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Cat Merc
BetaMax. CRONOS.
1140
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Posted - 2013.05.28 20:34:00 -
[1] - Quote
I just looked at the stats and the Minmatar has inherent 1hp/s armor rep. Is this a mistake? Surely the Gallente of all four would have the inherent armor rep? |
Cat Merc
BetaMax. CRONOS.
1144
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Posted - 2013.05.28 20:44:00 -
[2] - Quote
BatKing Deltor wrote:I thought all logis were supposed to have 1hp by default, but I look at the stats and they don't, including minmitar logi. But minmitar basic, militia, and assault do. Logi's have 1Hp/s per level of the logi suit skill. So at level V they have 5. But the assault and basic don't supposed to have that as far as I know, and yet the Minmatar version of those do. |
Cat Merc
BetaMax. CRONOS.
1146
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Posted - 2013.05.28 20:49:00 -
[3] - Quote
rebecca watson wrote:I noticed this too. Other people misunderstood what I was talking about, but I've double checked it.
Cat, do you have minmatar dropsuits trained? (specifically minnie logi?) I do and I see the same 1hp armor rep on my minmatar basic assault suits- I'm wondering if anyone who hasnt specced into minnie logi sees the same 1hp rep.
Do the other racial basic assault suits have a comprable 'bonus' ? No, I have zero skills into Minmatar suits in general. No other racial suit have something as unique as that. |
Cat Merc
BetaMax. CRONOS.
1151
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Posted - 2013.05.28 21:02:00 -
[4] - Quote
Knarf Black wrote:Minmatar Assault here; my armor slowly regenerates. It's a pretty minor bonus, but with my minimal armor tank I can be back to full armor in 2-3 minutes. (It basically reduces my reliance on logis or healing nanohives to get my teeny armor buffer back.)
I don't think it would be much use to armor tanked suits; it's not nearly enough to fill in for a proper rep module. Every HP/s counts, considering at the proto level you get 5hp/s per module. (Or 6.25hp/s if you have the skill fully trained) I would love to have it on my Gallnete suit, would cut my 82 seconds wait into 70 seconds. |
Cat Merc
BetaMax. CRONOS.
1153
|
Posted - 2013.05.28 21:18:00 -
[5] - Quote
Bones McGavins wrote:I hope this isnt a mistake. It was the thing that put me over the edge on Minmatar Assault.
It makes sense for a play style though. Quick moving, hit and run etc. The low armor combined with the 1hp/s means that it can get out of danger and get back up to full strength to get back to the fight.
Lets face it, Minmatar has the lowest survivability, so it needs a small perk. It honestly wouldnt help armor tankers much since its so slow. But it does help the minmatar simply by getting its bars full to make it look scarier to the enemy. Watch above. Cuts down my armor repair from 83 seconds to 70 seconds. Minmatar are fast. Gallente regenerate. Amarr are eHP monsters. Caldari are a good medium.
At least that's how it is in EVE. |
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