|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Wojciak
Soldiers Of One Network Orion Empire
25
|
Posted - 2013.05.28 14:12:00 -
[1] - Quote
Make it when you run over a person with any vehicle you take damage, say for LAVs you take 90% of their heath for damage for HAVs 30-10%. |
Wojciak
Soldiers Of One Network Orion Empire
25
|
Posted - 2013.05.28 15:37:00 -
[2] - Quote
Geirskoegul wrote:Wojciak wrote:Make it when you run over a person with any vehicle you take damage, say for LAVs you take 90% of their heath for damage for HAVs 30-10%. Ever gotten in an accident with a car made of metal? They usually drive away, even if hitting another car. These are combat vehicles, built for this ****, a tank shouldn't take any damage at all for running somone over, it's a goddamn tank. Make the LAV take the same damage as any other minor environmental collision (maybe with some scaling based on target mass; if armor plates don't raise mass like they do in EVE, make them.) I jump from a mcc and walk it off like it was nothing, i can have as much or more total health than a LAV. You are also talking nonsense because with the speeds that the LAVs are moving one crash would make driving one so much harder of not impossible, and just because they can drive away dose not mean that the driver would be alive to do so.
|
Wojciak
Soldiers Of One Network Orion Empire
25
|
Posted - 2013.05.28 16:23:00 -
[3] - Quote
Watch this and say that 60mph dose not cause that bad of a crash. also if you have more that 500 shields you can fall from a mcc and take little to no damage to you armor (No dampener). Tanks do take damage from running things over and most of that damage is to the tracks and would cripple a tank if they do not get fixed. As i have said in one thread, let the tracks have health and if we take them out the tank is crippled ( not moving). running people over should not be a sound way to get kills, running people over can kill you or the people around you, pedestrians and deer tend to crash through the windshield or fly over close to the roof, (dead driver and dead passenger, or dead gunner) |
Wojciak
Soldiers Of One Network Orion Empire
26
|
Posted - 2013.05.29 00:10:00 -
[4] - Quote
Godin Thekiller wrote:Wojciak wrote:Watch this and say that 60mph dose not cause that bad of a crash. also if you have more that 500 shields you can fall from a mcc and take little to no damage to you armor (No dampener). Tanks do take damage from running things over and most of that damage is to the tracks and would cripple a tank if they do not get fixed. As i have said in one thread, let the tracks have health and if we take them out the tank is crippled ( not moving). running people over should not be a sound way to get kills, running people over can kill you or the people around you, pedestrians and deer tend to crash through the windshield or fly over close to the roof, (dead driver and dead passenger, or dead gunner) Are you seriously relating a civilian car in the present time to a military attack vehicle made to sustain several tank shots 20 thousand years in the future? Plus, have you ever thought of, I don't know.... DODGING? Like damn, it's not like it's hard, of course unless your a armor tanked heavy. You seriously need to rethink how you want things, as I already do flips and take some damage hitting you fools in a road. So take advice: STAY THE **** OUT THE ROAD. Peace, Godin There are two things wrong with what you are thinking.
1. if a 35 mph car crash is totaling a car nowadays a 60 mph would damage or rend inoperable any car military or not in anyny time or kill the people in it. there would be more force i any crash with the LAVs in this game
2. a normal car nowadays can survive a few shots from a tank and still work/run.
finally this is a game and i am just trying to help balance it, but running over people is fun. |
|
|
|