Draco Cerberus
Purgatorium of the Damned League of Infamy
75
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Posted - 2013.05.31 14:38:00 -
[1] - Quote
<----Begin WALL 'O' TEXT-----> You seem awfully upset that you are behind a bunch of guys that have been playing since closed beta, gotten good at playing and continue to do well because they employ teamwork. Teamwork is what you seem to fail to grasp as the key ingredient to this game. Its not about SP, well kinda, because if you function well with a group of 5 other people and work together as a group, you will succeed in wrecking proto suits no problem.
You are being unfair to CCP, this game is a service not a subscription. After just finishing open beta and releasing Uprising they have continued to be hard at work getting the game working better on a daily basis and have been providing fixes for us to resolve issues with this build of the game. Temporary means that this too will change some time in the future, it does not mean RFN or tomorrow but somewhere down the road it will change. CCP currently is working on a 5 year roadmap for what they want Dust to be like.
That means in 5 years they will have made all the changes they have set out to make. What does that mean for me and you? Things that we see as important such as an open market or a change to the SP earning system may be 1-5 years in the future. Be patient, they have stuff to fix and additions to be made and rushing them leads to the devs rushing something that isn't necessarily ready yet. We've got the next 10 years to enjoy this fantastic team building game, if you don't like it, don't take it out on the Devs. Take up running if you want to catch up to someone, it's a solo game and you don't need to rely on your squad/team mates to succeed.
Take some time to consider what you are suggesting. You want the skill cap lifted because you want to catch up to some gamers who have 15+mil SP. In actuality it has taken a long time for them to get to their current SP, if you want to match them you will never be able to even without the SP Cap because as soon as it is lifted they will make plenty more SP because of it. On average an active player Caps their SP by the 2nd or third day after the new cap. They play all week long so....I think you can follow where I am going with this, the only factor that keeps players close together in SP is the CAP as it would not be hard for anyone who can CAP their SP in a day's time, like one of my friends, to make 7X the current SP Cap in a non-capped system.
Don't try to catch up, you'll just get frustrated and quit, instead consider improving how you play and improving the group you play with. One of the deadliest weapons on the field is the Militia Assault Rifle. Why? Because they take no SP to operate, only player skill. They fit on any suit and when a squad focus fires on an enemy that enemy dies. If you are truly having trouble playing with a squad and being successful consider forming a corp and training your corpies to play together better. I spend a good deal of time in game working to successfully master tactics and working together with my squad mates. If you are unwilling to attempt something similar then you will fail.
I do my job on the battlefield well if I have a high WP count, not a high KDR, although the KDR does help build WP, it is not what gets me to the top of the Killboard at the end of match screen, rather it is through assisting my squad and team mates through my logistics role that I succeed in doing this over and over again. The logi role is a support role that specializes in helping the team, no bonuses to damage output like the assault class has. This is a team game, if my team wins then so do I.
I know you might think that you aren't getting anywhere because some guy in a proto suit walked up and shot you but that suit has the same base HP that the standard base level gear does. The reason the HP is high is due to 2 things, SP invested in Shield Upgrades and Armor Upgrades, and fitting the correct modules to the suit. An Advanced suit is more than likely to work just as well for any given role and has a much lower SP cost while you improve your supporting skills which make the proto suits the beasts that they are. They also cost significantly less, allowing a player with lower isk and sp to be competitive with their higher SP counterparts.
See you on the battlefield. <-----End of WALL 'O' TEXT-----> |