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Buwaro Draemon
The Unholy Legion of Darkstar DARKSTAR ARMY
51
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Posted - 2013.05.27 18:47:00 -
[1] - Quote
1. Pub stomping corps. I have no issue if you want to squad up with your corp buddies and play a few rounds. But there those pub stomping corps that go full proto in pub matches when the vast majority of pub matches uses standard or militia gear and the ocassional advanced guy. Sometimes we all forget to check the match board when we are in the warbarge but it's not really necessary. If your team is getting owned by full on proto users then you are against a pub stomping corp.
2. Proto users. CCP had a good idea bringing in the academy battles. I like to go there and teach newberries what the game is all about. But when they tell me that the game is fun all that I can say to them is "you'll regret those words once you are out of the academy" or something familiar (not entiry that way). Once the newberries are out of the academy they get stomped on and chewed by the proto users in pub matches leading them to either quit or rage. Yes they can join a good corp but doing that won't help their militia or standard gear go against proto. CCP can do something Eve related to this issue you know? Like a Titan can't enter a high sec area. Proto users shouldn't be allowed to use proto gear in normal pub matches. Only in PC or FW. That will reduce the ammount of newberries and people trying to have fun get stomped by 6+ proto users on the enemy team while your team has standard and militia users.
Tip to people that want to spec into proto gear: Make sure the modules you have are complex or enhanced. Using basic modules on your proto suit will just scream "MORE ISK PAYCHECK" to those who see you.
3. LAVs Yes. But we all know how horrible (and somtimes funny cause of the stunts) LAVs were in Chromosome. Here, well, they fixed the handling by far better. But the logi LAV users were crying because there LAV was easy to destroy, mix that with tanks users crying the same thing and CCP added the vehicle buff. Now, tanks NEEDED that buff. Logi LAVs needed a little buff. But even before the buff people were miss treating the vehicles. For example: -Logi LAVs were trying to ran over people but since they were easy to destroy they were crying. Logi LAVs are supposed to provide support for their team. Not to go on running over people. I saw people using logi LAVs like that before and after the vehicle buff. Sad. Also free LAVs can make you more money then tanks. I'm sorry everyone but they need to go. They are free (so you don't care if you loose it), and they fill up the dropship role too. Why be on a dropship while I can just call in a free LAV and get there faster and safer?
-Some tanks are also being missed used. Just because you have a tank that doesn't mean you can go inside an enemy defended are and destroy all of them. Seriously. Tankers that do that are laughable and easy. To be honest I get mkre afraid by a tank circuling around the perimeter rather then berserkink inside a place. Also tankers that go inside a place "just because I have a tank means I should be able to destroy the whole team inside this area" need to think a little. You guys know that AV grenades are among enemy foot soldiers. Not to mention free swarms and 610 ISK forge guns are among them. IF you want to go in and don't want to die bring a squad to eliminate the AV soldiers but never go solo in a tank. Me, I drive a Soma with 5K armor. What I do is secure the perimeter around the base and when I want to go in I tell my friend to take out those AV soldiers. And if you are one the guys that follow this strategy I salute you because you are being mkre effective to your team and fully using the tank role right rather then spending all of the match in a hill sniping and doing nothing for your team or spending ISK because you think tanks are supposed to be indestructible.
4. Horribly placed installations and turrets everywhere Currently each map now has about 1 or 2 supply depots. Now I really hate being out of ammo and nanohives and in desperate need of a supply depot just to figure that the only supply depot in battle is inside an enemy controled area or an ******* blew it up just fof WP creepling the teams and needing to go to the spawn base and restock while I could have restocked on supplies in battle. We also have the badly placed and one sided CRUs. Yeah I know. But it's true. I hate how in Skim Junction in domination the north side (I think it's the north side) has an easy access to a CRU while the south side has to flank and leave the battle area just to capture it. I prefer to destroy CRUs because theyare currently a side preferring annoynces.
Turrets. They are placed EVERYWHERE! not to mention that now they have extreme tracking and can sboot down a dropship when the thing is at their spawn base. Also in Line Harvest they very badly placed. If you own the turret that over looks B in that map well the get prepared for massive kills. Some maps are loitered with turrets everywhere that it becomesannoying especially for a dropship pilot and tank driver. They are all better off destroyed. Of course this problem will go away once we can call down installations from above. But how long will that wait be? 2-3 years?
On a side note regarding the CRUs. The new five objective map, that map has a CRU in D and E (the objectives that are at the end of the bridge). K don't know why they are there but they are useless.
