Brasidas Kriegen
The Southern Legion RISE of LEGION
5
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Posted - 2013.05.31 08:37:00 -
[1] - Quote
IGN wrote: I got to try out the Factional Warfare and Planetary Conquest modes, and though fighting alongside a highly organized space-based corporation adds a lot of big-picture strategic depth, these clashes seem to do a lot more good for EVE players than for the Dust players who lay down their virtual lives, and by association, their virtual or even real money to do so. In fact, the only people who see any tangible gains are the well-established EVE corporations. Since there's currently no way for them to directly reward Dust players for helping defend their turf, it's kind of a raw deal.
What? I believe the planetary benefits were released on Wednesday May 22 and they are not so significant to mean that they "do a lot more good for EVE players", particularly seeing as sitting in orbit with a basically giant target painted on you waiting 20 minutes to press F1 two or three times isn't the most exciting thing that EVE has to offer. The only argument for there being "no way for them to directly reward Dust players" is a lack of a trading etc system that allows for corporations to fund their mercenaries. But Dust corporations stand to make a lot of money from PC, and players that WIN matches get a substantial payout in ISK, and both sides gain decent salvage from the battle. Yes, losing PC means you will walk away individually poorer. But the value of the salvage (though yes, it may just gather dust for now) and the reward for a win should in the very least make the majority of players break even, if not turn a significant profit. In other words, don't lose.
Basically my problem is with the fact that the suggestion is that it is EVE corporations who gain the most from this (which isn't really true and with warbarge strikes EVE players aren't even necessary), and that they should be paying Dust players for their time.
The problem I keep seeing with all of these reviews is a lack of understanding of how the game functions, which to be fair is probably the fault of CCP for not making it clear enough. There are a lot of problems with Dust, such as the issues with many of the basic FPS mechanics (like hit detection), but I don't think some of the key ones mentioned are accurate. I haven't seen a review which mentions BPOs for example, everything is "you must grind or pay real money for a one use item". I am worried that the majority of players that will stick with Dust will be those who have played or currently played EVE. There is a lot of work to be done, and Dust should not have hit "release" in its current state. But it would be nice to see a reviewer that actually showed a full understanding of the game, though it is probably difficult to do that without having played for a few months and the game could do a better job of making all this info more accessible (and not expect people to read as literacy is clearly an issue). |