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RoundEy3
Condotta Rouvenor Gallente Federation
16
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Posted - 2013.05.30 21:02:00 -
[1] - Quote
I hate to say it but I have come to believe this feature is needed for DUST. If this were EVE I'd say absolutely not, no way, never, but this is a very different game with a very different crowd.
I could talk a lot about the similarities and differences, but instead here's my basic suggestion on respec options.
First: There would be a respec limit. By that I mean 2-4 times a year or something like that.
Second: For the cost..... Simple, just make it cost like 20% of your current SP pool to respec.
That way the option is there pretty frequently, there is a penalty to doing it, so one wouldn't want to do it often, and there's no real money involved! |
RoundEy3
Condotta Rouvenor Gallente Federation
19
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Posted - 2013.05.31 14:03:00 -
[2] - Quote
As I stated in my earlier post here I am for a limited, non ISK/money based respec option.
I say this because despite a few elitists, purists, diehards, stubborn gamers, whatever you want to call them, believe that dust should function the same as eve on the timeline and skill investment level. I do not agree.
It shouldn't because it is a different game. It is a shooter. This is a FTP game at the core, and I'm of the opinion that bringing so much eve obsession. Forcing this kind of time sink and commitment on everyone will make them leave. Some of these people say GTFO to everyone that even suggest the idea! Even in eve (which I play) hearing other people's demands on what they consider "commitment" and "dedication" the the universe means very little to me. It is a game!
I am for finding a balance of options here, a respec that is limited, has a penalty, and doesn't cost real money or isk. Seriously, the number of people who are going to commit to a 5 year training plan with no leniency in a shooter is few and far between. Seriously, who cares enough to pledge their time and long term interests to the ideals of a few misguided game nuts. If anything just allowing a respec a couple times a year would let people try new stuff, which would probably keep them playing longer. |
RoundEy3
Condotta Rouvenor Gallente Federation
19
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Posted - 2013.05.31 15:10:00 -
[3] - Quote
There is no hostility. It's my guess that the majority of people who share my opinion will not "kiss the ring" and do something else that isn't so time consuming as keeping an edge in new eden.
I just want to see the battle fields well populated for a long time by fps players, not just those who swear by EVE, also you kind of prove one point I was stating. Some people take these games way too seriously. "Attacked the foundation" what is this a religion? |
RoundEy3
Condotta Rouvenor Gallente Federation
19
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Posted - 2013.05.31 15:34:00 -
[4] - Quote
@ Cross Atu In post 8 I had a quite simple balanced proposal for adding a respec feature that would allow people to occasionally change battlefield roles. My goal here is simple, balance the requests for a respec while keeping the bonus of persistent choice.
Maybe you're lacking something to bring such a quantified and over complicated, beaurocratic, analysis system to figuring out something as plain as giving people the chance to play a game, not live by it.
You are totally missing my point, the quest for the submission to the value of persistent meaning might not mean as much to other people as it does you. When you turn on your PS3 and play some dust does it fulfill your quest for meaning of choice??? Some people who are good at the game and have put considerable time into just want to play differently every now and then. Why is that such a camplicated idea? |
RoundEy3
Condotta Rouvenor Gallente Federation
19
|
Posted - 2013.05.31 15:40:00 -
[5] - Quote
Malkai Inos wrote:RoundEy3 wrote:There is no hostility. It's my guess that the majority of people who share my opinion will not "kiss the ring" and do something else that isn't so time consuming as keeping an edge in new eden.
I just want to see the battle fields well populated for a long time by fps players, not just those who swear by EVE, also you kind of prove one point I was stating. Some people take these games way too seriously. "Attacked the foundation" what is this a religion? Other than your final remark i feel you, but Dust is not going to die just because part of the potential consumer base disagrees with one aspect of the game. Dust is trying to catch all those folks who like FPS but don't like the simplicity of many FPS and i believe they are legion. Ok not quite, but a game doesn't need to beat COD to be successfull. A weapons lab is on the way, new militia stuff is likely to be added, trying stuff will become easier in the future so we don't need respecs to fix this anymore. I have explained on the first page why i think that a "no respec" policy is an important and enriching aspect of the game and why i think that allowing respecs could damage the skillsystem to a point where it's very existence is called into question. No respecs have their own downsides an some people might leave the game because of them. Others, like me, are here partly because of this aspect and it's implications. There are people that wouldn't play COD or BF but play Dust just as there are people that don't care for WoW or Guildwars but love EVE Online. These are the ones whom this game is made for.
Thank you for listening.
I can understand the adherence to eve, but it's got to be obvious that if that is the only group that picks up DUST and continues to play it there aren't going to be the large scale battles happening all over planets like people want to imagine. More likely it'll become a bunch of skirmishes between a few bad ass corps with a few pubbers here and there.
My intention here isn't all that bad... |
RoundEy3
Condotta Rouvenor Gallente Federation
20
|
Posted - 2013.05.31 16:01:00 -
[6] - Quote
Malkai Inos wrote:[quote=RoundEy3]@ Cross Atu In post 8 I had a quite simple balanced proposal for adding a respec feature that would allow people to occasionally change battlefield roles. My goal here is simple, balance the requests for a respec while keeping the bonus of persistent choice. A SP penalty accomplishes nothing as long as you remain to be able to max whatever branch you happen to desire. You quickly regain SP during play and Passively and anything beyond, say 8-9m is likely to be inconsequential for many possible builds and therefore losing it will not be perceived, or act as, a deterrent in any way.quote]
Ok at least you're looking at this for what it is. The great part about the SP penalty is since it is a % obviously the less SP you have the more this would affect you. Basically a young character who switches around often will find it is difficult to advance in ability overall, but the respec would allow them to switch roles non the less. Where as a vet character with many SP will find little value to even doing it in the first place since there will be a point you will have crosstrained anyhow. Also to further balance it out we're talking a couple times a year. A YEAR
By completely removing the option who is losing out? The person who is bored, unsatisfied with their current setup, wants to take on a new squad role, or the person who says "No, that was your choice" ??? |
RoundEy3
Condotta Rouvenor Gallente Federation
20
|
Posted - 2013.05.31 17:07:00 -
[7] - Quote
Daedric Lothar wrote:Lol, make it part of the Elite pack. $99.00 for 1 respec.
There. Respec all you want.
Maybe this whole time 514 has been a projected # in CCP inner circles as to how much the average fanatic will pay over 5 years |
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