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![Cyn Bruin Cyn Bruin](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cyn Bruin
Imperfects Negative-Feedback
984
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Posted - 2013.05.30 03:17:00 -
[1] - Quote
So in past builds we haven't been able to shoot out of or into the MCC. Why change it?
This is especially prevelant in Domination mode as the MCC sometimes is very close to the letter.
Please consider switching it back so players can't shoot out of the MCC.
Thanks.
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![Starne Starne](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Starne
Planetary Response Organization
11
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Posted - 2013.05.30 03:22:00 -
[2] - Quote
it makes sence to let people shot out of the mcc. think about if your ted gets red lined and u cant clear the line before spawning u will just die when u land. i had this problem in the last build at least now i can try to free up the lz before jumping out of the mcc. |
![Stephen Rao Stephen Rao](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Stephen Rao
Verboten XXI
13
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Posted - 2013.05.30 04:53:00 -
[3] - Quote
While players can now shoot out of the MCC, they can also now be shot while inside of the MCC. |
![Sam Tektzby Sam Tektzby](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Sam Tektzby
Better Hide R Die D.E.F.I.A.N.C.E
7
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Posted - 2013.05.30 05:16:00 -
[4] - Quote
I have better idea, what about make that force field in MCC shootproof. Im really tired when i see five or six membered groups of snipers camping inside. If you make MCC shootable or shootable insides of it, it can be really frustrating, be redlined in respawn. I think my idea of that projectileproof force field is better in final balance :P |
![Jason Pearson Jason Pearson](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Jason Pearson
Seraphim Initiative. CRONOS.
1405
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Posted - 2013.05.30 05:44:00 -
[5] - Quote
It's ridiculous, I'm being hit across the map by Swarms -_- Either move the MCC further away and make it harder to shoot out of, I mean I'd understand me being shot at if I was on the red line but I wasn't I was close to my MCC at the time. Or make it so we can't shoot out or shoot in to the MCC.
Or better idea, have the MCCs not in the Red line, and make the opening slightly wider so I can fly my dropship up there and gun the bastards down. |
![Cyn Bruin Cyn Bruin](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Cyn Bruin
Imperfects Negative-Feedback
986
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Posted - 2013.05.30 15:01:00 -
[6] - Quote
bump... Any blue comment appreciated. Is this really intended?
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![Wojciak Wojciak](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Wojciak
Soldiers Of One Network Orion Empire
27
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Posted - 2013.05.30 15:28:00 -
[7] - Quote
Jason Pearson wrote:It's ridiculous, I'm being hit across the map by Swarms -_- Either move the MCC further away and make it harder to shoot out of, I mean I'd understand me being shot at if I was on the red line but I wasn't I was close to my MCC at the time. Or make it so we can't shoot out or shoot in to the MCC.
Or better idea, have the MCCs not in the Red line, and make the opening slightly wider so I can fly my dropship up there and gun the bastards down.
I am sure that that would back fire more times than work |
![Mobius Wyvern Mobius Wyvern](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Mobius Wyvern
BetaMax. CRONOS.
1689
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Posted - 2013.05.30 16:01:00 -
[8] - Quote
Cyn Bruin wrote:
So in past builds we haven't been able to shoot out of or into the MCC. Why change it?
This is especially prevelant in Domination mode as the MCC sometimes is very close to the letter.
Please consider switching it back so players can't shoot out of the MCC.
Thanks.
Just as cheap as the spawn rooms in Planetside 2. |
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