This are problems that are found and cripple the Uprising build. I don't know how will the other builds affect the game. In my opinion, Dust 514 should have stayed in beta stage until fall (when the new build is coming). Because, sadly, as of now Dust 514 doesn't feel any different from the beta. Only a graphic enhancement and the old mood settings that were found in the Precursor build before Chromosome except for the big moon one. |
Scheneighnay McBob
Bojo's School of the Trades
1375
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Posted - 2013.05.27 18:50:00 -
[2] - Quote
As far as pub stomping, I think we should have the option to join bracketed pub matches- only fighting people near your amount of SP |
Buwaro Draemon
The Unholy Legion of Darkstar DARKSTAR ARMY
51
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Posted - 2013.05.27 19:06:00 -
[3] - Quote
5. Minimap. CCPis trying something with the minimap. I can say that the idea is unique but it is porely executed. Scouts should have low scanning profiles than medium/assault/logi And mediums shoud have lower scanning profiles than heavies. But no. Almost every suit has the samescanning radius and scanning profile. I can't count the many times I have been killed by a heavy that is behind me but since the scanning function in Dust is bad and broken, the heavy doesn't show up in my map. Somtime my scanners can pick uo a scout trying to sneak but not heavy trying to sneak. Also the layout of the minimap is bad and unprecise. Yes. It looks like a radar but we are using advance future suits. The militia variant of those suits can simply own our modern day military but yet we have a minimap that is layed out as radar? We should be able to see how the placed isayed out and when an enemy is behind a wall or infront of you. Technically I am saying that the minimap should be more like the minimaps in CoD and BF3 (I am getting myself prepared for the fanboys telling me to return to those games just because I compared the minimaps from those games with this game's one)
It could be layed out like a CoD or BF3 minimap while using the same scanning system. That way it would be less annoying and more understandable. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1427
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Posted - 2013.05.27 19:10:00 -
[4] - Quote
OP is just listing symptoms.
The real problem is that there just isn't anything to do. There is such a laughably small amount of content, all corps can really do is run around pub stomping the same couple of maps. If there was actual game content, people might actually play it. |
Buwaro Draemon
The Unholy Legion of Darkstar DARKSTAR ARMY
51
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Posted - 2013.05.27 19:42:00 -
[5] - Quote
Baal Roo wrote:OP is just listing symptoms.
The real problem is that there just isn't anything to do. There is such a laughably small amount of content, all corps can really do is run around pub stomping the same couple of maps. If there was actual game content, people might actually play it.
Lack of content is a mayor issue. If I were CCP I would have waited until fall to release the game. Honestly. Almost everyone was expecting this gane to be a fall release rather than a nearing summer release. Why? It's summer. Most people will be out of cluntry, at the beach, or at hotels. This game population will decrease in summer.
Honestly this game had more of a fall-winter release rather than a nearing summer release. Probably CCP triedto be clever with 514 releasing on 5-14 or Sony rushed them. |
Bling Blaine
FrontLine-Coalition
131
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Posted - 2013.05.27 21:23:00 -
[6] - Quote
Low sec and nul sec. Would eliminate most of the qq.
Academy is high sec |
Baal Roo
Subdreddit Test Alliance Please Ignore
1434
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Posted - 2013.05.27 21:47:00 -
[7] - Quote
Bling Blaine wrote:Low sec and nul sec. Would eliminate most of the qq.
Academy is high sec
Well, just naming something "low sec" and "null sec" doesn't actually solve anything if there's no additional content. CCP has a bad habit of reusing the same couple pieces of content and just renaming them in different ways with this game. |
Succendo
Goonfeet
34
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Posted - 2013.05.27 21:49:00 -
[8] - Quote
Dust 514 was crippled in a pile-up on the freeway this afternoon. How dare you mock its pain. You're a terrible human being. |
Scarecrow Olden
0uter.Heaven League of Infamy
0
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Posted - 2013.05.27 21:51:00 -
[9] - Quote
I remember being pub stomped by closed beta players when the open beta came out. Its the way the game is played, you have to spend months getting owned just like everybody else. You have to face defeat to truly appreciate victory. |
Bling Blaine
FrontLine-Coalition
133
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Posted - 2013.05.27 21:53:00 -
[10] - Quote
Baal Roo wrote:Bling Blaine wrote:Low sec and nul sec. Would eliminate most of the qq.
Academy is high sec Well, just naming something "low sec" and "null sec" doesn't actually solve anything if there's no additional content. CCP has a bad habit of reusing the same couple pieces of content and just renaming them in different ways with this game.
Ok matchmaking
High sec= academy Low sec= no proto anything! Null sec= how it is now
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Baal Roo
Subdreddit Test Alliance Please Ignore
1437
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Posted - 2013.05.27 21:59:00 -
[11] - Quote
Bling Blaine wrote:Baal Roo wrote:Bling Blaine wrote:Low sec and nul sec. Would eliminate most of the qq.
