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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Moejoe Omnipotent
Imperfects Negative-Feedback
461
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Posted - 2013.05.28 05:15:00 -
[1] - Quote
Quote:I'm a professional gamer....who plays Dust 514
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Moejoe Omnipotent
Imperfects Negative-Feedback
461
|
Posted - 2013.05.28 05:19:00 -
[2] - Quote
Acezero 44 wrote:Pro gamers would lawl at this game and your post, its vary easy to aim in.
The guns just get stiff on a full trigger, a pro gamer would trigger his aim to get back on target.
nothing to see here folks..
Actually the aiming in this game is horrendous. On top of the sloppy controls there's half a second of input lag. |
Moejoe Omnipotent
Imperfects Negative-Feedback
461
|
Posted - 2013.05.28 05:25:00 -
[3] - Quote
Mobius Wyvern wrote:Moejoe Omnipotent wrote:Acezero 44 wrote:Pro gamers would lawl at this game and your post, its vary easy to aim in.
The guns just get stiff on a full trigger, a pro gamer would trigger his aim to get back on target.
nothing to see here folks..
Actually the aiming in this game is horrendous. On top of the sloppy controls there's half a second of input lag. So how come I played for 6 hours straight and saw none of this? I'm seriously starting to think the build deployments aren't installing the same way on each console. I'm not kidding, just look at all the threads on here and the different experiences so many users are citing. It's far too widespread to just be whining, and far to diverse a list of issues with different issues being experienced by each player to be explained by anything else.
People are having different experiences because your resolution and amount of matches you play in a sitting has an effect on input lag. Play at 480p and for about 10 minutes or so you'll have very little input lag and the game feels much smoother. Play at 720p and you start off with half a second of game-breaking lag and everything feels choppy. |
Moejoe Omnipotent
Imperfects Negative-Feedback
461
|
Posted - 2013.05.28 05:29:00 -
[4] - Quote
Jenova's Witness wrote:you actually have to use skill in figuring out a fitting that works with your play style
lmao... |
Moejoe Omnipotent
Imperfects Negative-Feedback
461
|
Posted - 2013.05.28 05:37:00 -
[5] - Quote
Alucard Fang wrote:So if I switch to 480P it should help my game? How do I do that, or do I have to switch it on the PS3 settings in the XMB?
Adjust your display settings in the XMB. Decreasing your resolution has a significant impact on the amount of input lag you get.
Even with the garbage graphics though the game will still stutter in the menus and suffer from regular framerate drops which proves that limited PS3 hardware capability isn't the problem but rather it's CCP's sloppy and terribad programming. |
Moejoe Omnipotent
Imperfects Negative-Feedback
461
|
Posted - 2013.05.28 05:38:00 -
[6] - Quote
Onesimus Tarsus wrote:Moejoe Omnipotent wrote:Mobius Wyvern wrote:Moejoe Omnipotent wrote:Acezero 44 wrote:Pro gamers would lawl at this game and your post, its vary easy to aim in.
The guns just get stiff on a full trigger, a pro gamer would trigger his aim to get back on target.
nothing to see here folks..
Actually the aiming in this game is horrendous. On top of the sloppy controls there's half a second of input lag. So how come I played for 6 hours straight and saw none of this? I'm seriously starting to think the build deployments aren't installing the same way on each console. I'm not kidding, just look at all the threads on here and the different experiences so many users are citing. It's far too widespread to just be whining, and far to diverse a list of issues with different issues being experienced by each player to be explained by anything else. People are having different experiences because your resolution and amount of matches you play in a sitting has an effect on input lag. Play at 480p and for about 10 minutes or so you'll have very little input lag and the game feels much smoother. Play at 720p and you start off with half a second of game-breaking lag and everything feels choppy. So, the game is broken
Yes. Now we must figure out how to get the average EVE player to comprehend this. |
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