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Stevez WingYip
Lumodynamics Power Control Corp Panda Cave
26
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Posted - 2013.05.29 03:52:00 -
[1] - Quote
Okay, does anyone have any sites/suggestions for builds for heavy suits? I have watched CEOpyrex videos but they do not explain the proto heavy suits and the fittings. There are so many options I am completely lost. |
Stevez WingYip
Lumodynamics Power Control Corp Panda Cave
26
|
Posted - 2013.05.29 06:20:00 -
[2] - Quote
Thank you for all the suggestions and help so far! |
Stevez WingYip
Lumodynamics Power Control Corp Panda Cave
26
|
Posted - 2013.05.29 06:22:00 -
[3] - Quote
Arcturis Vanguard wrote:Spkr4theDead wrote:I'd suggest getting the capability to rep at least 5hp of armor so you can escape a hot zone. High slots depends on if you're going AV or AI. If AI and you always roll in a squad with logis, I'd suggest the heavy with 1 high slot and 4 low slots. I'd suggest at least the MH-82, as I've tried the Boundless and found it worth less than spit, then stack 2 or 3 of the best plates you can, and 1 or 2 complex armor reppers. Then I'd suggest fitting whatever you can in the one high slot.
For AV, I'd suggest at least the DAU Assault - that was my go-to forge during a lot of Chromosome. Then whichever heavy suit has 3 slots and 2 low slots; the high slots should be complex damage mods, and the low slots a combo of plate and repper, or 2 of either; plates if you run with a squad all the time, obviously.
I was both a tanker and heavy during Chromosome; now I'm just a tanker. But good luck blowing me up. I know quite well how hard it is to run a forge for both AV and AI. Good suggestion if this was chromosome. Heavies only have 2 high slots max in uprising, which is the basic proto. 2 high, 3 low. Proto sentinel has 1 high and 4 low.
Yes my current suit has 1 high and 4 low. |
Stevez WingYip
Lumodynamics Power Control Corp Panda Cave
26
|
Posted - 2013.05.29 06:47:00 -
[4] - Quote
Martin0 Brancaleone wrote:Stevez WingYip wrote:Arcturis Vanguard wrote:Spkr4theDead wrote:I'd suggest getting the capability to rep at least 5hp of armor so you can escape a hot zone. High slots depends on if you're going AV or AI. If AI and you always roll in a squad with logis, I'd suggest the heavy with 1 high slot and 4 low slots. I'd suggest at least the MH-82, as I've tried the Boundless and found it worth less than spit, then stack 2 or 3 of the best plates you can, and 1 or 2 complex armor reppers. Then I'd suggest fitting whatever you can in the one high slot.
For AV, I'd suggest at least the DAU Assault - that was my go-to forge during a lot of Chromosome. Then whichever heavy suit has 3 slots and 2 low slots; the high slots should be complex damage mods, and the low slots a combo of plate and repper, or 2 of either; plates if you run with a squad all the time, obviously.
I was both a tanker and heavy during Chromosome; now I'm just a tanker. But good luck blowing me up. I know quite well how hard it is to run a forge for both AV and AI. Good suggestion if this was chromosome. Heavies only have 2 high slots max in uprising, which is the basic proto. 2 high, 3 low. Proto sentinel has 1 high and 4 low. Yes my current suit has 1 high and 4 low. Try a 10% damage mod and 4 complex armor repair, then tell me if it works. It should have 25 hp/s armor regeneration and a nice punch.
Still, I feel like I should have at least one plate for the extra life. Does the 25 hp/s actually happen during combat? |
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