. I'll say this though: the Carbon Engine looks WAY better than Unreal 3. It IS way better, in fact. So, yes, CCP is WAY out in front with their technology. They DO have an incredible engine that's way ahead of it's time. They do have a phenomenal art department, one of the best in the entire industry imho. Most amazingly they are the exclusive producer and owner of Carbon.
Yet DUST is a jinky unreal 3 game. Explain THAT one to me...
[/quote]
So you saying that the following games are rubbish ;
Batman: Arkham Asylum Army of Two: The 40th Day BioShock Infinity Borderlands Borderlands 2 Dishonored DmC: Devil May Cry Gears of War: Judgment
All those games run with the Unreal 3 engine....now i''m of to bed... i let you think about that one. |
Panther Alpha
Commando Perkone Caldari State
334
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Posted - 2013.05.31 08:46:00 -
[6] - Quote
Night Ward wrote:So if the PS3 can't handle Carbon, why downgrade the gameplay, content and quality so drastically to be able to run on PS3? When a new system would be available during the same year of release, especially when releasing a FTP game in a starter line-up for a new Console would or at least seems really good as an invesment?
Who would not try out a free game when they just spent all that money on the new console? Surely the player count would be/should (be) much higher than 10k for a FTP game?
Just seems to me that downgrading a game so much from what was shown in 2009 isn't the right move, but then again what do i know, i am not a game developer, just a gamer. As long as the aurum is rolling in they should be happy i guess.
You don't get it, the Carbon Engine is not the problem, or at least not anymore. Planetside 2 has already confirmed that will be in the PS4, and the player base won't be much higher than 10k in the PS4, why ? you may ask ? How Dust 514 is right now, is relieving purely in the current player base, which are mostly EvE players, and few hardcore games that "want" to believe. Not everyone in the current player base, will buy a PS4 immediately, maybe 25% ? That will be a disaster for CCP.
Before the game can be ported to any other platform, it have to improve significantly, and even then..I still think that PC will be the sensible platform for CCP to move too. |
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