Academy is high sec Well, just naming something "low sec" and "null sec" doesn't actually solve anything if there's no additional content. CCP has a bad habit of reusing the same couple pieces of content and just renaming them in different ways with this game. Ok matchmaking High sec= academy Low sec= no proto anything! Or no squads. Null sec= how it is now
If there is no difference in content besides the gear you can use, the pub stompers will just gear down and continue to pub stomp. You're a fool if you think the gear is what's really making the difference. |
mollerz
s1ck3r Corp
321
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Posted - 2013.05.27 23:07:00 -
[12] - Quote
All of that is fine and good, but can they first and foremost fix the physics so you don't stick to everything and get stopped cold by a bump?
That should be priority #1. Followed by lag. Followed by hit detection. Everything else doesn't mean **** unless the core mechanics are working. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1439
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Posted - 2013.05.27 23:13:00 -
[13] - Quote
mollerz wrote:All of that is fine and good, but can they first and foremost fix the physics so you don't stick to everything and get stopped cold by a bump?
That should be priority #1. Followed by lag. Followed by hit detection. Everything else doesn't mean **** unless the core mechanics are working.
It's really a bit of a chicken and the egg dilemma isn't it?
At this point, even if they fix all of the major problems that make the game nearly unplayable, we're still left with almost no content.. |
Templar 10
The Southern Legion RISE of LEGION
0
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Posted - 2013.05.27 23:14:00 -
[14] - Quote
personally i dont think there will be an easy fix to what you are talking about as the instant battles are basically what the game is based on right now you have very little choice of what game type to play only other thing i can think of is putting corp battles in again just maby with a que like function where you can pick your oponent and not have to wait for a day to do it make it instant corp battle que full teams of 16 vs 16 of sqauds just with out contracts maby i dunno higher isk payouts.
as much as it pains me to say it MAG got that part of multiplayer fps RIGHT!!!!!!!!!!!!!!!!!!!!! the queing for games and corp matches
BRING BACK SKIRMISH 1.0!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
mollerz
s1ck3r Corp
321
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Posted - 2013.05.27 23:15:00 -
[15] - Quote
Baal Roo wrote:mollerz wrote:All of that is fine and good, but can they first and foremost fix the physics so you don't stick to everything and get stopped cold by a bump?
That should be priority #1. Followed by lag. Followed by hit detection. Everything else doesn't mean **** unless the core mechanics are working. It's really a bit of a chicken and the egg dilemma isn't it? At this point, even if they fix all of the major problems that make the game nearly unplayable, we're still left with almost no content..
Hmm.. yes. it is somewhat of a dilemma. But let's be real. more broken content will just highlight how broken everything is, and make fixing anything all that more complicated. |
TEBOW BAGGINS
GHETTOSTAR GALACTICA
572
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Posted - 2013.05.27 23:16:00 -
[16] - Quote
1. so what FPS game do the vets handicap themselves all in the name of being nice to the noobs? so a buncha guys grinded/afke'ed dust for months and their supposed to put on pajamas and boxer briefs before every match in order to retain some noobs who will quit anyway..?
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Baal Roo
Subdreddit Test Alliance Please Ignore
1439
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Posted - 2013.05.27 23:23:00 -
[17] - Quote
mollerz wrote:Baal Roo wrote:mollerz wrote:All of that is fine and good, but can they first and foremost fix the physics so you don't stick to everything and get stopped cold by a bump?
That should be priority #1. Followed by lag. Followed by hit detection. Everything else doesn't mean **** unless the core mechanics are working. It's really a bit of a chicken and the egg dilemma isn't it? At this point, even if they fix all of the major problems that make the game nearly unplayable, we're still left with almost no content.. Hmm.. yes. it is somewhat of a dilemma. But let's be real. more broken content will just highlight how broken everything is, and make fixing anything all that more complicated.
But each time they've added new content in the past, we've been treated to a brand new round of game breaking bugs, glitches, lag, etc. The more they add, the worse it gets.
I'm afraid if they just fix what we have now, and then add more, we'll be back to square one again and waiting another 6 months to a year for actual stuff to do.
If we have to deal with all of these bugs, glitches, lag, bad framerate, etc for the forseeable future, we might as well have enticing content that gives us a reason to play in the first place.
Really, they've sort of dug themselves a hole here, and it's getting harder and harder to see the light shining in. |
Jikt Terlen
Certificate of Participation
22
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Posted - 2013.05.27 23:30:00 -
[18] - Quote
Baal Roo wrote:
If there is no difference in content besides the gear you can use, the pub stompers will just gear down and continue to pub stomp. You're a fool if you think the gear is what's really making the difference.
Agreed, ultimately the game needs to provide something meaningful for people of a high skill/experience level to do. Right now, they pubstomp because what else are they going to do? Play blindfolded to give themselves more of a challenge? There needs to be content that makes the higher-level players not want to pubstomp, while at the same time there needs to be content for lower-level players that is limited only to them. They have now created the latter part of that equation, with the Academy, but they still need the former, and PC/FW battles don't happen often enough to keep people busy.
