Shley Ashes
One-Armed Bandits Unclaimed.
7
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Posted - 2013.05.31 10:18:00 -
[1] - Quote
Iron Wolf Saber wrote:Yes I am willing to listen and I would like to thank for you time to at least putting out. Things get drowned out quite often on these forums and issues die or are reborn as people keep changing their tactics and the sorts. So having a reminder something is broken is often necessary.
rocking a whole 12.2million skill points in vehicles of the HAV variety, if that gives me any credibility at all
1. PG, powergrid is an issue end of story a 3% per level skill would resolve this issue, I've been messing with some figures and you could make a reasonably tank with 15% more PG
2. Vehicle information, scan radius/distance, Shield Damage reduction(we have armour where is shield?) draw distance ? I have a tank with light years into the future tech I should be able to see to the other side of the map even if I can't hit that far,
3. AV grenades are to powerful, they need a nerf, how much of a nerf I'm not sure however it just does, also Swarm launchers turning round corners is just ?????!?!?!?!? and the stealth technology they have employed ?? (invisible missiles) yeah that needs to be looked into,
4. Enforcer HAV's are not worth 1.3million isk, they need their bonus increased to 5% at least, one extra slot is not worth the trade off of speed reduction.
5. Also while we are on the speed issue, why is the Caldari shield tank not noticeably faster than the Gallente armour tank, I am fully aware of the EVE lore with regards to these two however that is in space, not on the the ground with a certain part of physics oh whats it called.....? oh yeah GRAVITY
6. Large Missile turrets are missing the AT-201 Accelerated Missile Launcher(Advanced Variant) from the market, missile splash damage is borked, splash not registering in some cases if target elevation is slightly higher than impact no damage is dealt, this needs to be sorted ASAP the splash radius also needs a buff have you seen the size of these missiles,
probably more, there's a start |
Shley Ashes
One-Armed Bandits Unclaimed.
7
|
Posted - 2013.05.31 10:55:00 -
[2] - Quote
Jack McReady wrote:I love the biased invalid opinions.
I have never taken out a proto fit armor tank with a good driver alone and I can forget to even try it if it is shield tanked because swarms just deal not enough damage against shields. it is not the tanks fault that the drivers stand still for 10 seconds doing nothing and eating swarm after swarm.
What proto fit tank ????? because tbh even it it was a proto tank or a tank that has some new proto fit, you shouldn't be able to solo it,
and as for biased, I ran the militia swarm setup the other day, and I managed the kill a gunmlogi(shield tank) and some others, perhaps I had some help form other blueberries however point is, concentrated fire and HAV's drop, they just can't stand up to it, and that's how its supposed to be, not ONE solo guy with a swarm launcher(even proto) taking out vehicles,
however I do agree with you on the LOLLav's should take like one proto swarm on the militia version, |