|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Baal Roo
Subdreddit Test Alliance Please Ignore
1445
|
Posted - 2013.05.28 00:38:00 -
[1] - Quote
Vallud Eadesso wrote:This post fills me with some confidence that the playerbase is not totally full of strategically inept mouth breathers.
The amount of people I've seen who just want a flying tank, rather than a dropship, are staggering. Good to see they can actually be used and used well.
Flying dropships in pub matches is easy for a good pilot. I rarely ever go down unless I'm being way too aggressive or just dicking around. The problem is as soon as the enemy has ANY real AV on the field you're absolutely worthless and can be swatted out of the air with ease.
In other words, the balance at the lowest common denominator end of the spectrum is fine, they just don't scale up to "proper" organized play. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1445
|
Posted - 2013.05.28 00:43:00 -
[2] - Quote
Moochie Cricket wrote:Makyre Vahliha wrote:Moochie Cricket wrote:Try flying a dropship in a PC battle and let me know what happens You'll be surprised at how well my squadmate can fly during a tight battle. A lot of people get hard-on trying to shoot him down, but he gets away a lot. But having gunners is a whole other story. My squadmate screams at me when it comes to me shooting down certain targets. But that's because he knows his dropships well and I'm still trying to improve being a gunner. I've been flying dropships since they were free in the closed beta so I like to think I'm one of the better pilots. Regardless, if you get ambushed by a proto forge then no amount of flying skill will help you.
Exactly. The problem is that the high end expensive dropships are only marginally better than the cheap-o starter dropships, but the proto-forge guns and swarm launchers are WAAAY more powerful than the low-end variants. So, as you skill upwards into dropships, and your opponents skill upwards into AV, the dropship actually gets WEAKER. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1448
|
Posted - 2013.05.28 01:18:00 -
[3] - Quote
gbghg wrote:Moochie Cricket wrote:gbghg wrote:5 dropships lost in one PC match, they can be useful if AV is light, but if they get a high position with 3 forge gunners your toast. The moment you start to become useful is the moment AV players go balls out https://forums.dust514.com/default.aspx?g=posts&t=80606&find=unreadBastards had 3 forge gunners on the tower in E7, made it impossible to do anything but fly at high altitude and die.
Honestly, 3 Forge Guns in an elevated position SHOULD make it impossible to do anything with a dropship. That's perfectly good balance IMO. The problem is, it really only takes 1 decent forge gunner anywhere with an even halfway decent vantage point to make it impossible to do anything with a dropship.
Makyre Vahliha wrote:....
We're getting too technical about how a dropship can be taken down. It's just like in real life, anyone can shoot down a military helicopter with a RPG in one shot, which is equivalent to AV weapon. I'm saying that one can be skilled in flying a dropship with practice, but not being invincible.
In real life a soldier can take down another soldier with a single pistol round. I guess ALL the guns should be OHK then, amirite? |
|
|
|