As it is, the only way for average players to avoid the randomness of most public games (you win or lose based on the luck of the draw) is to start an alt and play in the Academy. Of course, that is a short-term solution at best, but it's one of the few things you can exercise any control over at this point. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
489
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Posted - 2013.05.27 23:53:00 -
[19] - Quote
3 and 4 are not even issues. Go home, you're drunk.
1 and 2 are problems, but hopefully will be fixed. That said name me a game this doesn't happen in. CoD and BF have this problem just as much as DUST does. |
Bling Blaine
FrontLine-Coalition
135
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Posted - 2013.05.28 00:09:00 -
[20] - Quote
Baal Roo wrote:Bling Blaine wrote:Baal Roo wrote:Bling Blaine wrote:Low sec and nul sec. Would eliminate most of the qq.
Academy is high sec Well, just naming something "low sec" and "null sec" doesn't actually solve anything if there's no additional content. CCP has a bad habit of reusing the same couple pieces of content and just renaming them in different ways with this game. Ok matchmaking High sec= academy Low sec= no proto anything! Or no squads. Null sec= how it is now If there is no difference in content besides the gear you can use, the pub stompers will just gear down and continue to pub stomp. You're a fool if you think the gear is what's really making the difference.
Your a fool if you cant read. I said remove squads also. |
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Baal Roo
Subdreddit Test Alliance Please Ignore
1467
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Posted - 2013.05.28 00:22:00 -
[21] - Quote
Bling Blaine wrote:Baal Roo wrote:Bling Blaine wrote:Baal Roo wrote:Bling Blaine wrote:Low sec and nul sec. Would eliminate most of the qq.
Academy is high sec Well, just naming something "low sec" and "null sec" doesn't actually solve anything if there's no additional content. CCP has a bad habit of reusing the same couple pieces of content and just renaming them in different ways with this game. Ok matchmaking High sec= academy Low sec= no proto anything! Or no squads. Null sec= how it is now If there is no difference in content besides the gear you can use, the pub stompers will just gear down and continue to pub stomp. You're a fool if you think the gear is what's really making the difference. Your a fool if you cant read. I said remove squads also.
You said "OR no squads." If they don't do the "no squads" thing, it's not going to help. If they DO the "no squads" thing, you're basically just teaching new players terrible habits they will have to break themselves of once they "graduate." It's a lose-lose. |
Buwaro Draemon
The Unholy Legion Of DarkStar DARKSTAR ARMY
52
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Posted - 2013.05.30 05:43:00 -
[22] - Quote
SILENTSAM 69 wrote:3 and 4 are not even issues. Go home, you're drunk.
1 and 2 are problems, but hopefully will be fixed. That said name me a game this doesn't happen in. CoD and BF have this problem just as much as DUST does.
You saying that LAVs running all over the map aren't an issue?
I guess you are one of 'em that drives LAVs to get kills.
Now turrets aren't tough to destroy but there are horribly placed CRUs that does not make sense. Why would I want a CRU right next to an objective? So the enemy can hack it and suddenly swarms of them keep popping out while you try to re-hack?
The turret problem is that all maps are loitered with them making it difficult for a drooship pilot to move troops around and provide some support fire for the team. |
Spkr4theDead
Namtar Elite Gallente Federation
120
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Posted - 2013.05.30 05:47:00 -
[23] - Quote
The only problem with LAVs is that you can't bother yourself to blow them up. I sunk millions of skill points into vehicles to make mine better. |
Buwaro Draemon
The Unholy Legion Of DarkStar DARKSTAR ARMY
54
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Posted - 2013.05.30 06:23:00 -
[24] - Quote
Spkr4theDead wrote:The only problem with LAVs is that you can't bother yourself to blow them up. I sunk millions of skill points into vehicles to make mine better. I actually found a way to stop LAV spamming for a short time.
-Get someone that has speced into land mines -Put the land mines where the LAVs will pass through the most -Watch them blow up
Of course this will only work fkr a brief time. Especially if you decide to place the land mines in one place all the time. |
S0LlD SNAKE
PLAYSTATION4
77
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Posted - 2013.05.30 06:24:00 -
[25] - Quote
AURUM
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Buwaro Draemon
The Unholy Legion Of DarkStar DARKSTAR ARMY
55
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Posted - 2013.05.30 06:39:00 -
[26] - Quote
Why aurum? |
S0LlD SNAKE
PLAYSTATION4
78
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Posted - 2013.05.30 07:22:00 -
[27] - Quote
why?
are you serious?
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Don Norgon
Ametat Security Amarr Empire
0
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Posted - 2013.05.30 07:26:00 -
[28] - Quote
Unstaple fps is my only gripe so far. IMHO anything balance wise should only be secondary objective. |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
73
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Posted - 2013.07.06 08:41:00 -
[29] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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